Player Matchup

Bellona
Bellona
LI6HTY
Bellona
Level 89
God Stats
7W - 6L
1,633 SR
Queue Stats
428W - 430L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
OmMoPo3oK
Baron Samedi
Level 103
God Stats
6W - 6L
1,727 SR
Queue Stats
322W - 329L
1,472 Elo+
Solo
Bakasura
Bakasura
apmmhr
Bakasura
Level 42
God Stats
5W - 5L
1,500 SR
Queue Stats
96W - 155L
1,332 Elo+
Solo
Hou Yi
Hou Yi
slappyzak
Hou Yi
Level 159
God Stats
1W - 7L
1,461 SR
Queue Stats
308W - 323L
1,544 Elo+
Solo
Ra
Ra
sleWitness
Ra
Level 84
God Stats
6W - 19L
1,272 SR
Queue Stats
283W - 331L
1,434 Elo+
Solo
Team Averages
Level 95
1,518 SR
1,444 Elo+

VS

Team Averages
Level 121
1,616 SR
1,481 Elo+
Skadi
Skadi
AmOkBuFu1266
Skadi
Level 135
God Stats
153W - 154L
1,574 SR
Queue Stats
659W - 696L
1,481 Elo+
Solo
Yemoja
Yemoja
Bebou19062
Yemoja
Level 127
God Stats
9W - 3L
1,819 SR
Queue Stats
276W - 248L
1,482 Elo+
Solo
King Arthur
King Arthur
MoOdy_KSA_10
King Arthur
Level 127
God Stats
16W - 13L
1,689 SR
Queue Stats
315W - 309L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
Phantom0fS1ns
Baron Samedi
Level 129
God Stats
10W - 5L
1,537 SR
Queue Stats
114W - 114L
1,465 Elo+
Solo
Lancelot
Lancelot
SPSovapuchu
Lancelot
Level 87
God Stats
5W - 5L
1,463 SR
Queue Stats
117W - 99L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LI6HTY
Bellona
7
0 / 0 / 0
3,909
652
1,292
4,372
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
OmMoPo3oK
Baron Samedi
6
0 / 0 / 0
3,685
614
1,559
2,556
938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
apmmhr
Bakasura
1
0 / 0 / 0
2,616
436
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
slappyzak
Hou Yi
6
0 / 0 / 0
3,517
586
1,456
2,689
693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 1 / 0
3,673
612
359
4,013
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,412
569
1,478
2,166
575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Bebou19062
Yemoja
5
0 / 0 / 0
3,640
607
791
1,905
929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

King Arthur
MoOdy_KSA_10
King Arthur
7
0 / 0 / 0
3,985
664
2,378
3,327
1,420
Baron Samedi
Phantom0fS1ns
Baron Samedi
8
1 / 0 / 0
4,481
747
2,847
2,383
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
SPSovapuchu
Lancelot
6
0 / 0 / 0
3,550
592
122
1,976
664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Yemoja
Bebou19062
Yemoja
0
0
0
0
L
Bellona
LI6HTY
Bellona
0
0
0
0
W
King Arthur
MoOdy_KSA_10
King Arthur
0
0
0
0
L
Baron Samedi
OmMoPo3oK
Baron Samedi
0
0
0
0
W
Baron Samedi
Phantom0fS1ns
Baron Samedi
1
0
0
1
W
Lancelot
SPSovapuchu
Lancelot
0
0
0
0
L
Bakasura
apmmhr
Bakasura
0
0
0
0
L
Hou Yi
slappyzak
Hou Yi
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,666
Damage
7,616
13,630
Taken
11,757
5,828
Mitigated
4,793
6,481
Healing
5,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,478
420
0
985
2,166
575
0
905
1,261
0
18,572
W
Yemoja
Bebou19062
Yemoja
791
204
933
925
1,905
929
0
654
1,251
10,521
0
L
Bellona
LI6HTY
Bellona
1,292
639
0
2,583
4,372
2,793
0
0
4,372
0
25,754
W
King Arthur
MoOdy_KSA_10
King Arthur
2,378
498
0
750
3,327
1,420
0
0
3,327
0
25,092
L
Baron Samedi
OmMoPo3oK
Baron Samedi
1,559
361
1,048
1,021
2,556
938
0
408
2,134
7,811
0
W
Baron Samedi
Phantom0fS1ns
Baron Samedi
2,847
334
0
864
2,383
1,205
0
359
2,024
23,899
0
W
Lancelot
SPSovapuchu
Lancelot
122
0
0
1,420
1,976
664
0
0
1,976
0
16,077
L
Bakasura
apmmhr
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
slappyzak
Hou Yi
1,456
688
0
870
2,689
693
0
440
2,249
0
19,028
L
359
29
0
959
4,013
1,404
0
2,535
1,237
18,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,400
Gold Earned
19,068
134
Minions Killed
194
0
Camps Cleared
0
452,477
Distance Traveled
554,291
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,412
569
32
5
0
93,140
2
W
Yemoja
3,640
607
18
3
0
100,256
2
L
Bellona
3,909
652
42
7
0
122,063
1
W
King Arthur
3,985
664
53
9
0
121,063
0
L
Baron Samedi
3,685
614
12
2
0
94,068
2
W
Baron Samedi
4,481
747
51
9
0
99,642
0
W
Lancelot
3,550
592
40
7
0
140,190
1
L
Bakasura
2,616
436
0
0
0
8,570
0
L
Hou Yi
3,517
586
43
7
0
101,324
2
L
Ra
3,673
612
37
6
0
126,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role