Player Matchup

Olorun
Olorun
 
Olorun
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Malagamba
Lancelot
Level 84
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 16L
1,505 Elo+
Party 1
Neith
Neith
PAСTON
Neith
Level 127
God Stats
40W - 37L
1,510 SR
Queue Stats
221W - 206L
1,497 Elo+
Solo
Amaterasu
Amaterasu
fox2005
Amaterasu
Level 107
God Stats
4W - 3L
1,625 SR
Queue Stats
92W - 87L
1,515 Elo+
Solo
Eset
Eset
rejos
Eset
Level 127
God Stats
2W - 0L
1,267 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 103
1,438 SR
1,504 Elo+

VS

Team Averages
Level 150
1,633 SR
1,473 Elo+
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Adorjan
Heimdallr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,316 Elo+
Solo
Nemesis
Nemesis
Amok4skin
Nemesis
Level 149
God Stats
1W - 1L
1,895 SR
Queue Stats
74W - 58L
1,504 Elo+
Solo
Merlin
Merlin
HоneyRain
Merlin
Level 147
God Stats
5W - 8L
1,449 SR
Queue Stats
242W - 245L
1,462 Elo+
Solo
Erlang Shen
Erlang Shen
Misericσrdiae
Erlang Shen
Level 155
God Stats
2W - 1L
1,821 SR
Queue Stats
25W - 21L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
3 / 2 / 3
6,814
568
4,527
8,154
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
Malagamba
Lancelot
12
3 / 3 / 1
7,026
586
7,481
13,027
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
PAСTON
Neith
11
0 / 3 / 1
6,609
551
5,448
8,463
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
fox2005
Amaterasu
12
4 / 2 / 0
7,470
623
6,311
13,957
9,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
rejos
Eset
10
3 / 2 / 2
6,525
544
7,136
7,131
2,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 7
6,015
501
4,135
11,666
8,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Adorjan
Heimdallr
8
0 / 4 / 2
5,138
428
3,676
9,856
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Amok4skin
Nemesis
12
1 / 3 / 2
6,851
571
9,117
10,738
10,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
HоneyRain
Merlin
11
1 / 1 / 4
6,626
552
7,093
5,076
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Misericσrdiae
Erlang Shen
13
10 / 3 / 0
8,240
687
8,746
13,462
7,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
13
Kills
12
12
Deaths
14
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
2
3
2.25
L
Ymir
 
Ymir
0
3
7
1.17
L
Heimdallr
Adorjan
Heimdallr
0
4
2
0.25
L
Nemesis
Amok4skin
Nemesis
1
3
2
0.67
L
Merlin
HоneyRain
Merlin
1
1
4
3
W
Lancelot
Malagamba
Lancelot
3
3
1
1.17
L
Erlang Shen
Misericσrdiae
Erlang Shen
10
3
0
3.33
W
Neith
PAСTON
Neith
0
3
1
0.17
W
Amaterasu
fox2005
Amaterasu
4
2
0
2
W
Eset
rejos
Eset
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,903
Damage
32,767
50,732
Taken
50,798
25,489
Mitigated
32,561
18,866
Healing
13,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,527
2,641
76
2,030
8,154
3,114
1,050
1,370
6,784
44,285
0
L
Ymir
 
Ymir
4,135
1,528
0
2,475
11,666
8,758
0
6,087
5,579
16,709
0
L
Heimdallr
Adorjan
Heimdallr
3,676
1,322
0
2,734
9,856
3,970
0
4,294
5,562
0
29,731
L
Nemesis
Amok4skin
Nemesis
9,117
4,124
0
2,448
10,738
10,072
41
0
10,738
0
44,310
L
Merlin
HоneyRain
Merlin
7,093
479
0
1,155
5,076
1,800
0
188
4,888
47,787
0
W
Lancelot
Malagamba
Lancelot
7,481
1,728
0
5,524
13,027
5,694
0
2,596
10,273
0
50,818
L
Erlang Shen
Misericσrdiae
Erlang Shen
8,746
5,173
0
4,395
13,462
7,961
68
1,094
12,368
0
53,501
W
Neith
PAСTON
Neith
5,448
1,598
0
1,495
8,463
3,964
0
5,571
2,892
0
50,049
W
Amaterasu
fox2005
Amaterasu
6,311
2,753
0
6,712
13,957
9,875
1,015
0
13,436
0
48,256
W
Eset
rejos
Eset
7,136
1,315
535
2,494
7,131
2,842
0
1,691
5,440
19,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,444
Gold Earned
32,870
376
Minions Killed
321
0
Camps Cleared
0
1,247,029
Distance Traveled
1,169,348
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,814
568
89
7
0
230,460
2
L
Ymir
6,015
501
18
2
0
225,957
4
L
Heimdallr
5,138
428
46
4
0
185,205
0
L
Nemesis
6,851
571
78
7
0
244,486
3
L
Merlin
6,626
552
89
7
0
247,550
4
W
Lancelot
7,026
586
86
7
0
292,299
4
L
Erlang Shen
8,240
687
90
8
0
266,150
4
W
Neith
6,609
551
86
7
0
218,561
5
W
Amaterasu
7,470
623
100
8
0
234,360
1
W
Eset
6,525
544
15
1
0
271,349
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role