Player Matchup

Janus
Janus
BouRN3nALLStaR
Janus
Level 153
God Stats
23W - 25L
1,525 SR
Queue Stats
1,262W - 1,307L
1,549 Elo+
Party 2
Ganesha
Ganesha
Psychofunkk
Ganesha
Level 160
God Stats
2W - 5L
1,348 SR
Queue Stats
779W - 851L
1,446 Elo+
Solo
Thor
Thor
ST0MPINMUDH0LES
Thor
Level 144
God Stats
9W - 15L
1,549 SR
Queue Stats
441W - 436L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
TheR3ALStrawhat
Sun Wukong
Level 86
God Stats
1W - 2L
1,758 SR
Queue Stats
36W - 35L
1,492 Elo+
Solo
Fenrir
Fenrir
ummmreally
Fenrir
Level 157
God Stats
3W - 4L
1,383 SR
Queue Stats
465W - 468L
1,524 Elo+
Solo
Team Averages
Level 140
1,513 SR
1,512 Elo+

VS

Team Averages
Level 105
1,563 SR
1,445 Elo+
Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
NYCMastermike
Freya
Level 57
God Stats
3W - 1L
1,589 SR
Queue Stats
25W - 34L
1,381 Elo+
Party 1
Nox
Nox
ScalesTV
Nox
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,376 Elo+
Party 1
Pele
Pele
SmashDatAshh
Pele
Level 156
God Stats
4W - 2L
1,462 SR
Queue Stats
374W - 384L
1,491 Elo+
Solo
Erlang Shen
Erlang Shen
rush391
Erlang Shen
Level 123
God Stats
2W - 0L
1,762 SR
Queue Stats
75W - 84L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
8,236
749
10,260
9,447
3,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Psychofunkk
Ganesha
15
0 / 3 / 12
8,192
745
6,146
12,539
14,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 5 / 3
8,546
777
15,291
12,306
6,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
TheR3ALStrawhat
Sun Wukong
15
2 / 5 / 6
8,151
741
7,752
17,678
17,697
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
ummmreally
Fenrir
16
5 / 7 / 4
9,034
821
11,851
15,868
11,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
2 / 1 / 21
10,120
920
6,311
16,395
17,047
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

14
2 / 5 / 10
8,505
773
7,897
10,324
5,544
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 4 / 16
9,787
890
10,091
10,081
5,972
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
14 / 4 / 10
10,990
999
23,899
16,133
10,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Erlang Shen
rush391
Erlang Shen
16
3 / 2 / 19
9,180
835
11,995
15,885
15,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
103
13
Kills
27
27
Deaths
16
28
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
21
12.5
L
2
7
3
0.5
W
2
5
10
1.4
L
Ganesha
Psychofunkk
Ganesha
0
3
12
2
L
4
5
3
1.1
W
6
4
16
3.5
W
14
4
10
4.75
L
Sun Wukong
TheR3ALStrawhat
Sun Wukong
2
5
6
1
W
Erlang Shen
rush391
Erlang Shen
3
2
19
6.25
L
Fenrir
ummmreally
Fenrir
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,300
Damage
60,193
67,838
Taken
68,818
54,249
Mitigated
53,822
17,197
Healing
22,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,311
1,249
2,030
4,323
16,395
17,047
490
4,913
11,305
10,465
0
L
10,260
1,115
233
517
9,447
3,615
31
2,891
6,264
19,016
0
W
7,897
3,053
162
831
10,324
5,544
1,685
1,404
8,638
19,099
0
L
Ganesha
Psychofunkk
Ganesha
6,146
628
729
1,967
12,539
14,777
0
5,094
6,984
9,752
0
L
15,291
2,540
792
2,023
12,306
6,203
0
4,142
7,882
0
24,299
W
10,091
1,833
796
181
10,081
5,972
1,359
2,727
7,277
21,487
0
W
23,899
5,496
0
5,417
16,133
10,080
2,161
4,065
11,929
0
40,064
L
Sun Wukong
TheR3ALStrawhat
Sun Wukong
7,752
642
1,908
4,228
17,678
17,697
0
6,602
10,428
0
17,879
W
Erlang Shen
rush391
Erlang Shen
11,995
5,562
2,605
5,729
15,885
15,179
1,811
3,297
12,475
0
19,033
L
Fenrir
ummmreally
Fenrir
11,851
2,970
497
4,303
15,868
11,957
247
5,570
9,791
0
20,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,159
Gold Earned
48,582
85
Minions Killed
112
0
Camps Cleared
0
990,710
Distance Traveled
1,002,120
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,120
920
9
1
0
206,869
0
L
Janus
8,236
749
25
2
0
192,349
0
W
Freya
8,505
773
25
2
0
201,928
0
L
Ganesha
8,192
745
0
0
0
175,610
0
L
Thor
8,546
777
25
2
0
202,669
0
W
Nox
9,787
890
35
3
0
187,467
0
W
Pele
10,990
999
30
3
0
198,628
0
L
Sun Wukong
8,151
741
16
1
0
228,501
4
W
Erlang Shen
9,180
835
13
1
0
207,228
0
L
Fenrir
9,034
821
19
2
0
191,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role