Player Matchup

Cthulhu
Cthulhu
BarcoB4sureroUnU
Cthulhu
Level 147
God Stats
1W - 1L
1,768 SR
Queue Stats
53W - 59L
1,431 Elo+
Party 3
Jing Wei
Jing Wei
LeoLeon9
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,274 Elo+
Party 3
Charybdis
Charybdis
Natty_Fire69
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 77L
1,394 Elo+
Party 2
Scylla
Scylla
Smegalodon69
Scylla
Level 116
God Stats
1W - 3L
1,494 SR
Queue Stats
76W - 97L
1,431 Elo+
Party 2
Artio
Artio
TiDusEdge
Artio
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,463 Elo+
Solo
Team Averages
Level 94
1,552 SR
1,399 Elo+

VS

Team Averages
Level 103
1,673 SR
1,514 Elo+
Vulcan
Vulcan
ChiII Night
Vulcan
Level 48
God Stats
5W - 0L
1,850 SR
Queue Stats
140W - 50L
1,745 Elo+
Party 1
Amaterasu
Amaterasu
Its Hearts
Amaterasu
Level 147
God Stats
3W - 0L
1,761 SR
Queue Stats
62W - 51L
1,492 Elo+
Party 1
Chronos
Chronos
Ms Athanasy
Chronos
Level 157
God Stats
5W - 4L
1,341 SR
Queue Stats
183W - 153L
1,576 Elo+
Party 1
Cernunnos
Cernunnos
WithFireAndSword
Cernunnos
Level 86
God Stats
2W - 0L
1,583 SR
Queue Stats
10W - 14L
1,305 Elo+
Solo
Yu Huang
Yu Huang
saladbdressing
Yu Huang
Level 76
God Stats
2W - 0L
1,828 SR
Queue Stats
61W - 58L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 5
10,729
671
17,354
24,227
26,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
LeoLeon9
Jing Wei
17
2 / 7 / 6
10,124
633
9,731
18,151
9,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
Natty_Fire69
Charybdis
17
1 / 6 / 8
10,298
644
12,222
15,763
8,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
20
4 / 5 / 7
11,840
740
19,635
10,821
5,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
TiDusEdge
Artio
15
3 / 3 / 2
9,269
579
7,088
19,684
19,697
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
6 / 3 / 19
12,530
783
24,891
13,640
6,597
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Its Hearts
Amaterasu
18
5 / 3 / 19
12,091
756
8,904
26,504
20,782
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
Ms Athanasy
Chronos
18
3 / 2 / 21
10,982
686
12,681
13,982
6,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
20
13 / 3 / 12
12,480
780
19,249
17,425
10,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
18
3 / 3 / 18
11,095
693
12,197
13,754
6,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
119
14
Kills
30
30
Deaths
14
28
Assists
89
Player
Kills
Deaths
Assists
KDA
L
4
9
5
0.72
W
Vulcan
6
3
19
5.17
W
Amaterasu
Its Hearts
Amaterasu
5
3
19
4.83
L
Jing Wei
LeoLeon9
Jing Wei
2
7
6
0.71
W
Chronos
Ms Athanasy
Chronos
3
2
21
6.75
L
Charybdis
Natty_Fire69
Charybdis
1
6
8
0.83
L
Scylla
4
5
7
1.5
L
Artio
TiDusEdge
Artio
3
3
2
1.33
W
Cernunnos
13
3
12
6.33
W
Yu Huang
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,030
Damage
77,922
88,646
Taken
85,305
69,581
Mitigated
50,787
23,686
Healing
44,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,354
217
1,660
2,741
24,227
26,828
18
11,126
12,611
31,919
0
W
Vulcan
24,891
11,998
2,506
3,096
13,640
6,597
704
7,967
5,212
57,585
0
W
Amaterasu
Its Hearts
Amaterasu
8,904
3,443
5,980
11,521
26,504
20,782
42
10,579
15,200
0
14,312
L
Jing Wei
LeoLeon9
Jing Wei
9,731
4,613
857
4,078
18,151
9,439
0
11,447
6,456
0
25,454
W
Chronos
Ms Athanasy
Chronos
12,681
3,754
4,005
3,405
13,982
6,423
3,806
9,754
3,630
25,426
0
L
Charybdis
Natty_Fire69
Charybdis
12,222
3,068
409
2,080
15,763
8,289
621
12,071
3,550
0
28,793
L
Scylla
19,635
351
0
0
10,821
5,328
330
5,381
5,173
42,331
0
L
Artio
TiDusEdge
Artio
7,088
539
3,603
8,258
19,684
19,697
0
9,744
9,680
11,810
0
W
Cernunnos
19,249
10,191
2,584
5,559
17,425
10,108
2,090
8,886
7,928
0
33,056
W
Yu Huang
12,197
1,023
2,385
3,172
13,754
6,877
842
4,302
9,258
32,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,260
Gold Earned
59,178
168
Minions Killed
166
0
Camps Cleared
0
1,369,113
Distance Traveled
1,639,772
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,729
671
35
2
0
243,427
0
W
Vulcan
12,530
783
57
4
0
332,216
2
W
Amaterasu
12,091
756
8
1
0
359,129
1
L
Jing Wei
10,124
633
33
2
0
266,109
2
W
Chronos
10,982
686
27
2
0
311,876
1
L
Charybdis
10,298
644
35
2
0
265,483
1
L
Scylla
11,840
740
60
4
0
287,058
0
L
Artio
9,269
579
5
0
0
307,036
4
W
Cernunnos
12,480
780
26
2
0
329,255
0
W
Yu Huang
11,095
693
48
3
0
307,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role