Player Matchup

Yu Huang
Yu Huang
Ashera Tepes709
Yu Huang
Level 68
God Stats
4W - 4L
1,156 SR
Queue Stats
49W - 62L
1,373 Elo+
Party 1
Hachiman
Hachiman
Kinesis640
Hachiman
Level 97
God Stats
2W - 3L
1,488 SR
Queue Stats
29W - 29L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
Slayzal
Baron Samedi
Level 127
God Stats
1W - 2L
1,461 SR
Queue Stats
28W - 25L
1,481 Elo+
Party 1
Ymir
Ymir
StoneThumper
Ymir
Level 56
God Stats
9W - 13L
1,462 SR
Queue Stats
160W - 161L
1,433 Elo+
Party 1
Lancelot
Lancelot
zerxonium
Lancelot
Level 154
God Stats
15W - 8L
1,799 SR
Queue Stats
244W - 189L
1,628 Elo+
Party 1
Team Averages
Level 100
1,473 SR
1,459 Elo+

VS

Team Averages
Level 72
1,564 SR
1,329 Elo+
Loki
Loki
Mursada
Loki
Level 68
God Stats
7W - 8L
1,494 SR
Queue Stats
143W - 188L
1,350 Elo+
Solo
Medusa
Medusa
Ragi_X
Medusa
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 144L
1,334 Elo+
Solo
Vamana
Vamana
felixdkm270
Vamana
Level 107
God Stats
1W - 3L
1,726 SR
Queue Stats
230W - 232L
1,337 Elo+
Solo
Baba Yaga
Baba Yaga
i Skeee
Baba Yaga
Level 85
God Stats
10W - 4L
1,678 SR
Queue Stats
114W - 142L
1,324 Elo+
Solo
Ymir
Ymir
o_iTsBrandon
Ymir
Level 63
God Stats
5W - 7L
1,420 SR
Queue Stats
216W - 244L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
0 / 3 / 5
6,780
484
5,185
7,970
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Kinesis640
Hachiman
12
5 / 1 / 5
7,697
550
6,295
7,383
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Slayzal
Baron Samedi
11
0 / 3 / 6
7,214
515
4,869
9,209
6,904
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 0 / 0
8,149
582
5,880
10,185
9,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
zerxonium
Lancelot
14
16 / 1 / 2
9,559
683
16,916
13,969
6,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Mursada
Loki
13
5 / 6 / 2
8,368
598
8,360
13,874
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Ragi_X
Medusa
10
1 / 7 / 0
6,459
461
2,288
10,494
3,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
12
0 / 1 / 0
7,158
511
6,418
10,735
8,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
i Skeee
Baba Yaga
12
1 / 2 / 3
7,156
511
7,609
9,596
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 2
6,051
432
3,649
14,397
7,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
22
Kills
7
8
Deaths
22
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
0
3
5
0.83
W
Hachiman
Kinesis640
Hachiman
5
1
5
7.5
L
Loki
Mursada
Loki
5
6
2
1
L
Medusa
Ragi_X
Medusa
1
7
0
0.14
W
Baron Samedi
Slayzal
Baron Samedi
0
3
6
1
W
1
0
0
1
L
Vamana
0
1
0
0
L
Baba Yaga
i Skeee
Baba Yaga
1
2
3
1.25
L
0
6
2
0.17
W
Lancelot
zerxonium
Lancelot
16
1
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,145
Damage
28,324
48,716
Taken
59,096
28,818
Mitigated
28,497
15,392
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
5,185
314
174
1,988
7,970
3,186
0
4,437
3,533
35,382
0
W
Hachiman
Kinesis640
Hachiman
6,295
4,077
0
1,770
7,383
2,596
795
596
6,787
0
36,443
L
Loki
Mursada
Loki
8,360
2,434
0
5,101
13,874
5,189
0
2,123
11,717
0
50,987
L
Medusa
Ragi_X
Medusa
2,288
854
0
849
10,494
3,396
630
1,628
8,866
0
36,271
W
Baron Samedi
Slayzal
Baron Samedi
4,869
848
975
3,056
9,209
6,904
391
3,173
6,036
40,012
0
W
5,880
1,291
0
2,589
10,185
9,387
0
305
9,880
52,078
0
L
Vamana
6,418
2,813
0
2,713
10,735
8,103
344
5,220
5,023
305
49,159
L
Baba Yaga
i Skeee
Baba Yaga
7,609
756
0
1,478
9,596
4,460
0
3,529
6,067
50,749
0
L
3,649
1,073
1,718
1,978
14,397
7,349
168
2,908
11,489
16,834
0
W
Lancelot
zerxonium
Lancelot
16,916
5,143
0
4,840
13,969
6,745
0
3,052
10,917
0
69,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,399
Gold Earned
35,192
356
Minions Killed
317
0
Camps Cleared
0
1,323,925
Distance Traveled
1,366,339
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,780
484
57
4
0
277,928
5
W
Hachiman
7,697
550
67
5
0
259,846
4
L
Loki
8,368
598
86
6
0
293,102
2
L
Medusa
6,459
461
64
5
0
264,684
1
W
Baron Samedi
7,214
515
44
3
0
233,239
0
W
Ymir
8,149
582
109
8
0
227,464
3
L
Vamana
7,158
511
71
5
0
281,682
1
L
Baba Yaga
7,156
511
79
6
0
281,040
2
L
Ymir
6,051
432
17
1
0
245,831
7
W
Lancelot
9,559
683
79
6
0
325,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role