Player Matchup

Zeus
Zeus
Diamond V
 
Zeus
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum IV
Claytvn
Chiron
Platinum IV
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 70L
1,903 MMR
Solo
Odin
Odin
Masters
SelvesterTheYAK
Odin
Masters
Level 127
God Stats
10W - 6L
1,601 SR
Queue Stats
331W - 318L
2,072 MMR
Solo
Atlas
Atlas
Diamond III
Visable MM
Atlas
Diamond III
Level 156
God Stats
60W - 43L
1,678 SR
Queue Stats
238W - 232L
2,338 MMR
Solo
Arachne
Arachne
Platinum I
glower
Arachne
Platinum I
Level 130
God Stats
7W - 7L
1,500 SR
Queue Stats
94W - 74L
1,972 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,556 SR
1,957 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,663 SR
2,067 MMR
Merlin
Merlin
Platinum I
TavoCARP_gustavo
Merlin
Platinum I
Level 157
God Stats
27W - 17L
1,707 SR
Queue Stats
72W - 72L
1,878 MMR
Solo
Izanami
Izanami
Platinum III
TinedSnail174
Izanami
Platinum III
Level 153
God Stats
0W - 3L
1,575 SR
Queue Stats
91W - 88L
1,983 MMR
Solo
Khepri
Khepri
Platinum III
itzjailman
Khepri
Platinum III
Level 74
God Stats
7W - 5L
1,815 SR
Queue Stats
139W - 133L
1,883 MMR
Solo
Janus
Janus
Masters
l Don ViTo l
Janus
Masters
Level 157
God Stats
16W - 22L
1,560 SR
Queue Stats
834W - 831L
2,312 MMR
Solo
Ratatoskr
Ratatoskr
Diamond III
speno04
Ratatoskr
Diamond III
Level 138
God Stats
17W - 11L
1,661 SR
Queue Stats
192W - 170L
2,278 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 0 / 1
5,505
551
1,650
2,406
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
Claytvn
Chiron
10
2 / 0 / 3
5,660
566
4,095
5,476
1,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 0
5,953
595
4,613
7,289
3,300
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
8
1 / 1 / 2
5,188
519
3,033
8,025
4,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
glower
Arachne
9
2 / 1 / 0
5,191
519
2,498
7,174
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
RavanaCliodhnaKali

VS

Bans
FreyaMercuryBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,106
511
1,433
2,987
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
10
0 / 4 / 1
5,513
551
3,453
6,092
1,945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
itzjailman
Khepri
8
1 / 1 / 0
5,561
556
2,949
6,302
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 0 / 0
4,753
475
1,776
1,046
228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
speno04
Ratatoskr
10
2 / 2 / 1
5,864
586
4,864
8,954
3,057
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
4
4
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
0
1
0.5
W
Chiron
Claytvn
Chiron
2
0
3
3.5
W
2
2
0
1
L
0
0
0
0
L
Izanami
0
4
1
0.13
W
Atlas
1
1
2
2
W
Arachne
glower
Arachne
2
1
0
2
L
Khepri
itzjailman
Khepri
1
1
0
1
L
1
0
0
1
L
Ratatoskr
speno04
Ratatoskr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,889
Damage
14,475
30,370
Taken
25,381
12,971
Mitigated
10,452
10,500
Healing
8,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
1,650
193
0
1,003
2,406
739
0
205
2,201
46,109
0
W
Chiron
Claytvn
Chiron
4,095
1,673
324
2,409
5,476
1,845
0
1,382
4,052
0
40,288
W
4,613
1,925
0
2,664
7,289
3,300
0
0
7,289
0
40,678
L
1,433
292
0
500
2,987
1,008
0
1,136
1,731
37,696
0
L
Izanami
3,453
2,022
0
686
6,092
1,945
0
1,210
4,882
0
44,636
W
Atlas
3,033
1,687
0
2,542
8,025
4,821
0
3,044
4,941
16,352
0
W
Arachne
glower
Arachne
2,498
1,945
0
1,558
7,174
2,266
0
1,401
5,729
0
30,560
L
Khepri
itzjailman
Khepri
2,949
971
97
2,211
6,302
4,214
0
1,945
4,277
20,083
0
L
1,776
65
0
463
1,046
228
0
0
1,046
30,419
0
L
Ratatoskr
speno04
Ratatoskr
4,864
2,185
0
4,129
8,954
3,057
0
170
8,762
0
42,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,497
Gold Earned
26,797
332
Minions Killed
344
0
Camps Cleared
0
986,971
Distance Traveled
914,652
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,505
551
102
10
0
180,365
2
W
Chiron
5,660
566
77
8
0
192,771
3
W
Odin
5,953
595
75
8
0
194,006
2
L
Merlin
5,106
511
82
8
0
174,186
2
L
Izanami
5,513
551
94
9
0
184,011
2
W
Atlas
5,188
519
20
2
0
194,705
6
W
Arachne
5,191
519
58
6
0
225,124
2
L
Khepri
5,561
556
22
2
0
195,940
2
L
Janus
4,753
475
73
7
0
168,309
4
L
Ratatoskr
5,864
586
73
7
0
192,206
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role