Player Matchup

Sol
Sol
Silver I
Dbom20
Sol
Silver I
Level 111
God Stats
10W - 4L
1,633 SR
Queue Stats
282W - 294L
1,118 MMR
Solo
Nemesis
Nemesis
Silver II
FHER1611
Nemesis
Silver II
Level 160
God Stats
7W - 3L
1,974 SR
Queue Stats
145W - 154L
1,094 MMR
Solo
Ares
Ares
Silver II
SloTv
Ares
Silver II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 87L
1,108 MMR
Solo
Nu Wa
Nu Wa
Silver I
SubieDobie
Nu Wa
Silver I
Level 65
God Stats
4W - 5L
1,443 SR
Queue Stats
26W - 32L
1,252 MMR
Solo
Apollo
Apollo
Gold V
Zhe unBREakable
Apollo
Gold V
Level 46
God Stats
1W - 2L
1,331 SR
Queue Stats
29W - 28L
1,266 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,576 SR
1,168 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,482 SR
1,167 MMR
Thanatos
Thanatos
Silver V
DivineSangan
Thanatos
Silver V
Level 88
God Stats
9W - 12L
1,162 SR
Queue Stats
57W - 69L
1,080 MMR
Solo
Neith
Neith
Silver III
Emitos
Neith
Silver III
Level 80
God Stats
3W - 2L
1,585 SR
Queue Stats
18W - 27L
1,153 MMR
Solo
Cthulhu
Cthulhu
Silver II
Sage_WDW
Cthulhu
Silver II
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 63L
1,166 MMR
Solo
Zeus
Zeus
Silver I
YoIEatForFun
Zeus
Silver I
Level 128
God Stats
3W - 4L
1,641 SR
Queue Stats
76W - 76L
1,170 MMR
Solo
Achilles
Achilles
Silver I
van456456
Achilles
Silver I
Level 160
God Stats
26W - 28L
1,522 SR
Queue Stats
680W - 685L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dbom20
Sol
16
6 / 2 / 8
10,723
536
11,538
14,728
6,597
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
FHER1611
Nemesis
16
3 / 1 / 5
10,266
513
7,543
18,549
8,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
SloTv
Ares
15
4 / 4 / 14
10,962
548
8,533
23,870
23,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
18
2 / 0 / 11
11,735
587
17,865
10,179
4,283
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 1 / 3
12,700
635
12,802
15,097
5,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ArachneAthenaCliodhna

VS

Bans
LancelotBakasuraFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DivineSangan
Thanatos
16
4 / 4 / 1
10,164
508
8,315
17,975
8,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Emitos
Neith
14
0 / 6 / 4
8,750
438
11,050
13,747
5,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Sage_WDW
Cthulhu
13
2 / 5 / 1
8,882
444
9,015
21,154
14,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 1
9,205
460
16,505
14,379
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
van456456
Achilles
15
0 / 2 / 0
8,423
421
5,563
19,862
9,970
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
24
Kills
8
8
Deaths
24
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
Dbom20
Sol
6
2
8
5
L
Thanatos
DivineSangan
Thanatos
4
4
1
1.13
L
Neith
Emitos
Neith
0
6
4
0.33
W
Nemesis
FHER1611
Nemesis
3
1
5
5.5
L
Cthulhu
Sage_WDW
Cthulhu
2
5
1
0.5
W
Ares
SloTv
Ares
4
4
14
2.75
W
Nu Wa
2
0
11
7.5
L
2
7
1
0.36
W
9
1
3
10.5
L
Achilles
van456456
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,281
Damage
50,448
82,423
Taken
87,117
48,623
Mitigated
43,241
35,136
Healing
27,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Dbom20
Sol
11,538
4,478
0
6,170
14,728
6,597
596
8,209
6,519
64,024
6,861
L
Thanatos
DivineSangan
Thanatos
8,315
2,483
0
15,517
17,975
8,471
0
4,371
13,604
0
70,594
L
Neith
Emitos
Neith
11,050
3,068
0
1,748
13,747
5,565
469
3,888
9,859
0
66,366
W
Nemesis
FHER1611
Nemesis
7,543
2,868
0
7,385
18,549
8,350
0
5,753
12,796
0
78,110
L
Cthulhu
Sage_WDW
Cthulhu
9,015
1,766
0
4,738
21,154
14,244
37
9,224
11,930
59,197
0
W
Ares
SloTv
Ares
8,533
238
814
7,025
23,870
23,418
0
10,594
13,276
25,898
0
W
Nu Wa
17,865
5,676
0
6,925
10,179
4,283
1,774
2,016
8,163
95,336
0
L
16,505
1,035
0
500
14,379
4,991
113
8,082
6,297
82,071
0
W
12,802
8,990
0
6,817
15,097
5,975
4,176
3,896
10,226
0
127,515
L
Achilles
van456456
Achilles
5,563
1,423
0
5,167
19,862
9,970
989
11,285
8,577
0
69,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,386
Gold Earned
45,424
569
Minions Killed
554
0
Camps Cleared
0
1,868,629
Distance Traveled
1,804,212
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,723
536
96
5
0
323,321
2
L
Thanatos
10,164
508
120
6
0
447,524
3
L
Neith
8,750
438
108
5
0
321,423
6
W
Nemesis
10,266
513
132
7
0
435,235
8
L
Cthulhu
8,882
444
88
4
0
353,365
6
W
Ares
10,962
548
27
1
0
370,414
3
W
Nu Wa
11,735
587
142
7
0
355,839
6
L
Zeus
9,205
460
135
7
0
324,710
4
W
Apollo
12,700
635
172
9
0
383,820
5
L
Achilles
8,423
421
103
5
0
357,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role