Player Matchup

Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
MR ARKELL
Ra
Level 88
God Stats
9W - 7L
1,732 SR
Queue Stats
96W - 108L
1,399 Elo+
Solo
Set
Set
MxTostada
Set
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,299 Elo+
Party 1
Sobek
Sobek
Toxichino9117
Sobek
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 88L
1,332 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dremen1423
Ah Muzen Cab
Level 76
God Stats
14W - 11L
1,442 SR
Queue Stats
245W - 247L
1,327 Elo+
Solo
Team Averages
Level 88
1,535 SR
1,371 Elo+

VS

Team Averages
Level 53
1,439 SR
1,314 Elo+
Bacchus
Bacchus
Buds62
Bacchus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,403 Elo+
Solo
Charybdis
Charybdis
Kenshin_Hamura
Charybdis
Level 24
God Stats
0W - 3L
1,262 SR
Queue Stats
17W - 34L
1,089 Elo+
Party 2
Kali
Kali
MR HOOSIER 219
Kali
Level 103
God Stats
2W - 3L
1,555 SR
Queue Stats
53W - 71L
1,328 Elo+
Solo
Bellona
Bellona
darksmilyface
Bellona
Level 45
God Stats
7W - 14L
1,376 SR
Queue Stats
254W - 228L
1,512 Elo+
Solo
Zeus
Zeus
xXgoldenpizzaxX
Zeus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 0 / 1
9,014
563
10,579
11,591
8,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 1 / 5
8,789
549
8,944
11,393
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 2 / 1
8,425
527
6,188
11,744
7,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 1 / 10
9,258
579
5,325
13,250
15,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
dremen1423
Ah Muzen Cab
14
7 / 0 / 8
9,099
569
16,072
10,982
4,801
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Buds62
Bacchus
10
1 / 5 / 1
6,878
430
5,567
16,752
14,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Kenshin_Hamura
Charybdis
10
0 / 6 / 1
6,260
391
6,624
13,605
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 3 / 1
6,961
435
2,185
18,346
7,836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
12
2 / 2 / 0
7,588
474
8,416
13,498
13,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 7 / 0
6,228
389
6,406
10,985
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
22
Kills
3
4
Deaths
23
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
1
1.5
L
Bacchus
Buds62
Bacchus
1
5
1
0.3
L
Charybdis
Kenshin_Hamura
Charybdis
0
6
1
0.08
W
5
1
5
7.5
L
0
3
1
0.17
W
5
2
1
2.75
W
4
1
10
9
L
Bellona
2
2
0
1
W
Ah Muzen Cab
dremen1423
Ah Muzen Cab
7
0
8
11
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,108
Damage
29,198
58,960
Taken
73,186
41,819
Mitigated
44,482
24,468
Healing
13,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,579
4,912
0
6,656
11,591
8,239
2,910
730
10,855
0
73,114
L
Bacchus
Buds62
Bacchus
5,567
843
0
1,434
16,752
14,767
0
3,603
13,149
21,598
0
L
Charybdis
Kenshin_Hamura
Charybdis
6,624
4,151
268
2,988
13,605
4,396
0
4,448
9,157
0
33,478
W
8,944
567
2,026
5,590
11,393
5,277
1,420
3,911
7,036
56,193
0
L
2,185
836
0
5,686
18,346
7,836
364
1,039
17,307
0
56,389
W
6,188
2,438
159
896
11,744
7,583
738
1,652
9,914
0
57,230
W
5,325
460
235
4,392
13,250
15,919
638
2,893
10,263
26,575
0
L
Bellona
8,416
2,819
0
3,041
13,498
13,408
0
1,561
11,937
0
46,552
W
Ah Muzen Cab
dremen1423
Ah Muzen Cab
16,072
4,883
235
4,279
10,982
4,801
2,748
2,039
8,919
0
77,256
L
6,406
584
0
500
10,985
4,075
0
3,618
7,367
43,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,585
Gold Earned
33,915
433
Minions Killed
356
0
Camps Cleared
0
1,590,154
Distance Traveled
1,379,981
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,014
563
126
8
0
339,039
0
L
Bacchus
6,878
430
30
2
0
319,072
1
L
Charybdis
6,260
391
64
4
0
252,441
0
W
Ra
8,789
549
88
6
0
298,367
3
L
Kali
6,961
435
96
6
0
281,858
0
W
Set
8,425
527
83
5
0
335,751
0
W
Sobek
9,258
579
36
2
0
320,869
2
L
Bellona
7,588
474
102
6
0
285,936
1
W
Ah Muzen Cab
9,099
569
100
6
0
296,128
1
L
Zeus
6,228
389
64
4
0
240,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role