Player Matchup

Yemoja
Yemoja
ISOCALI
Yemoja
Level 69
God Stats
4W - 6L
1,158 SR
Queue Stats
156W - 182L
1,309 Elo+
Party 1
Athena
Athena
Slippy Noooo
Athena
Level 128
God Stats
6W - 4L
1,525 SR
Queue Stats
54W - 64L
1,484 Elo+
Party 3
Erlang Shen
Erlang Shen
iiCrimz
Erlang Shen
Level 154
God Stats
6W - 7L
1,563 SR
Queue Stats
197W - 206L
1,511 Elo+
Party 3
Sun Wukong
Sun Wukong
oldstone_
Sun Wukong
Level 121
God Stats
1W - 0L
1,352 SR
Queue Stats
63W - 74L
1,425 Elo+
Solo
Heimdallr
Heimdallr
zlNF4M0US_B
Heimdallr
Level 103
God Stats
27W - 36L
1,403 SR
Queue Stats
484W - 505L
1,301 Elo+
Party 1
Team Averages
Level 115
1,400 SR
1,406 Elo+

VS

Team Averages
Level 73
1,477 SR
1,481 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
DEUS4206
Arachne
Level 104
God Stats
2W - 3L
1,631 SR
Queue Stats
26W - 17L
1,413 Elo+
Solo
Cthulhu
Cthulhu
Grayfulbustr
Cthulhu
Level 58
God Stats
2W - 1L
1,101 SR
Queue Stats
8W - 13L
1,439 Elo+
Party 4
Bellona
Bellona
MythicRock6914
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,646 Elo+
Party 4
Skadi
Skadi
StickyRickster
Skadi
Level 70
God Stats
3W - 6L
1,654 SR
Queue Stats
227W - 247L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ISOCALI
Yemoja
11
1 / 0 / 5
6,706
516
3,875
9,964
6,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
11
4 / 1 / 7
7,303
562
8,434
10,606
4,057
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
iiCrimz
Erlang Shen
12
4 / 2 / 3
7,513
578
6,296
8,789
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
oldstone_
Sun Wukong
13
4 / 0 / 2
7,700
592
7,143
11,664
7,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
zlNF4M0US_B
Heimdallr
10
1 / 1 / 4
5,751
442
6,044
10,458
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 2 / 1
5,863
451
6,315
8,331
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
DEUS4206
Arachne
10
0 / 4 / 0
5,640
434
3,860
12,077
4,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Grayfulbustr
Cthulhu
10
2 / 2 / 0
6,604
508
4,614
6,698
4,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 1
5,584
430
5,374
10,424
7,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 2 / 0
5,697
438
8,684
9,341
3,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
3
4
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
1
0.25
L
Arachne
DEUS4206
Arachne
0
4
0
0
L
Cthulhu
Grayfulbustr
Cthulhu
2
2
0
1
W
Yemoja
ISOCALI
Yemoja
1
0
5
3.5
L
0
4
1
0.13
W
Athena
4
1
7
7.5
L
1
2
0
0.5
W
Erlang Shen
iiCrimz
Erlang Shen
4
2
3
2.75
W
Sun Wukong
oldstone_
Sun Wukong
4
0
2
5
W
Heimdallr
zlNF4M0US_B
Heimdallr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,792
Damage
28,847
51,481
Taken
46,871
27,021
Mitigated
23,850
19,324
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,315
905
3,041
4,847
8,331
4,150
165
2,125
6,206
28,536
0
L
Arachne
DEUS4206
Arachne
3,860
2,032
0
3,430
12,077
4,466
0
2,716
9,361
0
39,896
L
Cthulhu
Grayfulbustr
Cthulhu
4,614
267
434
1,066
6,698
4,317
329
2,917
3,781
27,762
0
W
Yemoja
ISOCALI
Yemoja
3,875
721
1,233
3,645
9,964
6,394
497
2,815
7,149
24,217
0
L
5,374
1,950
0
2,124
10,424
7,788
109
2,151
8,273
0
25,574
W
Athena
8,434
2,201
0
2,500
10,606
4,057
353
3,654
6,685
40,586
0
L
8,684
2,735
0
1,113
9,341
3,129
606
2,400
6,941
0
43,446
W
Erlang Shen
iiCrimz
Erlang Shen
6,296
3,280
0
3,772
8,789
5,086
695
1,163
7,182
0
52,188
W
Sun Wukong
oldstone_
Sun Wukong
7,143
1,833
0
4,138
11,664
7,457
578
376
11,288
0
48,030
W
Heimdallr
zlNF4M0US_B
Heimdallr
6,044
2,743
0
4,036
10,458
4,027
0
2,921
7,537
0
33,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,973
Gold Earned
29,388
336
Minions Killed
258
0
Camps Cleared
0
1,241,228
Distance Traveled
1,223,161
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,863
451
57
4
0
232,686
3
L
Arachne
5,640
434
57
4
0
251,308
3
L
Cthulhu
6,604
508
42
3
0
225,803
3
W
Yemoja
6,706
516
35
3
0
205,968
0
L
Bellona
5,584
430
32
2
0
225,822
3
W
Athena
7,303
562
73
6
0
307,089
2
L
Skadi
5,697
438
70
5
0
287,542
2
W
Erlang Shen
7,513
578
91
7
0
266,999
1
W
Sun Wukong
7,700
592
93
7
0
253,901
6
W
Heimdallr
5,751
442
44
3
0
207,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role