Player Matchup

The Morrigan
The Morrigan
Platinum II
 
The Morrigan
Platinum II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold I
 
Rama
Gold I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Masters
Galvinx
Ravana
Masters
Level 157
God Stats
20W - 19L
1,670 SR
Queue Stats
154W - 141L
2,668 MMR
Solo
Sobek
Sobek
Gold I
nair0d_d
Sobek
Gold I
Level 88
God Stats
4W - 3L
1,486 SR
Queue Stats
50W - 57L
1,719 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,531 SR
1,777 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,596 SR
1,872 MMR
Sun Wukong
Sun Wukong
Silver III
AimbotAntonio
Sun Wukong
Silver III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,505 MMR
Solo
Cupid
Cupid
Gold III
Im BUDD4H
Cupid
Gold III
Level 60
God Stats
4W - 2L
1,747 SR
Queue Stats
35W - 29L
1,683 MMR
Solo
Tiamat
Tiamat
Diamond II
Nickboum
Tiamat
Diamond II
Level 147
God Stats
7W - 9L
1,539 SR
Queue Stats
385W - 364L
2,333 MMR
Solo
Serqet
Serqet
Platinum V
Veeesty 91
Serqet
Platinum V
Level 160
God Stats
22W - 27L
1,531 SR
Queue Stats
473W - 467L
1,725 MMR
Solo
Terra
Terra
Diamond IV
lAmMarcoRuggeri
Terra
Diamond IV
Level 149
God Stats
20W - 17L
1,664 SR
Queue Stats
327W - 322L
2,112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
6
0 / 0 / 0
3,480
696
529
1,326
457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
 
Achilles
6
0 / 0 / 0
3,331
666
490
2,951
805
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
 
Rama
1
0 / 0 / 0
2,439
488
0
0
0
Ravana
Galvinx
Ravana
6
1 / 1 / 0
3,925
785
1,824
2,578
810
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
nair0d_d
Sobek
5
0 / 0 / 0
3,101
620
501
3,650
1,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ah Muzen CabFreyaArachneChaac

VS

Bans
UllrLancelotAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AimbotAntonio
Sun Wukong
6
1 / 1 / 0
3,446
689
999
3,330
1,269
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
Im BUDD4H
Cupid
5
0 / 0 / 0
3,104
621
1,027
1,414
399
Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Nickboum
Tiamat
7
0 / 0 / 0
3,667
733
940
1,442
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Veeesty 91
Serqet
5
0 / 0 / 1
3,363
673
504
3,521
1,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
3,388
678
356
2,065
795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
0
0
0
L
Achilles
 
Achilles
0
0
0
0
L
Rama
 
Rama
0
0
0
0
W
Sun Wukong
AimbotAntonio
Sun Wukong
1
1
0
1
L
Ravana
Galvinx
Ravana
1
1
0
1
W
Cupid
Im BUDD4H
Cupid
0
0
0
0
W
Tiamat
Nickboum
Tiamat
0
0
0
0
W
Serqet
Veeesty 91
Serqet
0
0
1
0.5
W
0
0
0
0
L
Sobek
nair0d_d
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,344
Damage
3,826
10,505
Taken
11,772
3,878
Mitigated
3,973
3,182
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
529
246
0
250
1,326
457
0
568
718
19,988
0
L
Achilles
 
Achilles
490
115
0
507
2,951
805
0
264
2,619
0
14,328
L
Rama
 
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
AimbotAntonio
Sun Wukong
999
521
0
532
3,330
1,269
0
0
3,330
0
14,818
L
Ravana
Galvinx
Ravana
1,824
701
0
898
2,578
810
0
0
2,578
0
21,279
W
Cupid
Im BUDD4H
Cupid
1,027
690
0
457
1,414
399
0
364
1,050
0
14,569
W
Tiamat
Nickboum
Tiamat
940
92
0
1,202
1,442
487
0
354
1,088
20,037
0
W
Serqet
Veeesty 91
Serqet
504
173
0
2,366
3,521
1,023
0
175
3,346
0
13,983
W
356
250
667
645
2,065
795
0
137
1,928
10,533
0
L
Sobek
nair0d_d
Sobek
501
0
0
1,527
3,650
1,806
0
356
3,294
10,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,276
Gold Earned
16,968
124
Minions Killed
159
0
Camps Cleared
0
391,184
Distance Traveled
483,065
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
3,480
696
40
8
0
96,250
3
L
Achilles
3,331
666
41
8
0
114,220
0
L
Rama
2,439
488
0
0
0
0
0
W
Sun Wukong
3,446
689
28
6
0
98,663
1
L
Ravana
3,925
785
33
7
0
90,955
1
W
Cupid
3,104
621
23
5
0
89,666
2
W
Tiamat
3,667
733
51
10
0
100,928
1
W
Serqet
3,363
673
35
7
0
110,157
0
W
Terra
3,388
678
22
4
0
83,651
2
L
Sobek
3,101
620
10
2
0
89,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role