Player Matchup

Vamana
Vamana
GreasyPhil507
Vamana
Level 97
God Stats
6W - 5L
1,587 SR
Queue Stats
28W - 33L
1,557 Elo+
Party 2
Skadi
Skadi
GreasyTambo
Skadi
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
Piratewaffle34
Sol
Level 68
God Stats
0W - 3L
1,391 SR
Queue Stats
5W - 20L
1,198 Elo+
Solo
Team Averages
Level 73
1,493 SR
1,418 Elo+

VS

Team Averages
Level 51
1,575 SR
1,535 Elo+
Baron Samedi
Baron Samedi
BIG cheese125
Baron Samedi
Level 62
God Stats
8W - 7L
1,607 SR
Queue Stats
44W - 39L
1,475 Elo+
Party 1
Lancelot
Lancelot
BigMattress
Lancelot
Level 27
God Stats
3W - 4L
1,458 SR
Queue Stats
23W - 25L
1,443 Elo+
Party 1
Hercules
Hercules
Didacted
Hercules
Level 65
God Stats
12W - 8L
1,659 SR
Queue Stats
73W - 38L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 0
12,170
609
15,975
29,909
23,980
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 1
10,595
530
16,362
16,786
8,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 3 / 3
11,553
578
22,388
20,603
11,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIG cheese125
Baron Samedi
18
2 / 2 / 14
13,031
652
15,961
14,790
9,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
BigMattress
Lancelot
19
7 / 1 / 8
13,709
685
14,029
18,328
13,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Didacted
Hercules
20
9 / 0 / 8
15,621
781
30,309
35,819
70,764
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
18
18
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BIG cheese125
Baron Samedi
2
2
14
4.5
W
Lancelot
BigMattress
Lancelot
7
1
8
11
W
Hercules
Didacted
Hercules
9
0
8
13
L
3
9
0
0.33
L
0
6
1
0.08
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,725
Damage
60,299
67,298
Taken
68,937
43,366
Mitigated
93,567
15,144
Healing
42,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BIG cheese125
Baron Samedi
15,961
846
3,782
7,130
14,790
9,143
970
3,477
11,313
60,809
0
W
Lancelot
BigMattress
Lancelot
14,029
1,885
0
6,230
18,328
13,660
1,211
8,619
9,709
0
45,176
W
Hercules
Didacted
Hercules
30,309
8,075
0
25,372
35,819
70,764
516
9,892
25,927
0
59,808
L
15,975
10,829
429
6,435
29,909
23,980
135
7,284
22,625
0
45,052
L
16,362
8,668
235
2,495
16,786
8,250
0
3,426
13,360
0
37,653
L
22,388
5,409
0
5,550
20,603
11,136
0
5,783
14,820
54,666
3,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,318
Gold Earned
42,361
199
Minions Killed
194
7
Camps Cleared
9
989,567
Distance Traveled
1,162,463
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,031
652
83
4
1
352,371
0
W
Lancelot
13,709
685
63
3
6
434,675
2
W
Hercules
15,621
781
48
2
2
375,417
4
L
Vamana
12,170
609
63
3
1
310,800
0
L
Skadi
10,595
530
55
3
2
318,806
0
L
Sol
11,553
578
81
4
4
359,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role