Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Gilgamesh0831
Shiva
Level 156
God Stats
13W - 7L
1,796 SR
Queue Stats
124W - 105L
1,532 Elo+
Party 1
Freya
Freya
LickMyTainte
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,465 Elo+
Solo
Agni
Agni
ONLY PLAYS GOKI
Agni
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,705 Elo+
Party 1
Bacchus
Bacchus
eliAdaviD
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 53
1,559 SR
1,541 Elo+

VS

Team Averages
Level 76
1,530 SR
1,487 Elo+
Anhur
Anhur
 
Anhur
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
KeyFloor
Rama
Level 157
God Stats
4W - 2L
1,799 SR
Queue Stats
497W - 406L
1,680 Elo+
Solo
Danzaburou
Danzaburou
WintersWoe666
Danzaburou
Level 44
God Stats
3W - 2L
1,416 SR
Queue Stats
85W - 106L
1,457 Elo+
Solo
Medusa
Medusa
khorp
Medusa
Level 155
God Stats
17W - 16L
1,664 SR
Queue Stats
411W - 432L
1,493 Elo+
Solo
Nu Wa
Nu Wa
Ðàņìęł
Nu Wa
Level 8
God Stats
1W - 1L
1,272 SR
Queue Stats
2W - 4L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 0 / 0
4,895
816
2,337
3,925
1,465
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 1 / 0
5,166
861
5,887
6,817
3,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 0
5,015
836
1,858
4,973
1,802
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 1 / 2
5,094
849
3,808
3,178
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
eliAdaviD
Bacchus
7
0 / 2 / 0
4,174
696
0
3,082
1,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 0 / 1
5,037
840
3,664
5,747
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
12
1 / 0 / 2
5,433
906
2,794
2,834
1,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
WintersWoe666
Danzaburou
8
0 / 1 / 2
4,389
732
1,420
1,554
643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
khorp
Medusa
11
2 / 1 / 3
5,348
891
2,564
3,494
1,417
Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 3
5,177
863
4,368
4,549
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
5
5
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
0
0
0
W
Anhur
 
Anhur
1
0
1
1.5
L
2
1
0
2
W
Rama
1
0
2
2
L
2
1
0
2
L
0
1
2
1
W
Danzaburou
WintersWoe666
Danzaburou
0
1
2
1
L
Bacchus
eliAdaviD
Bacchus
0
2
0
0
W
Medusa
khorp
Medusa
2
1
3
3.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,890
Damage
14,810
21,975
Taken
18,178
9,786
Mitigated
6,887
5,381
Healing
3,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,337
1,330
0
1,568
3,925
1,465
420
406
3,519
0
16,041
W
Anhur
 
Anhur
3,664
1,300
0
2,012
5,747
2,085
0
643
4,971
0
17,375
L
5,887
838
0
2,026
6,817
3,532
0
1,564
5,253
0
17,232
W
Rama
2,794
2,642
0
1,016
2,834
1,197
1,419
716
2,118
0
19,213
L
1,858
569
0
1,501
4,973
1,802
0
1,274
3,699
10,803
0
L
3,808
202
0
250
3,178
991
0
769
2,409
20,301
0
W
Danzaburou
WintersWoe666
Danzaburou
1,420
729
0
88
1,554
643
0
1,082
440
0
2,908
L
Bacchus
eliAdaviD
Bacchus
0
0
0
36
3,082
1,996
0
355
2,727
168
0
W
Medusa
khorp
Medusa
2,564
779
0
250
3,494
1,417
0
1,779
1,661
0
13,412
W
4,368
1,176
0
0
4,549
1,545
14
1,446
2,985
11,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,344
Gold Earned
25,384
126
Minions Killed
113
0
Camps Cleared
0
605,942
Distance Traveled
567,093
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,895
816
35
6
0
124,441
1
W
Anhur
5,037
840
22
4
0
111,197
0
L
Shiva
5,166
861
26
4
0
140,485
0
W
Rama
5,433
906
43
7
0
117,692
0
L
Freya
5,015
836
21
4
0
127,535
1
L
Agni
5,094
849
44
7
0
124,183
0
W
Danzaburou
4,389
732
4
1
0
77,271
2
L
Bacchus
4,174
696
0
0
0
89,298
0
W
Medusa
5,348
891
30
5
0
137,137
2
W
Nu Wa
5,177
863
14
2
0
123,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role