Player Matchup

Thoth
Thoth
Conno123
Thoth
Level 158
God Stats
5W - 6L
1,460 SR
Queue Stats
327W - 367L
1,560 Elo+
Solo
Nox
Nox
Lexfaidd
Nox
Level 126
God Stats
2W - 2L
1,285 SR
Queue Stats
198W - 196L
1,552 Elo+
Solo
He Bo
He Bo
LosT06
He Bo
Level 153
God Stats
3W - 2L
1,393 SR
Queue Stats
245W - 261L
1,433 Elo+
Solo
Ares
Ares
mixnikolas_ru71
Ares
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 278L
1,427 Elo+
Solo
Apollo
Apollo
sPectTra
Apollo
Level 149
God Stats
11W - 9L
1,306 SR
Queue Stats
782W - 822L
1,464 Elo+
Solo
Team Averages
Level 140
1,389 SR
1,487 Elo+

VS

Team Averages
Level 112
1,499 SR
1,447 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Batmener
Hou Yi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,462 Elo+
Solo
Erlang Shen
Erlang Shen
Craig-Fod2
Erlang Shen
Level 67
God Stats
0W - 2L
1,204 SR
Queue Stats
73W - 86L
1,314 Elo+
Solo
Amaterasu
Amaterasu
TOMSEN84
Amaterasu
Level 103
God Stats
6W - 5L
1,790 SR
Queue Stats
368W - 376L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Conno123
Thoth
20
10 / 3 / 13
13,328
784
31,442
16,838
9,856
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 1 / 18
12,076
710
13,567
14,573
9,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

He Bo
LosT06
He Bo
17
5 / 4 / 13
11,246
662
15,248
12,190
6,408
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 7 / 13
10,344
608
8,434
31,192
43,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
sPectTra
Apollo
20
7 / 2 / 15
12,450
732
15,149
18,669
13,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
2 / 5 / 10
12,114
713
28,254
13,159
6,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
 
Achilles
17
5 / 6 / 3
10,961
645
13,478
22,737
25,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
Batmener
Hou Yi
19
5 / 5 / 8
11,786
693
15,774
14,802
7,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Craig-Fod2
Erlang Shen
16
1 / 6 / 9
11,172
657
7,649
23,303
21,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
TOMSEN84
Amaterasu
19
3 / 5 / 11
11,680
687
14,480
25,386
36,137
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
57
27
Kills
16
17
Deaths
27
72
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
10
1.4
L
Achilles
 
Achilles
5
6
3
1.08
L
Hou Yi
Batmener
Hou Yi
5
5
8
1.8
W
Thoth
Conno123
Thoth
10
3
13
5.5
L
Erlang Shen
Craig-Fod2
Erlang Shen
1
6
9
0.92
W
4
1
18
13
W
He Bo
LosT06
He Bo
5
4
13
2.88
L
Amaterasu
TOMSEN84
Amaterasu
3
5
11
1.7
W
1
7
13
1.07
W
Apollo
sPectTra
Apollo
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,840
Damage
79,635
93,462
Taken
99,387
82,829
Mitigated
96,135
34,474
Healing
32,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
28,254
4,042
615
920
13,159
6,490
1,237
9,848
3,311
67,636
0
L
Achilles
 
Achilles
13,478
1,820
2,105
7,654
22,737
25,087
0
12,367
10,370
0
19,259
L
Hou Yi
Batmener
Hou Yi
15,774
6,242
2,236
2,719
14,802
7,318
2,340
12,761
2,041
0
34,529
W
Thoth
Conno123
Thoth
31,442
1,336
2,944
3,072
16,838
9,856
1,860
5,003
11,652
71,041
0
L
Erlang Shen
Craig-Fod2
Erlang Shen
7,649
3,114
1,272
5,419
23,303
21,103
467
17,765
5,538
0
13,856
W
13,567
110
5,419
3,222
14,573
9,878
1,014
4,291
10,153
40,228
0
W
He Bo
LosT06
He Bo
15,248
409
2,935
1,383
12,190
6,408
1,323
3,834
8,213
21,029
0
L
Amaterasu
TOMSEN84
Amaterasu
14,480
2,139
1,092
7,990
25,386
36,137
890
15,950
9,436
0
24,962
W
8,434
1,023
3,044
5,584
31,192
43,666
296
7,629
23,187
15,370
0
W
Apollo
sPectTra
Apollo
15,149
8,846
1,798
5,073
18,669
13,021
2,507
7,497
11,136
0
42,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,444
Gold Earned
57,713
225
Minions Killed
165
0
Camps Cleared
0
1,581,491
Distance Traveled
1,506,895
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,114
713
53
3
0
295,664
3
L
Achilles
10,961
645
16
1
0
309,618
0
L
Hou Yi
11,786
693
51
3
0
286,822
0
W
Thoth
13,328
784
72
4
0
326,415
1
L
Erlang Shen
11,172
657
20
1
0
304,942
5
W
Nox
12,076
710
67
4
0
362,334
4
W
He Bo
11,246
662
15
1
0
325,879
0
L
Amaterasu
11,680
687
25
1
0
309,849
0
W
Ares
10,344
608
19
1
0
286,132
1
W
Apollo
12,450
732
52
3
0
280,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role