Player Matchup

Horus
Horus
DabLord4207401
Horus
Level 45
God Stats
3W - 0L
1,483 SR
Queue Stats
10W - 11L
1,304 Elo+
Party 1
Zhong Kui
Zhong Kui
RockBaseWyrm
Zhong Kui
Level 88
God Stats
11W - 6L
1,690 SR
Queue Stats
43W - 38L
1,406 Elo+
Solo
Atlas
Atlas
TewCHAINZ3803
Atlas
Level 28
God Stats
6W - 1L
1,855 SR
Queue Stats
10W - 10L
1,313 Elo+
Party 1
Team Averages
Level 54
1,676 SR
1,341 Elo+

VS

Team Averages
Level 80
1,489 SR
1,244 Elo+
Izanami
Izanami
Countryboy5014
Izanami
Level 86
God Stats
11W - 9L
1,614 SR
Queue Stats
141W - 216L
1,262 Elo+
Party 2
Nu Wa
Nu Wa
TGO X MoE
Nu Wa
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 129L
1,256 Elo+
Party 2
Sylvanus
Sylvanus
iCant x Cap
Sylvanus
Level 40
God Stats
5W - 14L
1,353 SR
Queue Stats
48W - 115L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 10
9,459
631
4,603
17,882
19,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
RockBaseWyrm
Zhong Kui
14
2 / 0 / 10
9,827
655
17,625
14,749
12,653
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
10 / 0 / 2
12,175
812
16,277
18,313
23,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
8,643
576
10,443
14,412
7,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
TGO X MoE
Nu Wa
13
0 / 7 / 1
8,607
574
16,980
13,156
5,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
iCant x Cap
Sylvanus
14
0 / 2 / 0
8,466
564
7,560
17,771
19,699
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
13
Kills
1
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
1
1
10
6
W
Zhong Kui
RockBaseWyrm
Zhong Kui
2
0
10
7
L
Nu Wa
TGO X MoE
Nu Wa
0
7
1
0.07
W
10
0
2
11
L
Sylvanus
iCant x Cap
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,505
Damage
34,983
50,944
Taken
45,339
55,719
Mitigated
32,919
20,090
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,443
6,394
148
1,537
14,412
7,338
15
10,209
4,203
0
38,504
W
4,603
2,341
5,090
6,083
17,882
19,707
36
9,582
8,300
0
14,194
W
Zhong Kui
RockBaseWyrm
Zhong Kui
17,625
2,693
592
6,470
14,749
12,653
936
6,728
8,021
48,004
0
L
Nu Wa
TGO X MoE
Nu Wa
16,980
4,860
171
565
13,156
5,882
0
10,865
2,291
42,338
0
W
16,277
6,310
0
1,855
18,313
23,359
150
8,811
9,502
54,069
0
L
Sylvanus
iCant x Cap
Sylvanus
7,560
3,100
2,316
3,067
17,771
19,699
69
13,038
4,733
14,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,461
Gold Earned
25,716
177
Minions Killed
147
3
Camps Cleared
5
786,980
Distance Traveled
705,622
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,643
576
75
5
4
236,150
1
W
Horus
9,459
631
18
1
1
276,360
0
W
Zhong Kui
9,827
655
77
5
0
241,337
3
L
Nu Wa
8,607
574
52
3
1
226,584
0
W
Atlas
12,175
812
82
5
2
269,283
2
L
Sylvanus
8,466
564
20
1
0
242,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role