Player Matchup

Apollo
Apollo
 
Apollo
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BlizzDanny
Hercules
Level 51
God Stats
14W - 22L
1,523 SR
Queue Stats
73W - 67L
1,365 Elo+
Party 1
Bastet
Bastet
Ripkons
Bastet
Level 136
God Stats
11W - 9L
1,889 SR
Queue Stats
264W - 239L
1,404 Elo+
Party 2
Nu Wa
Nu Wa
Sentious
Nu Wa
Level 67
God Stats
5W - 4L
1,597 SR
Queue Stats
64W - 60L
1,390 Elo+
Party 1
Ares
Ares
jarheadhundley6
Ares
Level 127
God Stats
13W - 9L
1,813 SR
Queue Stats
144W - 135L
1,477 Elo+
Party 2
Team Averages
Level 96
1,664 SR
1,427 Elo+

VS

Team Averages
Level 106
1,604 SR
1,494 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
RICHI398
Ao Kuang
Level 64
God Stats
4W - 2L
1,604 SR
Queue Stats
203W - 198L
1,507 Elo+
Solo
Kukulkan
Kukulkan
coolhandhunter
Kukulkan
Level 117
God Stats
6W - 1L
1,790 SR
Queue Stats
104W - 102L
1,451 Elo+
Solo
Hachiman
Hachiman
litledre
Hachiman
Level 115
God Stats
10W - 9L
1,629 SR
Queue Stats
229W - 260L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
4
0 / 4 / 0
3,695
370
442
3,801
1,009
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
BlizzDanny
Hercules
9
0 / 3 / 0
4,895
490
4,407
7,523
4,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Bastet
Ripkons
Bastet
10
1 / 0 / 3
5,609
561
4,150
7,211
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
Sentious
Nu Wa
9
3 / 2 / 2
5,530
553
6,706
5,025
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
2 / 2 / 1
5,171
517
1,862
6,722
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 1 / 6
5,348
535
2,402
6,227
3,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
 
Chaac
9
0 / 2 / 2
4,984
498
2,279
6,990
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
RICHI398
Ao Kuang
11
3 / 1 / 0
6,110
611
5,759
8,520
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
9
0 / 2 / 2
5,441
544
2,036
5,420
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
litledre
Hachiman
9
7 / 1 / 0
6,205
621
5,807
4,851
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
10
11
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
0
0
W
Sylvanus
 
Sylvanus
0
1
6
3
W
Chaac
 
Chaac
0
2
2
0.5
L
Hercules
BlizzDanny
Hercules
0
3
0
0
W
Ao Kuang
RICHI398
Ao Kuang
3
1
0
3
L
Bastet
Ripkons
Bastet
1
0
3
2.5
L
Nu Wa
Sentious
Nu Wa
3
2
2
2
W
Kukulkan
0
2
2
0.5
L
2
2
1
1.25
W
Hachiman
litledre
Hachiman
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,567
Damage
18,283
30,282
Taken
32,008
13,901
Mitigated
14,175
9,116
Healing
13,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
442
369
0
142
3,801
1,009
0
340
3,461
0
6,006
W
Sylvanus
 
Sylvanus
2,402
1,087
1,009
1,816
6,227
3,833
1,287
1,956
4,271
25,891
7,526
W
Chaac
 
Chaac
2,279
335
0
3,639
6,990
3,348
0
2,592
4,398
0
27,135
L
Hercules
BlizzDanny
Hercules
4,407
2,048
0
2,048
7,523
4,214
0
5,759
1,764
1,780
21,162
W
Ao Kuang
RICHI398
Ao Kuang
5,759
2,190
0
5,396
8,520
2,955
0
580
7,674
35,186
0
L
Bastet
Ripkons
Bastet
4,150
754
0
4,916
7,211
2,549
0
351
6,860
0
37,808
L
Nu Wa
Sentious
Nu Wa
6,706
1,785
0
845
5,025
1,598
0
1,242
3,783
37,108
0
W
Kukulkan
2,036
279
0
250
5,420
2,231
0
1,859
3,561
43,243
0
L
1,862
172
93
1,072
6,722
4,531
585
2,003
4,719
14,636
0
W
Hachiman
litledre
Hachiman
5,807
3,780
236
1,469
4,851
1,808
1,713
1,885
2,966
0
23,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,900
Gold Earned
28,088
214
Minions Killed
305
0
Camps Cleared
0
824,004
Distance Traveled
877,934
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,695
370
8
1
0
82,711
2
W
Sylvanus
5,348
535
59
6
0
153,280
5
W
Chaac
4,984
498
59
6
0
212,572
3
L
Hercules
4,895
490
46
5
0
164,311
2
W
Ao Kuang
6,110
611
68
7
0
172,832
1
L
Bastet
5,609
561
78
8
0
221,760
0
L
Nu Wa
5,530
553
60
6
0
166,492
0
W
Kukulkan
5,441
544
81
8
0
173,961
0
L
Ares
5,171
517
22
2
0
188,730
0
W
Hachiman
6,205
621
38
4
0
165,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role