Player Matchup

Hercules
Hercules
Enwardsmiter
Hercules
Level 7
God Stats
1W - 3L
1,628 SR
Queue Stats
8W - 8L
1,685 Elo+
Party 2
Lancelot
Lancelot
EyelinerBuyNow
Lancelot
Level 29
God Stats
5W - 3L
1,767 SR
Queue Stats
26W - 20L
1,540 Elo+
Party 2
Hel
Hel
KFCManagerMufasi
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,523 Elo+
Party 2
Khepri
Khepri
Spider-Nightpool
Khepri
Level 63
God Stats
48W - 41L
1,561 SR
Queue Stats
145W - 121L
1,583 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TaylorMFSwift2
Ah Muzen Cab
Level 20
God Stats
2W - 1L
1,803 SR
Queue Stats
2W - 3L
1,599 Elo+
Party 2
Team Averages
Level 30
1,652 SR
1,586 Elo+

VS

Team Averages
Level 53
1,539 SR
1,387 Elo+
Bellona
Bellona
ASAPDXNNY
Bellona
Level 89
God Stats
1W - 2L
1,447 SR
Queue Stats
12W - 16L
1,405 Elo+
Party 1
Anubis
Anubis
BIackPrime
Anubis
Level 29
God Stats
13W - 11L
1,600 SR
Queue Stats
110W - 114L
1,416 Elo+
Party 1
Izanami
Izanami
BrayBoy-17
Izanami
Level 24
God Stats
3W - 3L
1,520 SR
Queue Stats
37W - 52L
1,301 Elo+
Party 1
Cabrakan
Cabrakan
VikingGODZ
Cabrakan
Level 66
God Stats
5W - 2L
1,459 SR
Queue Stats
78W - 79L
1,472 Elo+
Party 1
Ares
Ares
hellslastson5095
Ares
Level 59
God Stats
5W - 1L
1,672 SR
Queue Stats
148W - 178L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Enwardsmiter
Hercules
16
1 / 2 / 3
10,007
1,001
13,509
20,800
30,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Lancelot
16
1 / 7 / 4
9,768
977
8,163
17,674
8,111
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 4
10,046
1,005
11,195
13,526
7,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 4 / 3
9,693
969
5,204
11,813
8,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
TaylorMFSwift2
Ah Muzen Cab
16
3 / 4 / 4
11,586
1,159
29,007
15,303
7,543
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

200

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ASAPDXNNY
Bellona
17
6 / 1 / 16
12,329
1,233
17,617
13,486
19,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
BIackPrime
Anubis
17
8 / 1 / 12
11,738
1,174
19,374
9,051
6,778
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
BrayBoy-17
Izanami
17
6 / 2 / 12
11,064
1,106
11,454
13,106
8,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
VikingGODZ
Cabrakan
16
1 / 1 / 21
11,178
1,118
14,412
19,231
36,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 2 / 18
11,426
1,143
10,110
16,759
26,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
102
7
Kills
23
23
Deaths
7
18
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Bellona
ASAPDXNNY
Bellona
6
1
16
14
W
Anubis
BIackPrime
Anubis
8
1
12
14
W
Izanami
BrayBoy-17
Izanami
6
2
12
6
L
Hercules
Enwardsmiter
Hercules
1
2
3
1.25
L
Lancelot
1
7
4
0.43
L
1
6
4
0.5
L
1
4
3
0.63
L
Ah Muzen Cab
TaylorMFSwift2
Ah Muzen Cab
3
4
4
1.25
W
Cabrakan
VikingGODZ
Cabrakan
1
1
21
11.5
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,078
Damage
72,967
79,116
Taken
71,633
62,552
Mitigated
98,634
16,278
Healing
15,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ASAPDXNNY
Bellona
17,617
3,970
2,638
2,459
13,486
19,342
0
3,816
9,544
688
35,325
W
Anubis
BIackPrime
Anubis
19,374
722
0
1,949
9,051
6,778
0
2,643
6,315
41,369
0
W
Izanami
BrayBoy-17
Izanami
11,454
8,595
0
2,707
13,106
8,960
0
2,588
10,450
0
30,206
L
Hercules
Enwardsmiter
Hercules
13,509
2,623
0
5,935
20,800
30,497
0
11,178
9,622
0
32,188
L
Lancelot
8,163
1,077
0
185
17,674
8,111
0
11,473
6,201
0
19,891
L
11,195
690
4,765
3,247
13,526
7,901
0
7,524
6,002
14,519
0
L
5,204
84
0
0
11,813
8,500
0
6,823
4,990
17,243
0
L
Ah Muzen Cab
TaylorMFSwift2
Ah Muzen Cab
29,007
13,496
0
2,146
15,303
7,543
0
7,097
8,206
0
79,429
W
Cabrakan
VikingGODZ
Cabrakan
14,412
1,373
0
3,738
19,231
36,977
0
4,441
14,386
27,292
0
W
10,110
233
180
2,033
16,759
26,577
0
2,911
13,500
12,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,100
Gold Earned
57,735
192
Minions Killed
203
11
Camps Cleared
5
952,431
Distance Traveled
920,283
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,329
1,233
50
5
0
210,224
0
W
Anubis
11,738
1,174
76
8
1
171,954
1
W
Izanami
11,064
1,106
57
6
2
167,563
0
L
Hercules
10,007
1,001
47
5
0
219,524
0
L
Lancelot
9,768
977
24
2
0
175,510
0
L
Hel
10,046
1,005
12
1
0
178,417
0
L
Khepri
9,693
969
17
2
1
203,685
0
L
Ah Muzen Cab
11,586
1,159
92
9
10
175,295
4
W
Cabrakan
11,178
1,118
17
2
1
179,621
0
W
Ares
11,426
1,143
3
0
1
190,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role