Player Matchup

Ganesha
Ganesha
Silver I
GraceJaeger
Ganesha
Silver I
Level 108
God Stats
3W - 4L
1,577 SR
Queue Stats
4W - 4L
1,555 MMR
Party 1
Olorun
Olorun
Silver III
MrxDuckler
Olorun
Silver III
Level 127
God Stats
1W - 2L
1,629 SR
Queue Stats
17W - 17L
1,435 MMR
Party 1
Hou Yi
Hou Yi
Bronze V
Pharel80
Hou Yi
Bronze V
Level 65
God Stats
1W - 11L
1,289 SR
Queue Stats
43W - 67L
613 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 100
1,498 SR
1,201 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,578 SR
1,271 MMR
Guan Yu
Guan Yu
Gold IV
Bjoide
Guan Yu
Gold IV
Level 160
God Stats
11W - 12L
1,511 SR
Queue Stats
141W - 152L
1,389 MMR
Solo
Merlin
Merlin
Silver IV
LyricLaPerla
Merlin
Silver IV
Level 159
God Stats
4W - 1L
1,617 SR
Queue Stats
246W - 294L
830 MMR
Solo
Mulan
Mulan
Gold III
RedDragonClay
Mulan
Gold III
Level 127
God Stats
5W - 4L
1,606 SR
Queue Stats
448W - 529L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GraceJaeger
Ganesha
16
0 / 3 / 3
10,850
571
9,646
23,185
22,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
MrxDuckler
Olorun
17
3 / 3 / 0
12,197
642
19,628
22,750
14,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Pharel80
Hou Yi
16
0 / 2 / 3
10,921
575
16,184
19,612
10,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
ArtioAtlasShivaAh Muzen CabNu Wa

VS

Bans
AchillesNoxChaacMorgan Le FayLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bjoide
Guan Yu
18
4 / 0 / 4
12,414
653
13,988
21,461
33,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
19
1 / 0 / 7
13,030
686
28,118
15,355
7,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 3 / 5
12,094
637
14,376
21,640
23,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
8
8
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bjoide
Guan Yu
4
0
4
6
L
Ganesha
GraceJaeger
Ganesha
0
3
3
0.5
W
Merlin
1
0
7
4.5
L
Olorun
MrxDuckler
Olorun
3
3
0
1
L
Hou Yi
Pharel80
Hou Yi
0
2
3
0.75
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,458
Damage
56,482
65,547
Taken
58,456
47,919
Mitigated
65,348
17,424
Healing
26,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bjoide
Guan Yu
13,988
1,020
3,770
6,508
21,461
33,835
769
9,316
12,145
0
46,570
L
Ganesha
GraceJaeger
Ganesha
9,646
523
946
1,565
23,185
22,797
172
10,946
12,239
37,200
0
W
Merlin
28,118
720
1,600
7,416
15,355
7,575
1,357
8,135
7,220
95,894
0
L
Olorun
MrxDuckler
Olorun
19,628
10,767
2,612
9,089
22,750
14,818
928
8,020
14,730
64,768
7,024
L
Hou Yi
Pharel80
Hou Yi
16,184
8,636
0
3,212
19,612
10,304
830
10,369
9,243
0
54,192
W
14,376
2,404
731
6,924
21,640
23,938
889
9,058
12,582
0
37,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,968
Gold Earned
37,538
218
Minions Killed
222
7
Camps Cleared
10
1,011,494
Distance Traveled
1,111,961
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,414
653
45
2
4
405,406
4
L
Ganesha
10,850
571
7
0
0
372,243
6
W
Merlin
13,030
686
132
7
2
365,766
0
L
Olorun
12,197
642
131
7
4
312,813
11
L
Hou Yi
10,921
575
80
4
3
326,438
1
W
Mulan
12,094
637
45
2
4
340,789
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role