Player Matchup

Bacchus
Bacchus
Green-Beard-
Bacchus
Level 64
God Stats
3W - 0L
1,686 SR
Queue Stats
22W - 29L
1,400 Elo+
Solo
Ra
Ra
Khaza2309
Ra
Level 76
God Stats
2W - 0L
1,411 SR
Queue Stats
49W - 43L
1,480 Elo+
Solo
Athena
Athena
samul132
Athena
Level 128
God Stats
28W - 21L
1,615 SR
Queue Stats
717W - 798L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
silfarion89
Ah Muzen Cab
Level 129
God Stats
15W - 22L
1,508 SR
Queue Stats
156W - 167L
1,511 Elo+
Solo
Nu Wa
Nu Wa
zZDesti-_-Craft
Nu Wa
Level 107
God Stats
8W - 7L
1,907 SR
Queue Stats
53W - 55L
1,555 Elo+
Solo
Team Averages
Level 101
1,626 SR
1,488 Elo+

VS

Team Averages
Level 84
1,547 SR
1,487 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Alonsus Faol
Kumbhakarna
Level 78
God Stats
4W - 3L
1,643 SR
Queue Stats
29W - 24L
1,536 Elo+
Solo
Neith
Neith
Arkticstorm_
Neith
Level 48
God Stats
107W - 114L
1,445 SR
Queue Stats
147W - 187L
1,395 Elo+
Solo
Chaac
Chaac
huntouna
Chaac
Level 44
God Stats
1W - 1L
1,650 SR
Queue Stats
31W - 46L
1,486 Elo+
Solo
Thanatos
Thanatos
monsterBUU7
Thanatos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 143L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Green-Beard-
Bacchus
13
0 / 0 / 8
8,017
1,145
6,154
9,748
9,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 6
8,194
1,171
7,598
6,383
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
samul132
Athena
13
3 / 1 / 6
8,148
1,164
7,761
7,626
7,028
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
silfarion89
Ah Muzen Cab
13
4 / 0 / 3
8,199
1,171
9,635
2,579
922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 6
8,303
1,186
10,572
3,953
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

340

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 0 / 0
7,326
1,047
3,487
2,497
1,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Alonsus Faol
Kumbhakarna
12
0 / 0 / 2
7,692
1,099
2,046
7,775
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 2 / 2
7,105
1,015
8,533
10,034
4,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
huntouna
Chaac
12
1 / 4 / 2
7,413
1,059
6,284
15,560
12,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thanatos
monsterBUU7
Thanatos
13
2 / 5 / 2
7,945
1,135
7,364
9,689
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
11
Kills
4
4
Deaths
11
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
0
0
1
L
Kumbhakarna
Alonsus Faol
Kumbhakarna
0
0
2
1
L
0
2
2
0.5
W
Bacchus
Green-Beard-
Bacchus
0
0
8
4
W
1
2
6
2
L
Chaac
huntouna
Chaac
1
4
2
0.5
L
Thanatos
monsterBUU7
Thanatos
2
5
2
0.6
W
Athena
samul132
Athena
3
1
6
6
W
Ah Muzen Cab
silfarion89
Ah Muzen Cab
4
0
3
5.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,720
Damage
27,714
30,289
Taken
45,555
20,825
Mitigated
27,753
6,476
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,487
347
0
250
2,497
1,122
0
1,642
855
24,262
0
L
Kumbhakarna
Alonsus Faol
Kumbhakarna
2,046
295
0
600
7,775
5,603
0
5,803
1,972
8,354
0
L
8,533
5,249
0
2,804
10,034
4,312
0
6,551
3,483
0
25,772
W
Bacchus
Green-Beard-
Bacchus
6,154
772
0
780
9,748
9,411
0
1,804
7,760
9,436
0
W
7,598
876
1,049
1,064
6,383
2,104
0
1,061
5,291
35,469
0
L
Chaac
huntouna
Chaac
6,284
972
0
3,820
15,560
12,644
0
11,241
4,319
0
20,707
L
Thanatos
monsterBUU7
Thanatos
7,364
2,231
296
3,395
9,689
4,072
0
6,848
2,841
0
15,513
W
Athena
samul132
Athena
7,761
2,493
421
2,206
7,626
7,028
0
1,436
5,991
12,318
0
W
Ah Muzen Cab
silfarion89
Ah Muzen Cab
9,635
2,449
0
631
2,579
922
0
118
2,439
0
20,976
W
10,572
4,857
0
325
3,953
1,360
0
1,114
2,742
20,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,861
Gold Earned
37,481
136
Minions Killed
153
6
Camps Cleared
6
713,689
Distance Traveled
613,163
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,326
1,047
49
7
0
94,154
0
L
Kumbhakarna
7,692
1,099
10
1
0
122,547
0
L
Neith
7,105
1,015
37
5
1
116,537
1
W
Bacchus
8,017
1,145
5
1
1
139,251
0
W
Ra
8,194
1,171
81
12
2
133,439
1
L
Chaac
7,413
1,059
23
3
2
145,402
0
L
Thanatos
7,945
1,135
34
5
3
134,523
0
W
Athena
8,148
1,164
11
2
1
155,098
1
W
Ah Muzen Cab
8,199
1,171
20
3
1
156,828
0
W
Nu Wa
8,303
1,186
19
3
1
129,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role