Player Matchup

Athena
Athena
BQQM180
Athena
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,488 Elo+
Party 2
Lancelot
Lancelot
JWallaby
Lancelot
Level 110
God Stats
2W - 1L
1,802 SR
Queue Stats
28W - 29L
1,600 Elo+
Party 2
Nox
Nox
STR7X
Nox
Level 105
God Stats
2W - 0L
1,403 SR
Queue Stats
20W - 22L
1,563 Elo+
Party 2
Team Averages
Level 93
1,569 SR
1,550 Elo+

VS

Team Averages
Level 119
1,562 SR
1,571 Elo+
Neith
Neith
MR ARKELL
Neith
Level 88
God Stats
1W - 1L
1,580 SR
Queue Stats
26W - 40L
1,341 Elo+
Solo
Ah Puch
Ah Puch
Trevinho14
Ah Puch
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,675 Elo+
Party 1
Jormungandr
Jormungandr
xtony_tonex
Jormungandr
Level 126
God Stats
5W - 4L
1,607 SR
Queue Stats
15W - 10L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BQQM180
Athena
17
0 / 0 / 16
12,240
720
6,495
16,727
22,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lancelot
JWallaby
Lancelot
17
11 / 5 / 5
12,898
759
21,201
16,574
9,873
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
STR7X
Nox
19
6 / 1 / 9
12,616
742
13,514
12,246
7,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MR ARKELL
Neith
13
0 / 7 / 1
9,485
558
6,504
15,488
6,553
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Trevinho14
Ah Puch
16
1 / 6 / 4
10,744
632
13,550
14,741
6,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
xtony_tonex
Jormungandr
16
5 / 4 / 1
12,161
715
12,317
16,886
22,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
17
Kills
6
6
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
BQQM180
Athena
0
0
16
8
W
Lancelot
JWallaby
Lancelot
11
5
5
2.7
L
Neith
MR ARKELL
Neith
0
7
1
0.07
W
Nox
STR7X
Nox
6
1
9
10.5
L
Ah Puch
Trevinho14
Ah Puch
1
6
4
0.5
L
Jormungandr
xtony_tonex
Jormungandr
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,210
Damage
32,371
45,547
Taken
47,115
39,394
Mitigated
35,541
11,764
Healing
4,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BQQM180
Athena
6,495
1,914
0
4,523
16,727
22,350
469
10,909
5,818
12,656
0
W
Lancelot
JWallaby
Lancelot
21,201
4,227
0
4,420
16,574
9,873
372
7,840
8,734
0
44,881
L
Neith
MR ARKELL
Neith
6,504
2,854
761
1,775
15,488
6,553
0
5,894
9,594
0
29,445
W
Nox
STR7X
Nox
13,514
1,102
79
2,742
12,246
7,171
80
7,749
4,497
77,296
0
L
Ah Puch
Trevinho14
Ah Puch
13,550
539
0
1,777
14,741
6,890
0
6,401
8,340
39,501
0
L
Jormungandr
xtony_tonex
Jormungandr
12,317
4,001
0
420
16,886
22,098
0
8,017
8,869
37,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,754
Gold Earned
32,390
220
Minions Killed
168
7
Camps Cleared
7
1,000,442
Distance Traveled
785,176
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,240
720
14
1
0
341,495
5
W
Lancelot
12,898
759
50
3
2
350,300
3
L
Neith
9,485
558
53
3
2
243,425
3
W
Nox
12,616
742
156
9
5
308,647
5
L
Ah Puch
10,744
632
61
4
0
277,788
3
L
Jormungandr
12,161
715
54
3
5
263,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role