Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BlueKohai
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 61L
1,677 Elo+
Party 1
Chaac
Chaac
DarthBong95
Chaac
Level 68
God Stats
1W - 0L
1,670 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Nexxah
Ullr
Level 23
God Stats
1W - 1L
1,494 SR
Queue Stats
43W - 23L
1,680 Elo+
Party 1
Xing Tian
Xing Tian
demonsouless666
Xing Tian
Level 21
God Stats
1W - 0L
982 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 52
1,429 SR
1,571 Elo+

VS

Team Averages
Level 66
1,506 SR
1,500 Elo+
King Arthur
King Arthur
IYEndgame
King Arthur
Level 33
God Stats
2W - 4L
1,607 SR
Queue Stats
105W - 60L
1,649 Elo+
Party 3
Charybdis
Charybdis
Madiiko
Charybdis
Level 102
God Stats
12W - 19L
1,456 SR
Queue Stats
311W - 259L
1,655 Elo+
Party 3
Baron Samedi
Baron Samedi
ThazarDumbril
Baron Samedi
Level 86
God Stats
30W - 29L
1,455 SR
Queue Stats
248W - 281L
1,374 Elo+
Solo
Artio
Artio
cb223
Artio
Level 85
God Stats
6W - 9L
1,513 SR
Queue Stats
149W - 193L
1,462 Elo+
Solo
Nemesis
Nemesis
ladydaisyiana
Nemesis
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 23L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 1 / 1
7,814
781
8,306
5,605
3,442
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
2 / 2 / 7
7,759
776
17,010
10,545
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 1 / 8
7,228
723
7,209
7,712
4,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ullr
Nexxah
Ullr
17
7 / 0 / 3
8,841
884
14,162
7,831
3,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
demonsouless666
Xing Tian
12
0 / 3 / 6
6,890
689
1,490
10,248
6,023
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IYEndgame
King Arthur
12
1 / 3 / 2
6,547
655
6,552
13,490
11,218
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Madiiko
Charybdis
14
1 / 3 / 2
7,012
701
6,862
10,579
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ThazarDumbril
Baron Samedi
13
3 / 2 / 2
7,102
710
5,419
9,042
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
cb223
Artio
14
2 / 3 / 3
7,228
723
5,314
13,498
9,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
12
0 / 2 / 3
6,849
685
4,811
9,097
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
13
Kills
7
7
Deaths
13
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
1
1
3.5
W
2
2
7
2.75
W
1
1
8
5
L
King Arthur
IYEndgame
King Arthur
1
3
2
0.67
L
Charybdis
Madiiko
Charybdis
1
3
2
0.67
W
Ullr
Nexxah
Ullr
7
0
3
8.5
L
Baron Samedi
ThazarDumbril
Baron Samedi
3
2
2
2
L
Artio
cb223
Artio
2
3
3
1.17
W
Xing Tian
demonsouless666
Xing Tian
0
3
6
1
L
Nemesis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,177
Damage
28,958
41,941
Taken
55,706
21,823
Mitigated
34,264
11,297
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,306
770
0
1,807
5,605
3,442
324
1,804
3,658
25,471
0
W
17,010
8,031
0
4,964
10,545
4,574
962
2,647
7,766
35,575
4,489
W
7,209
349
0
4,004
7,712
4,225
0
2,168
5,412
0
16,596
L
King Arthur
IYEndgame
King Arthur
6,552
1,213
0
380
13,490
11,218
0
6,244
7,246
0
13,023
L
Charybdis
Madiiko
Charybdis
6,862
3,238
0
2,805
10,579
4,636
192
5,456
5,123
0
19,992
W
Ullr
Nexxah
Ullr
14,162
5,404
0
522
7,831
3,559
57
2,429
5,266
0
42,053
L
Baron Samedi
ThazarDumbril
Baron Samedi
5,419
398
735
1,320
9,042
4,991
0
1,963
7,079
15,758
0
L
Artio
cb223
Artio
5,314
134
533
3,433
13,498
9,103
0
8,190
5,308
18,506
0
W
Xing Tian
demonsouless666
Xing Tian
1,490
284
0
0
10,248
6,023
406
974
9,106
7,228
0
L
Nemesis
4,811
1,418
0
1,704
9,097
4,316
0
2,951
6,146
0
20,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,532
Gold Earned
34,738
198
Minions Killed
153
0
Camps Cleared
0
1,048,526
Distance Traveled
1,022,084
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,814
781
42
4
0
210,171
5
W
Sol
7,759
776
48
5
0
195,682
0
W
Chaac
7,228
723
27
3
0
231,011
0
L
King Arthur
6,547
655
11
1
0
220,932
2
L
Charybdis
7,012
701
40
4
0
186,939
5
W
Ullr
8,841
884
71
7
0
229,040
0
L
Baron Samedi
7,102
710
25
3
0
194,521
1
L
Artio
7,228
723
38
4
0
223,373
3
W
Xing Tian
6,890
689
10
1
0
182,622
1
L
Nemesis
6,849
685
39
4
0
196,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role