Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Alyiica
Nu Wa
Level 17
God Stats
8W - 5L
1,691 SR
Queue Stats
11W - 11L
1,973 Elo+
Party 3
Cernunnos
Cernunnos
BATblood28
Cernunnos
Level 42
God Stats
15W - 12L
1,583 SR
Queue Stats
25W - 16L
1,610 Elo+
Party 3
Aphrodite
Aphrodite
FairyOps
Aphrodite
Level 139
God Stats
28W - 16L
1,758 SR
Queue Stats
163W - 118L
1,612 Elo+
Party 3
Atlas
Atlas
Umbral_Alchemyst
Atlas
Level 154
God Stats
32W - 15L
1,641 SR
Queue Stats
173W - 162L
1,563 Elo+
Party 3
Team Averages
Level 100
1,634 SR
1,652 Elo+

VS

Team Averages
Level 45
1,619 SR
1,448 Elo+
Horus
Horus
GoatByDefault
Horus
Level 89
God Stats
0W - 1L
1,579 SR
Queue Stats
7W - 7L
1,442 Elo+
Party 1
Hades
Hades
LittleMrTorta12
Hades
Level 89
God Stats
39W - 24L
1,726 SR
Queue Stats
118W - 144L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
Shwooter
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,568 Elo+
Party 1
Bacchus
Bacchus
stoneyarcher9
Bacchus
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,316 Elo+
Party 2
Cthulhu
Cthulhu
xSxnFullx
Cthulhu
Level 16
God Stats
2W - 1L
1,789 SR
Queue Stats
2W - 3L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 3 / 2
9,508
528
15,830
18,726
9,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Alyiica
Nu Wa
12
1 / 4 / 5
7,735
430
6,953
5,597
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
BATblood28
Cernunnos
14
6 / 4 / 0
9,013
501
13,460
14,421
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
FairyOps
Aphrodite
15
2 / 1 / 6
9,586
533
10,204
10,876
6,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 1 / 9
9,030
502
9,444
18,882
20,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 1
8,975
499
9,108
16,762
6,613
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

14
3 / 5 / 4
8,729
485
16,674
21,991
12,744
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Shwooter
Danzaburou
7
1 / 4 / 2
6,220
346
4,513
8,533
2,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
13
3 / 2 / 5
8,596
478
7,905
20,542
24,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
xSxnFullx
Cthulhu
11
0 / 3 / 3
6,704
372
3,680
12,013
7,590
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
19
Kills
12
13
Deaths
20
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
3
2
3
W
Nu Wa
Alyiica
Nu Wa
1
4
5
0.88
W
Cernunnos
BATblood28
Cernunnos
6
4
0
1.5
W
Aphrodite
FairyOps
Aphrodite
2
1
6
5
L
5
6
1
0.92
L
3
5
4
1
L
Danzaburou
Shwooter
Danzaburou
1
4
2
0.5
W
2
1
9
6.5
L
Bacchus
3
2
5
2.75
L
Cthulhu
xSxnFullx
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,891
Damage
41,880
68,502
Taken
79,841
45,219
Mitigated
53,481
24,144
Healing
19,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,830
5,413
159
3,632
18,726
9,899
0
7,057
11,669
0
76,392
W
Nu Wa
Alyiica
Nu Wa
6,953
1,279
16
375
5,597
2,542
684
3,176
2,421
32,852
0
W
Cernunnos
BATblood28
Cernunnos
13,460
8,166
262
3,149
14,421
6,072
1,050
4,901
9,520
0
58,834
W
Aphrodite
FairyOps
Aphrodite
10,204
597
4,726
7,625
10,876
6,652
48
4,647
6,229
69,425
0
L
9,108
5,085
513
1,985
16,762
6,613
0
6,361
10,401
0
65,142
L
16,674
557
1,354
9,457
21,991
12,744
869
8,032
13,959
76,469
0
L
Danzaburou
Shwooter
Danzaburou
4,513
3,387
0
895
8,533
2,501
78
2,215
6,318
0
19,954
W
9,444
3,770
362
3,838
18,882
20,054
0
8,478
10,404
29,042
0
L
Bacchus
7,905
1,539
0
4,985
20,542
24,033
99
5,125
15,417
36,909
0
L
Cthulhu
xSxnFullx
Cthulhu
3,680
351
98
250
12,013
7,590
0
4,868
7,145
30,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,872
Gold Earned
39,224
401
Minions Killed
311
0
Camps Cleared
0
1,586,353
Distance Traveled
1,416,975
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,508
528
105
6
0
354,033
0
W
Nu Wa
7,735
430
56
3
0
237,446
0
W
Cernunnos
9,013
501
87
5
0
307,284
3
W
Aphrodite
9,586
533
121
7
0
342,245
1
L
Horus
8,975
499
99
6
0
312,157
0
L
Hades
8,729
485
98
5
0
313,531
3
L
Danzaburou
6,220
346
28
2
0
182,504
0
W
Atlas
9,030
502
32
2
0
345,345
5
L
Bacchus
8,596
478
52
3
0
315,594
3
L
Cthulhu
6,704
372
34
2
0
293,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role