Player Matchup

Ra
Ra
DARKKNIGHT42506
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Party 3
Fenrir
Fenrir
DoYouPlayDefense
Fenrir
Level 68
God Stats
0W - 1L
1,491 SR
Queue Stats
4W - 3L
1,597 Elo+
Party 3
Mulan
Mulan
GirthVaderrr
Mulan
Level 68
God Stats
0W - 1L
1,529 SR
Queue Stats
37W - 35L
1,429 Elo+
Solo
Tiamat
Tiamat
Larissaiscool
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 3
Freya
Freya
cologuy
Freya
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
215W - 237L
1,466 Elo+
Solo
Team Averages
Level 64
1,504 SR
1,398 Elo+

VS

Team Averages
Level 95
1,435 SR
1,407 Elo+
Charybdis
Charybdis
Foreign Seven
Charybdis
Level 63
God Stats
5W - 5L
1,435 SR
Queue Stats
75W - 86L
1,389 Elo+
Party 2
Ares
Ares
Gingerzillah
Ares
Level 76
God Stats
1W - 1L
1,302 SR
Queue Stats
213W - 250L
1,419 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MNT DEW 98
Morgan Le Fay
Level 109
God Stats
2W - 1L
1,352 SR
Queue Stats
118W - 133L
1,391 Elo+
Party 2
Neith
Neith
Rs Faze
Neith
Level 106
God Stats
4W - 4L
1,465 SR
Queue Stats
164W - 187L
1,434 Elo+
Party 1
Horus
Horus
xShakeyWakeyx
Horus
Level 123
God Stats
1W - 0L
1,622 SR
Queue Stats
7W - 6L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
7,460
746
7,412
8,000
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 2
6,374
637
1,803
6,492
6,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 4 / 4
8,077
808
7,597
12,831
9,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 5 / 2
7,704
770
3,401
9,643
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
cologuy
Freya
15
2 / 4 / 6
8,326
833
6,309
11,700
5,657
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Foreign Seven
Charybdis
16
3 / 2 / 15
8,680
868
13,067
9,893
5,506
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 3 / 15
8,355
836
3,009
10,541
11,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
MNT DEW 98
Morgan Le Fay
15
5 / 1 / 12
9,143
914
10,985
7,551
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Rs Faze
Neith
14
4 / 2 / 12
8,474
847
8,882
6,830
3,781
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
7 / 2 / 9
9,244
924
6,370
12,167
12,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
8
Kills
20
20
Deaths
10
18
Assists
63
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
0
4
2
0.25
W
Charybdis
Foreign Seven
Charybdis
3
2
15
5.25
W
1
3
15
2.83
L
3
4
4
1.25
L
1
5
2
0.4
W
Morgan Le Fay
MNT DEW 98
Morgan Le Fay
5
1
12
11
W
Neith
Rs Faze
Neith
4
2
12
5
L
Freya
cologuy
Freya
2
4
6
1.25
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,522
Damage
42,313
48,666
Taken
46,982
30,415
Mitigated
37,615
17,290
Healing
19,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,412
1,130
2,004
3,058
8,000
3,740
400
2,980
5,020
18,406
0
L
1,803
206
285
761
6,492
6,084
0
2,101
4,391
0
3,298
W
Charybdis
Foreign Seven
Charybdis
13,067
8,788
0
1,601
9,893
5,506
3,242
4,514
5,243
0
26,626
W
3,009
25
743
1,296
10,541
11,435
533
3,919
6,484
7,528
0
L
7,597
927
219
4,868
12,831
9,650
450
3,132
9,699
0
18,464
L
3,401
664
31
1,406
9,643
5,284
392
2,156
7,487
10,083
0
W
Morgan Le Fay
MNT DEW 98
Morgan Le Fay
10,985
1,181
2,674
2,596
7,551
4,318
1,965
2,557
4,907
32,169
0
W
Neith
Rs Faze
Neith
8,882
3,435
898
1,797
6,830
3,781
2,787
2,068
4,669
0
24,770
L
Freya
cologuy
Freya
6,309
1,598
1,070
3,588
11,700
5,657
900
3,625
8,075
15,023
0
W
6,370
2,303
3,456
4,603
12,167
12,575
327
4,064
7,939
0
11,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,941
Gold Earned
43,896
68
Minions Killed
112
0
Camps Cleared
0
784,000
Distance Traveled
854,767
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,460
746
18
2
0
155,940
1
L
Fenrir
6,374
637
1
0
0
128,345
0
W
Charybdis
8,680
868
28
3
0
151,037
0
W
Ares
8,355
836
5
1
0
176,815
0
L
Mulan
8,077
808
14
1
0
170,511
0
L
Tiamat
7,704
770
15
2
0
159,118
2
W
Morgan Le Fay
9,143
914
35
4
0
178,739
0
W
Neith
8,474
847
36
4
0
151,583
0
L
Freya
8,326
833
20
2
0
170,086
0
W
Horus
9,244
924
8
1
0
196,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role