Player Matchup

Vamana
Vamana
Austin8658
Vamana
Level 147
God Stats
4W - 2L
1,219 SR
Queue Stats
101W - 100L
1,566 Elo+
Party 2
Hou Yi
Hou Yi
B133k
Hou Yi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 3
Tyr
Tyr
MokeBangah
Tyr
Level 44
God Stats
2W - 0L
1,768 SR
Queue Stats
87W - 56L
1,570 Elo+
Party 2
Eset
Eset
activecharcoal
Eset
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,648 Elo+
Party 2
Baron Samedi
Baron Samedi
sagebaka
Baron Samedi
Level 86
God Stats
2W - 0L
1,740 SR
Queue Stats
35W - 15L
1,654 Elo+
Party 3
Team Averages
Level 109
1,545 SR
1,588 Elo+

VS

Team Averages
Level 112
1,560 SR
1,550 Elo+
Cupid
Cupid
IM SAGED UP
Cupid
Level 128
God Stats
0W - 1L
1,781 SR
Queue Stats
22W - 19L
1,555 Elo+
Party 4
Xbalanque
Xbalanque
IWasOnceAGod
Xbalanque
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
RyoTouSen
Xing Tian
Level 129
God Stats
0W - 1L
1,720 SR
Queue Stats
34W - 29L
1,570 Elo+
Party 4
Raijin
Raijin
WeeaboosDogma
Raijin
Level 124
God Stats
0W - 1L
1,314 SR
Queue Stats
16W - 11L
1,591 Elo+
Party 1
Scylla
Scylla
YOU CHILDISH
Scylla
Level 128
God Stats
1W - 1L
1,487 SR
Queue Stats
26W - 26L
1,536 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Austin8658
Vamana
18
6 / 4 / 20
11,700
836
13,579
28,522
30,608
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
B133k
Hou Yi
19
10 / 3 / 19
11,713
837
23,718
21,270
12,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 3 / 23
10,334
738
11,590
25,049
31,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
14 / 2 / 16
12,567
898
23,898
17,030
10,531
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
sagebaka
Baron Samedi
17
3 / 2 / 22
11,520
823
14,721
20,119
24,595
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 8
10,070
719
11,848
15,877
7,165
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
IWasOnceAGod
Xbalanque
16
4 / 9 / 5
10,160
726
21,780
16,653
7,280
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
RyoTouSen
Xing Tian
16
1 / 4 / 11
10,026
716
14,163
27,025
26,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 9 / 5
9,665
690
12,765
17,867
7,412
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
18
2 / 8 / 7
10,318
737
15,091
15,051
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
50
36
Kills
14
14
Deaths
36
100
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Vamana
Austin8658
Vamana
6
4
20
4
W
Hou Yi
B133k
Hou Yi
10
3
19
6.5
L
5
6
8
1.5
L
Xbalanque
IWasOnceAGod
Xbalanque
4
9
5
0.72
W
3
3
23
4.83
L
Xing Tian
RyoTouSen
Xing Tian
1
4
11
1.63
L
2
9
5
0.5
L
Scylla
2
8
7
0.69
W
14
2
16
11
W
Baron Samedi
sagebaka
Baron Samedi
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,506
Damage
75,647
111,990
Taken
92,473
109,831
Mitigated
54,201
51,224
Healing
22,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Austin8658
Vamana
13,579
6,138
4,299
11,087
28,522
30,608
1,726
9,103
19,419
0
33,527
W
Hou Yi
B133k
Hou Yi
23,718
10,772
279
7,028
21,270
12,675
6,156
7,859
13,411
0
43,160
L
11,848
7,884
1,725
4,746
15,877
7,165
610
6,469
9,408
0
18,276
L
Xbalanque
IWasOnceAGod
Xbalanque
21,780
7,848
705
1,006
16,653
7,280
784
8,479
8,174
0
31,450
W
11,590
1,513
866
3,866
25,049
31,422
507
10,427
14,622
879
16,007
L
Xing Tian
RyoTouSen
Xing Tian
14,163
1,400
288
8,827
27,025
26,150
0
10,747
16,278
19,439
0
L
12,765
429
518
2,204
17,867
7,412
192
7,513
10,354
28,100
0
L
Scylla
15,091
906
1,246
1,250
15,051
6,194
364
5,634
9,417
34,976
0
W
23,898
890
6,186
4,023
17,030
10,531
525
7,322
9,708
40,645
0
W
Baron Samedi
sagebaka
Baron Samedi
14,721
1,239
6,472
7,118
20,119
24,595
427
7,308
12,811
26,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,834
Gold Earned
50,239
137
Minions Killed
129
0
Camps Cleared
0
1,305,813
Distance Traveled
1,121,980
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,700
836
26
2
0
263,462
0
W
Hou Yi
11,713
837
30
2
0
221,621
0
L
Cupid
10,070
719
13
1
0
218,709
0
L
Xbalanque
10,160
726
30
2
0
213,229
1
W
Tyr
10,334
738
15
1
0
283,842
0
L
Xing Tian
10,026
716
9
1
0
257,497
1
L
Raijin
9,665
690
29
2
0
206,348
0
L
Scylla
10,318
737
48
3
0
226,197
0
W
Eset
12,567
898
30
2
0
274,238
0
W
Baron Samedi
11,520
823
36
3
0
262,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role