Player Matchup

Bacchus
Bacchus
ClaKoCu
Bacchus
Level 129
God Stats
14W - 12L
1,544 SR
Queue Stats
306W - 322L
1,412 Elo+
Solo
Skadi
Skadi
Panssar1Nyrkk1
Skadi
Level 63
God Stats
7W - 8L
1,416 SR
Queue Stats
142W - 132L
1,371 Elo+
Solo
Loki
Loki
buboiul
Loki
Level 62
God Stats
5W - 4L
1,522 SR
Queue Stats
60W - 58L
1,510 Elo+
Solo
Ullr
Ullr
tomahawk70
Ullr
Level 136
God Stats
31W - 25L
1,625 SR
Queue Stats
222W - 200L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
xasrtrfgu
Sun Wukong
Level 45
God Stats
5W - 4L
1,534 SR
Queue Stats
92W - 90L
1,384 Elo+
Solo
Team Averages
Level 87
1,528 SR
1,440 Elo+

VS

Team Averages
Level 118
1,493 SR
1,467 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DisabledBot_exe
Bellona
Level 125
God Stats
29W - 13L
1,689 SR
Queue Stats
132W - 134L
1,445 Elo+
Solo
Medusa
Medusa
huraone87
Medusa
Level 54
God Stats
1W - 4L
1,145 SR
Queue Stats
14W - 17L
1,393 Elo+
Solo
Horus
Horus
tasosvou84
Horus
Level 149
God Stats
1W - 6L
1,433 SR
Queue Stats
141W - 143L
1,468 Elo+
Solo
Nu Wa
Nu Wa
vipetin
Nu Wa
Level 101
God Stats
1W - 2L
1,697 SR
Queue Stats
54W - 37L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ClaKoCu
Bacchus
10
1 / 0 / 5
5,602
560
4,868
7,722
6,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 2 / 1
4,844
484
5,186
4,902
1,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Loki
buboiul
Loki
12
7 / 0 / 0
6,680
668
3,695
6,583
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 0 / 1
7,294
729
4,732
7,503
2,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
xasrtrfgu
Sun Wukong
11
1 / 0 / 2
5,691
569
3,064
7,019
3,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
0 / 3 / 1
4,730
473
3,351
8,310
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
5,540
554
5,256
6,001
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
huraone87
Medusa
8
0 / 5 / 0
4,837
484
2,560
6,386
1,630
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
8
0 / 2 / 1
5,108
511
2,353
8,734
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
vipetin
Nu Wa
8
2 / 2 / 0
5,055
506
5,633
5,697
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
14
Kills
2
2
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
3
1
0.17
W
Bacchus
ClaKoCu
Bacchus
1
0
5
3.5
L
0
3
0
0
W
0
2
1
0.25
W
Loki
buboiul
Loki
7
0
0
7
L
Medusa
huraone87
Medusa
0
5
0
0
L
Horus
0
2
1
0.25
W
5
0
1
5.5
L
Nu Wa
vipetin
Nu Wa
2
2
0
1
W
Sun Wukong
xasrtrfgu
Sun Wukong
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,545
Damage
19,153
33,729
Taken
35,128
16,957
Mitigated
15,925
10,379
Healing
8,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,351
1,360
101
2,627
8,310
2,592
0
408
7,902
0
22,407
W
Bacchus
ClaKoCu
Bacchus
4,868
504
240
1,045
7,722
6,377
0
1,800
5,674
22,340
0
L
5,256
1,935
0
1,165
6,001
4,324
0
0
6,001
0
30,925
W
5,186
1,749
176
393
4,902
1,806
0
1,980
2,736
0
30,304
W
Loki
buboiul
Loki
3,695
1,185
0
4,104
6,583
2,314
0
734
5,758
0
46,284
L
Medusa
huraone87
Medusa
2,560
1,267
0
589
6,386
1,630
28
81
6,305
0
26,596
L
Horus
2,353
1,076
365
3,026
8,734
5,329
23
2,373
6,361
0
16,615
W
4,732
2,818
0
1,078
7,503
2,851
0
263
7,202
0
60,007
L
Nu Wa
vipetin
Nu Wa
5,633
1,215
0
618
5,697
2,050
27
2,006
3,691
26,401
0
W
Sun Wukong
xasrtrfgu
Sun Wukong
3,064
129
0
3,343
7,019
3,609
0
255
6,726
0
33,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,111
Gold Earned
25,270
334
Minions Killed
217
0
Camps Cleared
0
977,813
Distance Traveled
960,338
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,730
473
51
5
0
218,051
2
W
Bacchus
5,602
560
37
4
0
201,309
2
L
Bellona
5,540
554
57
6
0
193,281
3
W
Skadi
4,844
484
45
5
0
163,122
2
W
Loki
6,680
668
88
9
0
224,925
2
L
Medusa
4,837
484
40
4
0
195,243
2
L
Horus
5,108
511
25
3
0
174,191
5
W
Ullr
7,294
729
101
10
0
191,714
3
L
Nu Wa
5,055
506
44
4
0
179,572
2
W
Sun Wukong
5,691
569
63
6
0
196,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role