Player Matchup

Cabrakan
Cabrakan
Hakkito
Cabrakan
Level 25
God Stats
10W - 8L
1,446 SR
Queue Stats
116W - 99L
1,462 Elo+
Party 1
Vulcan
Vulcan
JPatter
Vulcan
Level 132
God Stats
12W - 4L
1,745 SR
Queue Stats
236W - 213L
1,504 Elo+
Party 1
Osiris
Osiris
MrRageQuit_x
Osiris
Level 133
God Stats
14W - 4L
1,736 SR
Queue Stats
420W - 438L
1,463 Elo+
Party 1
Jormungandr
Jormungandr
omgimeli
Jormungandr
Level 124
God Stats
19W - 13L
1,624 SR
Queue Stats
107W - 104L
1,525 Elo+
Party 1
Sol
Sol
spid3rf4te
Sol
Level 38
God Stats
5W - 2L
1,276 SR
Queue Stats
108W - 95L
1,548 Elo+
Party 1
Team Averages
Level 90
1,565 SR
1,500 Elo+

VS

Team Averages
Level 59
1,409 SR
1,330 Elo+
Guan Yu
Guan Yu
Amigop
Guan Yu
Level 18
God Stats
1W - 5L
1,216 SR
Queue Stats
1W - 5L
1,218 Elo+
Party 2
Lancelot
Lancelot
Grimxddd
Lancelot
Level 118
God Stats
2W - 5L
1,368 SR
Queue Stats
128W - 155L
1,335 Elo+
Party 3
Bastet
Bastet
Jcube420
Bastet
Level 108
God Stats
28W - 25L
1,462 SR
Queue Stats
143W - 152L
1,378 Elo+
Party 3
Geb
Geb
Scendscale
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Charybdis
Charybdis
Voba
Charybdis
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 9L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Hakkito
Cabrakan
14
1 / 1 / 18
9,603
505
10,184
17,008
24,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
JPatter
Vulcan
16
9 / 2 / 7
10,920
575
21,577
10,365
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
16
2 / 1 / 5
10,569
556
7,771
15,199
14,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
omgimeli
Jormungandr
17
7 / 3 / 11
10,960
577
16,014
15,748
11,194
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
12 / 2 / 6
11,257
592
17,691
15,593
6,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Amigop
Guan Yu
11
0 / 8 / 2
6,991
368
4,534
20,477
12,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
Grimxddd
Lancelot
12
0 / 4 / 0
7,326
386
3,310
11,818
5,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
Jcube420
Bastet
15
7 / 4 / 0
10,137
534
12,809
20,866
9,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 7 / 3
8,131
428
6,194
22,859
21,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Voba
Charybdis
12
1 / 9 / 3
8,073
425
11,601
18,582
8,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
31
Kills
9
9
Deaths
32
47
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Amigop
Guan Yu
0
8
2
0.13
L
Lancelot
Grimxddd
Lancelot
0
4
0
0
W
Cabrakan
Hakkito
Cabrakan
1
1
18
10
W
Vulcan
JPatter
Vulcan
9
2
7
6.25
L
Bastet
Jcube420
Bastet
7
4
0
1.75
W
Osiris
2
1
5
4.5
L
1
7
3
0.36
L
Charybdis
Voba
Charybdis
1
9
3
0.28
W
Jormungandr
omgimeli
Jormungandr
7
3
11
4.17
W
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,237
Damage
38,448
73,913
Taken
94,602
62,325
Mitigated
56,399
24,030
Healing
24,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Amigop
Guan Yu
4,534
656
476
6,643
20,477
12,058
0
13,574
6,903
0
41,002
L
Lancelot
Grimxddd
Lancelot
3,310
1,047
0
2,729
11,818
5,274
0
2,918
8,900
0
42,950
W
Cabrakan
Hakkito
Cabrakan
10,184
1,493
0
4,081
17,008
24,400
107
2,659
14,349
20,801
0
W
Vulcan
JPatter
Vulcan
21,577
6,557
0
1,271
10,365
5,180
423
721
9,644
86,962
0
L
Bastet
Jcube420
Bastet
12,809
2,882
0
6,072
20,866
9,647
0
15,067
5,799
0
52,693
W
Osiris
7,771
4,500
0
6,190
15,199
14,772
1,436
119
15,080
0
70,826
L
6,194
2,075
577
4,229
22,859
21,256
0
18,912
3,947
19,063
0
L
Charybdis
Voba
Charybdis
11,601
6,387
0
3,929
18,582
8,164
0
14,995
3,587
0
50,808
W
Jormungandr
omgimeli
Jormungandr
16,014
3,439
0
3,718
15,748
11,194
480
433
15,315
104,286
0
W
17,691
8,413
0
8,770
15,593
6,779
4,654
2,823
12,770
89,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,309
Gold Earned
40,658
576
Minions Killed
317
0
Camps Cleared
0
1,746,221
Distance Traveled
1,597,761
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,991
368
71
4
0
352,799
3
L
Lancelot
7,326
386
78
4
0
252,611
3
W
Cabrakan
9,603
505
27
1
0
350,143
4
W
Vulcan
10,920
575
123
6
0
375,096
1
L
Bastet
10,137
534
71
4
0
366,884
3
W
Osiris
10,569
556
147
8
0
341,914
1
L
Geb
8,131
428
26
1
0
337,804
1
L
Charybdis
8,073
425
71
4
0
287,663
1
W
Jormungandr
10,960
577
140
7
0
374,174
3
W
Sol
11,257
592
139
7
0
304,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role