Player Matchup

Hera
Hera
BIDDomous
Hera
Level 68
God Stats
0W - 1L
1,342 SR
Queue Stats
22W - 34L
1,336 Elo+
Party 1
Sun Wukong
Sun Wukong
CitricVessel208
Sun Wukong
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 232L
1,415 Elo+
Solo
Aphrodite
Aphrodite
DUSSEPAPI4476
Aphrodite
Level 94
God Stats
2W - 1L
1,817 SR
Queue Stats
424W - 413L
1,462 Elo+
Solo
Izanami
Izanami
Lil Bull Joe
Izanami
Level 66
God Stats
0W - 1L
1,394 SR
Queue Stats
19W - 46L
1,247 Elo+
Party 1
Anhur
Anhur
VashTheStompede
Anhur
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 110L
1,373 Elo+
Solo
Team Averages
Level 89
1,510 SR
1,366 Elo+

VS

Team Averages
Level 67
1,508 SR
1,461 Elo+
Tyr
Tyr
Anemouse
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,648 Elo+
Party 2
Aphrodite
Aphrodite
Earthking05
Aphrodite
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 228L
1,402 Elo+
Solo
Scylla
Scylla
Rainwatersky
Scylla
Level 106
God Stats
4W - 2L
1,432 SR
Queue Stats
118W - 129L
1,430 Elo+
Party 2
Chiron
Chiron
SUPERAROD11
Chiron
Level 68
God Stats
5W - 3L
1,409 SR
Queue Stats
348W - 380L
1,406 Elo+
Solo
Discordia
Discordia
tata163
Discordia
Level 54
God Stats
7W - 2L
1,698 SR
Queue Stats
107W - 88L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
2 / 5 / 10
10,510
657
18,935
13,284
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
CitricVessel208
Sun Wukong
13
1 / 5 / 5
8,432
527
3,480
14,549
8,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
DUSSEPAPI4476
Aphrodite
19
4 / 1 / 8
10,464
654
6,956
12,147
9,351
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
Lil Bull Joe
Izanami
19
6 / 6 / 4
11,388
712
14,478
16,814
7,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 9 / 7
8,520
533
5,889
18,326
9,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 19
11,656
729
13,654
19,079
22,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
Earthking05
Aphrodite
16
1 / 1 / 13
10,361
648
5,085
13,926
7,101
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
19
1 / 1 / 15
11,133
696
11,323
7,459
3,368
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
19
16 / 8 / 8
13,317
832
19,928
19,364
8,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
tata163
Discordia
19
3 / 2 / 18
11,456
716
18,958
8,790
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
99
13
Kills
26
26
Deaths
14
34
Assists
73
Player
Kills
Deaths
Assists
KDA
W
5
2
19
7.25
L
Hera
2
5
10
1.4
L
Sun Wukong
CitricVessel208
Sun Wukong
1
5
5
0.7
L
Aphrodite
DUSSEPAPI4476
Aphrodite
4
1
8
8
W
Aphrodite
Earthking05
Aphrodite
1
1
13
7.5
L
Izanami
Lil Bull Joe
Izanami
6
6
4
1.33
W
Scylla
1
1
15
8.5
W
Chiron
16
8
8
2.5
L
0
9
7
0.39
W
Discordia
tata163
Discordia
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,738
Damage
68,948
75,120
Taken
68,618
41,494
Mitigated
45,127
26,435
Healing
34,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,654
320
4,173
8,148
19,079
22,750
493
7,003
12,076
0
24,969
L
Hera
18,935
4,976
1,152
2,687
13,284
6,064
219
5,094
7,976
43,219
0
L
Sun Wukong
CitricVessel208
Sun Wukong
3,480
542
786
1,938
14,549
8,951
0
6,425
7,958
0
9,944
L
Aphrodite
DUSSEPAPI4476
Aphrodite
6,956
699
4,589
7,327
12,147
9,351
0
4,830
7,149
17,229
0
W
Aphrodite
Earthking05
Aphrodite
5,085
947
4,258
6,463
13,926
7,101
958
5,656
8,270
12,448
0
L
Izanami
Lil Bull Joe
Izanami
14,478
8,263
917
3,981
16,814
7,699
313
9,340
7,215
0
34,262
W
Scylla
11,323
143
1,587
1,591
7,459
3,368
1,629
3,293
4,166
40,108
0
W
Chiron
19,928
5,895
2,125
4,164
19,364
8,202
2,804
6,983
12,381
0
34,029
L
5,889
999
1,647
1,411
18,326
9,429
14
8,570
9,456
0
8,149
W
Discordia
tata163
Discordia
18,958
598
1,194
1,053
8,790
3,706
1,574
2,956
5,834
46,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,314
Gold Earned
57,923
154
Minions Killed
173
0
Camps Cleared
0
1,277,555
Distance Traveled
1,449,994
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,656
729
27
2
0
357,774
0
L
Hera
10,510
657
56
4
0
291,612
1
L
Sun Wukong
8,432
527
5
0
0
220,035
0
L
Aphrodite
10,464
654
32
2
0
299,106
2
W
Aphrodite
10,361
648
16
1
0
292,340
0
L
Izanami
11,388
712
54
3
0
251,043
1
W
Scylla
11,133
696
78
5
0
284,752
0
W
Chiron
13,317
832
11
1
0
234,779
0
L
Anhur
8,520
533
7
0
0
215,759
2
W
Discordia
11,456
716
41
3
0
280,349
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role