Player Matchup

Nemesis
Nemesis
Dariues
Nemesis
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 89L
1,455 Elo+
Party 4
Baron Samedi
Baron Samedi
DiscountRexsi
Baron Samedi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,387 Elo+
Party 1
Shiva
Shiva
KSI Destined
Shiva
Level 159
God Stats
8W - 7L
1,616 SR
Queue Stats
48W - 45L
1,502 Elo+
Solo
Hachiman
Hachiman
MumboBi5cuit5
Hachiman
Level 29
God Stats
2W - 2L
1,644 SR
Queue Stats
6W - 7L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
Usoh
Cthulhu
Level 59
God Stats
2W - 1L
1,617 SR
Queue Stats
40W - 73L
1,374 Elo+
Party 4
Team Averages
Level 95
1,575 SR
1,419 Elo+

VS

Team Averages
Level 117
1,427 SR
1,433 Elo+
Mulan
Mulan
BarcoB4sureroUnU
Mulan
Level 147
God Stats
0W - 3L
1,327 SR
Queue Stats
153W - 167L
1,442 Elo+
Party 2
Hou Yi
Hou Yi
LeoLeon9
Hou Yi
Level 29
God Stats
1W - 6L
1,334 SR
Queue Stats
10W - 19L
1,373 Elo+
Party 2
Vulcan
Vulcan
Recrænt
Vulcan
Level 125
God Stats
28W - 14L
1,582 SR
Queue Stats
145W - 136L
1,580 Elo+
Solo
Awilix
Awilix
Ryyan9797
Awilix
Level 144
God Stats
0W - 4L
1,562 SR
Queue Stats
135W - 201L
1,359 Elo+
Party 3
Tiamat
Tiamat
idkgeez
Tiamat
Level 138
God Stats
2W - 11L
1,330 SR
Queue Stats
110W - 136L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dariues
Nemesis
18
2 / 4 / 13
11,392
712
8,312
16,472
7,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
DiscountRexsi
Baron Samedi
20
8 / 4 / 12
12,821
801
15,008
15,804
8,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 2 / 17
12,049
753
9,965
17,416
16,387
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
MumboBi5cuit5
Hachiman
20
12 / 2 / 11
13,240
828
24,242
16,366
8,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Usoh
Cthulhu
19
4 / 0 / 18
11,855
741
10,360
14,455
20,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 3
10,768
673
12,212
24,605
22,853
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
LeoLeon9
Hou Yi
18
4 / 5 / 2
10,709
669
12,584
15,900
6,686
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Recrænt
Vulcan
17
0 / 6 / 7
10,379
649
19,863
14,686
6,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Ryyan9797
Awilix
16
3 / 8 / 6
10,600
663
11,319
18,846
9,839
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
idkgeez
Tiamat
15
1 / 2 / 2
9,318
582
2,487
4,556
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
32
29
Kills
12
12
Deaths
29
71
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
W
Nemesis
Dariues
Nemesis
2
4
13
2.13
W
Baron Samedi
DiscountRexsi
Baron Samedi
8
4
12
3.5
W
3
2
17
5.75
L
Hou Yi
LeoLeon9
Hou Yi
4
5
2
1
W
Hachiman
MumboBi5cuit5
Hachiman
12
2
11
8.75
L
Vulcan
Recrænt
Vulcan
0
6
7
0.58
L
Awilix
Ryyan9797
Awilix
3
8
6
0.75
W
Cthulhu
Usoh
Cthulhu
4
0
18
13
L
Tiamat
idkgeez
Tiamat
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,887
Damage
58,465
80,513
Taken
78,593
62,106
Mitigated
48,598
30,999
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,212
1,276
0
3,177
24,605
22,853
225
5,769
18,225
0
34,004
W
Nemesis
Dariues
Nemesis
8,312
2,426
0
4,222
16,472
7,790
738
5,535
10,937
0
38,364
W
Baron Samedi
DiscountRexsi
Baron Samedi
15,008
940
3,680
4,703
15,804
8,950
3,950
4,255
11,451
51,023
0
W
9,965
1,348
2,790
6,166
17,416
16,387
868
4,450
12,884
0
46,345
L
Hou Yi
LeoLeon9
Hou Yi
12,584
3,938
0
2,826
15,900
6,686
0
5,707
9,722
0
41,357
W
Hachiman
MumboBi5cuit5
Hachiman
24,242
15,621
0
3,816
16,366
8,834
3,252
4,331
12,035
0
61,640
L
Vulcan
Recrænt
Vulcan
19,863
6,299
0
399
14,686
6,277
0
5,351
8,982
47,252
0
L
Awilix
Ryyan9797
Awilix
11,319
3,558
0
38
18,846
9,839
615
4,860
13,579
0
19,683
W
Cthulhu
Usoh
Cthulhu
10,360
839
1,871
3,751
14,455
20,145
241
3,547
10,856
27,291
0
L
Tiamat
idkgeez
Tiamat
2,487
172
0
469
4,556
2,943
0
1,645
2,717
11,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,357
Gold Earned
51,774
334
Minions Killed
234
0
Camps Cleared
0
1,689,943
Distance Traveled
1,510,511
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,768
673
46
3
0
281,338
2
W
Nemesis
11,392
712
50
3
0
357,516
3
W
Baron Samedi
12,821
801
79
5
0
303,645
0
W
Shiva
12,049
753
73
5
0
352,498
1
L
Hou Yi
10,709
669
78
5
0
287,969
1
W
Hachiman
13,240
828
89
6
0
327,992
2
L
Vulcan
10,379
649
63
4
0
298,289
1
L
Awilix
10,600
663
18
1
0
337,013
0
W
Cthulhu
11,855
741
43
3
0
348,292
3
L
Tiamat
9,318
582
29
2
0
305,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role