Player Matchup

Erlang Shen
Erlang Shen
BarcoB4sureroUnU
Erlang Shen
Level 147
God Stats
1W - 2L
1,645 SR
Queue Stats
53W - 59L
1,423 Elo+
Party 1
Hades
Hades
JOMANIWEED
Hades
Level 28
God Stats
2W - 2L
1,655 SR
Queue Stats
37W - 63L
1,300 Elo+
Solo
Hun Batz
Hun Batz
KRUMPADILE
Hun Batz
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 168L
1,404 Elo+
Solo
Charybdis
Charybdis
LeoLeon9
Charybdis
Level 29
God Stats
0W - 1L
1,169 SR
Queue Stats
6W - 20L
1,263 Elo+
Party 1
Sol
Sol
Thereyesbrexs53
Sol
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 237L
1,252 Elo+
Solo
Team Averages
Level 71
1,494 SR
1,328 Elo+

VS

Team Averages
Level 106
1,467 SR
1,452 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Colefever
Kumbhakarna
Level 89
God Stats
3W - 1L
1,432 SR
Queue Stats
348W - 382L
1,458 Elo+
Party 2
Atlas
Atlas
DiscoLettuce684
Atlas
Level 107
God Stats
2W - 2L
1,280 SR
Queue Stats
471W - 469L
1,432 Elo+
Party 2
Amaterasu
Amaterasu
dumbnuts15
Amaterasu
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 64L
1,396 Elo+
Solo
Zeus
Zeus
guardian522
Zeus
Level 158
God Stats
4W - 3L
1,623 SR
Queue Stats
165W - 202L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BarcoB4sureroUnU
Erlang Shen
14
1 / 6 / 7
9,366
669
16,866
20,783
17,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
17
2 / 6 / 5
9,799
700
16,542
18,594
13,205
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
KRUMPADILE
Hun Batz
15
4 / 5 / 3
9,378
670
19,838
15,668
9,261
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
LeoLeon9
Charybdis
18
2 / 3 / 8
9,863
705
21,184
15,086
7,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 6
8,001
572
12,226
10,795
4,254
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
6 / 3 / 13
11,292
807
12,399
25,670
21,312
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Colefever
Kumbhakarna
15
0 / 1 / 17
10,295
735
6,380
26,072
18,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 2 / 13
11,609
829
17,484
18,145
16,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
dumbnuts15
Amaterasu
17
3 / 2 / 16
11,036
788
7,530
31,066
16,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
9 / 3 / 8
11,627
831
30,726
10,429
4,964
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
91
9
Kills
24
24
Deaths
11
29
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
3
13
4.17
L
Erlang Shen
BarcoB4sureroUnU
Erlang Shen
1
6
7
0.75
W
Kumbhakarna
Colefever
Kumbhakarna
0
1
17
8.5
W
6
2
13
6.25
L
Hades
2
6
5
0.75
L
Hun Batz
KRUMPADILE
Hun Batz
4
5
3
1.1
L
Charybdis
LeoLeon9
Charybdis
2
3
8
2
L
0
4
6
0.75
W
Amaterasu
dumbnuts15
Amaterasu
3
2
16
5.5
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,656
Damage
74,519
80,926
Taken
111,382
51,485
Mitigated
77,208
30,744
Healing
61,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,399
2,758
1,822
9,466
25,670
21,312
1,013
6,777
18,893
0
27,859
L
Erlang Shen
BarcoB4sureroUnU
Erlang Shen
16,866
7,461
4,398
6,490
20,783
17,719
0
10,875
9,609
0
24,789
W
Kumbhakarna
Colefever
Kumbhakarna
6,380
842
2,440
11,835
26,072
18,037
1,175
8,019
18,053
12,108
0
W
17,484
5,343
1,252
4,821
18,145
16,442
412
3,118
15,027
39,665
0
L
Hades
16,542
877
2,334
4,049
18,594
13,205
0
13,332
4,909
36,762
0
L
Hun Batz
KRUMPADILE
Hun Batz
19,838
4,611
1,494
1,054
15,668
9,261
0
10,047
5,193
0
28,818
L
Charybdis
LeoLeon9
Charybdis
21,184
12,446
523
5,903
15,086
7,046
0
10,865
3,995
0
36,941
L
12,226
2,340
1,841
2,658
10,795
4,254
0
7,865
2,630
17,342
0
W
Amaterasu
dumbnuts15
Amaterasu
7,530
3,970
5,926
17,353
31,066
16,453
2,014
7,709
23,357
0
13,554
W
30,726
4,504
3,482
2,726
10,429
4,964
2,771
3,145
7,284
53,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,407
Gold Earned
55,859
146
Minions Killed
152
0
Camps Cleared
0
1,271,359
Distance Traveled
1,408,447
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,292
807
23
2
0
280,824
0
L
Erlang Shen
9,366
669
11
1
0
282,013
4
W
Kumbhakarna
10,295
735
18
1
0
295,330
0
W
Atlas
11,609
829
47
3
0
285,129
0
L
Hades
9,799
700
63
5
0
244,529
1
L
Hun Batz
9,378
670
22
2
0
240,804
1
L
Charybdis
9,863
705
36
3
0
231,333
0
L
Sol
8,001
572
14
1
0
272,680
0
W
Amaterasu
11,036
788
18
1
0
321,460
1
W
Zeus
11,627
831
46
3
0
225,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role