Player Matchup

Chiron
Chiron
BlIpTiP
Chiron
Level 127
God Stats
5W - 3L
1,788 SR
Queue Stats
234W - 287L
1,409 Elo+
Party 2
Fenrir
Fenrir
CutiewithDbooty
Fenrir
Level 65
God Stats
2W - 3L
1,492 SR
Queue Stats
63W - 70L
1,371 Elo+
Party 2
Agni
Agni
DIEGOELBUENO182
Agni
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 62L
1,378 Elo+
Party 3
Jing Wei
Jing Wei
armifex
Jing Wei
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 260L
1,392 Elo+
Party 3
Heimdallr
Heimdallr
trustNme360
Heimdallr
Level 121
God Stats
3W - 1L
1,869 SR
Queue Stats
138W - 190L
1,406 Elo+
Party 2
Team Averages
Level 96
1,630 SR
1,391 Elo+

VS

Team Averages
Level 93
1,574 SR
1,460 Elo+
Agni
Agni
Bishop477856
Agni
Level 111
God Stats
1W - 0L
1,677 SR
Queue Stats
6W - 3L
1,334 Elo+
Party 1
Fenrir
Fenrir
GrossGhost
Fenrir
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 65L
1,386 Elo+
Solo
Zhong Kui
Zhong Kui
PervySage21
Zhong Kui
Level 100
God Stats
2W - 0L
1,690 SR
Queue Stats
120W - 127L
1,396 Elo+
Party 4
King Arthur
King Arthur
TipTopWaifu
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
zmusiclover
Jormungandr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BlIpTiP
Chiron
20
11 / 5 / 11
13,853
815
27,544
20,795
11,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 12 / 11
11,668
686
12,828
27,993
41,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
5 / 6 / 11
11,629
684
17,260
16,903
9,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
armifex
Jing Wei
20
1 / 7 / 20
11,231
661
15,305
18,428
9,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
trustNme360
Heimdallr
17
3 / 11 / 18
11,364
668
13,517
22,838
11,620
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 4 / 14
15,695
923
39,905
16,819
10,158
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
GrossGhost
Fenrir
20
4 / 5 / 21
12,207
718
11,826
19,263
28,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
PervySage21
Zhong Kui
20
4 / 5 / 29
12,776
752
23,082
24,136
23,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TipTopWaifu
King Arthur
18
7 / 9 / 18
11,934
702
14,677
31,891
47,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
zmusiclover
Jormungandr
20
6 / 4 / 24
12,828
755
12,758
25,804
51,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
147
26
Kills
41
41
Deaths
27
71
Assists
106
Player
Kills
Deaths
Assists
KDA
W
20
4
14
6.75
L
Chiron
BlIpTiP
Chiron
11
5
11
3.3
L
6
12
11
0.96
L
5
6
11
1.75
W
Fenrir
GrossGhost
Fenrir
4
5
21
2.9
W
Zhong Kui
PervySage21
Zhong Kui
4
5
29
3.7
W
King Arthur
TipTopWaifu
King Arthur
7
9
18
1.78
L
Jing Wei
armifex
Jing Wei
1
7
20
1.57
L
Heimdallr
trustNme360
Heimdallr
3
11
18
1.09
W
Jormungandr
zmusiclover
Jormungandr
6
4
24
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,454
Damage
102,248
106,957
Taken
117,913
83,220
Mitigated
160,588
27,392
Healing
32,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,905
3,488
3,200
4,697
16,819
10,158
1,631
2,347
14,363
65,099
0
L
Chiron
BlIpTiP
Chiron
27,544
8,606
3,053
7,873
20,795
11,386
83
14,758
5,943
0
53,610
L
12,828
2,828
1,297
3,328
27,993
41,864
28
19,344
8,237
0
14,520
L
17,260
1,922
894
3,687
16,903
9,030
183
12,511
4,272
40,738
0
W
Fenrir
GrossGhost
Fenrir
11,826
1,151
1,810
2,512
19,263
28,467
266
2,717
16,218
0
20,028
W
Zhong Kui
PervySage21
Zhong Kui
23,082
3,256
2,110
7,948
24,136
23,096
4,016
4,272
19,696
42,098
0
W
King Arthur
TipTopWaifu
King Arthur
14,677
1,782
2,301
2,112
31,891
47,583
850
3,415
28,129
0
20,702
L
Jing Wei
armifex
Jing Wei
15,305
9,613
2,317
3,025
18,428
9,320
612
12,101
6,111
0
25,172
L
Heimdallr
trustNme360
Heimdallr
13,517
5,738
264
1,654
22,838
11,620
854
17,031
5,661
0
23,424
W
Jormungandr
zmusiclover
Jormungandr
12,758
3,994
2,065
3,888
25,804
51,284
656
4,509
21,050
40,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,745
Gold Earned
65,440
156
Minions Killed
157
0
Camps Cleared
0
1,412,262
Distance Traveled
1,603,042
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,695
923
53
3
0
313,885
0
L
Chiron
13,853
815
62
4
0
308,779
1
L
Fenrir
11,668
686
6
0
0
292,889
0
L
Agni
11,629
684
50
3
0
260,901
0
W
Fenrir
12,207
718
8
0
0
356,772
0
W
Zhong Kui
12,776
752
41
2
0
305,116
0
W
King Arthur
11,934
702
13
1
0
324,967
0
L
Jing Wei
11,231
661
19
1
0
301,234
0
L
Heimdallr
11,364
668
19
1
0
248,459
0
W
Jormungandr
12,828
755
42
2
0
302,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role