Player Matchup

Artemis
Artemis
Platinum IV
DownAstronomical
Artemis
Platinum IV
Level 160
God Stats
2W - 1L
2,080 SR
Queue Stats
82W - 64L
2,047 MMR
Solo
Khepri
Khepri
Platinum II
GastonFknAcurio
Khepri
Platinum II
Level 83
God Stats
1W - 1L
1,755 SR
Queue Stats
43W - 25L
2,005 MMR
Party 1
Chang'e
Chang'e
Diamond V
Shërry
Chang'e
Diamond V
Level 160
God Stats
18W - 16L
1,639 SR
Queue Stats
311W - 298L
2,080 MMR
Party 1
Cabrakan
Cabrakan
Platinum I
Varania95
Cabrakan
Platinum I
Level 160
God Stats
30W - 18L
1,694 SR
Queue Stats
406W - 398L
1,962 MMR
Solo
Thor
Thor
Platinum I
dloon
Thor
Platinum I
Level 69
God Stats
3W - 5L
1,356 SR
Queue Stats
236W - 232L
1,976 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,705 SR
2,014 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,618 SR
2,014 MMR
Anhur
Anhur
Diamond V
CatHUH
Anhur
Diamond V
Level 160
God Stats
11W - 9L
1,555 SR
Queue Stats
134W - 123L
1,978 MMR
Solo
Ullr
Ullr
Platinum I
Chisáto
Ullr
Platinum I
Level 130
God Stats
20W - 5L
1,896 SR
Queue Stats
101W - 72L
2,034 MMR
Party 2
Bastet
Bastet
Diamond V
UghWrongHole
Bastet
Diamond V
Level 160
God Stats
26W - 18L
1,656 SR
Queue Stats
364W - 343L
2,086 MMR
Party 2
Scylla
Scylla
Platinum I
Weebsince1998
Scylla
Platinum I
Level 144
God Stats
1W - 1L
1,436 SR
Queue Stats
121W - 116L
1,944 MMR
Solo
Geb
Geb
Diamond IV
pulga01
Geb
Diamond IV
Level 157
God Stats
8W - 8L
1,547 SR
Queue Stats
328W - 315L
2,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 7
11,840
474
18,321
22,154
10,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 4 / 6
10,724
429
8,375
25,465
32,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Shërry
Chang'e
16
5 / 5 / 3
11,246
450
15,825
22,052
10,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Varania95
Cabrakan
15
5 / 6 / 3
11,035
441
11,135
29,035
30,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
dloon
Thor
17
2 / 8 / 1
11,717
469
9,286
31,432
25,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
KaliFreyaLancelotYemoja

VS

Bans
NemesisRavanaYu HuangDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CatHUH
Anhur
18
2 / 3 / 5
11,798
472
15,807
21,097
9,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
19
7 / 4 / 8
13,195
528
26,804
20,082
11,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
20
9 / 1 / 12
14,134
565
35,439
35,033
27,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

19
7 / 4 / 3
12,193
488
13,914
14,033
6,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
16
0 / 3 / 9
11,218
449
9,993
30,826
39,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
13
Kills
25
25
Deaths
15
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anhur
CatHUH
Anhur
2
3
5
1.5
W
Ullr
7
4
8
2.75
L
0
2
7
1.75
L
1
4
6
1
L
Chang'e
Shërry
Chang'e
5
5
3
1.3
W
Bastet
9
1
12
15
L
Cabrakan
Varania95
Cabrakan
5
6
3
1.08
W
7
4
3
2.13
L
Thor
dloon
Thor
2
8
1
0.31
W
Geb
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,942
Damage
101,957
130,138
Taken
121,071
109,805
Mitigated
93,254
32,320
Healing
48,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CatHUH
Anhur
15,807
9,738
0
7,954
21,097
9,004
5,047
4,901
15,490
0
134,300
W
Ullr
26,804
12,695
0
3,878
20,082
11,287
733
7,058
12,812
0
119,602
L
18,321
9,686
0
9,635
22,154
10,556
0
6,293
15,861
0
128,910
L
8,375
1,160
0
2,251
25,465
32,789
0
8,052
17,413
31,062
0
L
Chang'e
Shërry
Chang'e
15,825
1,103
4,274
5,396
22,052
10,735
0
4,163
17,889
80,055
0
W
Bastet
35,439
14,540
0
21,072
35,033
27,279
1,767
10,506
24,303
0
125,527
L
Cabrakan
Varania95
Cabrakan
11,135
1,703
0
7,594
29,035
30,064
0
3,668
25,367
68,337
0
W
13,914
2,066
0
2,805
14,033
6,206
2,320
5,298
8,513
102,428
0
L
Thor
dloon
Thor
9,286
2,555
0
3,170
31,432
25,661
0
3,517
27,915
0
68,412
W
Geb
9,993
2,097
4,380
8,495
30,826
39,478
606
7,352
23,296
38,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,562
Gold Earned
62,538
575
Minions Killed
638
0
Camps Cleared
0
2,160,821
Distance Traveled
2,380,497
39
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,798
472
156
6
0
420,266
2
W
Ullr
13,195
528
150
6
0
517,871
3
L
Artemis
11,840
474
170
7
0
416,196
10
L
Khepri
10,724
429
33
1
0
475,197
11
L
Chang'e
11,246
450
156
6
0
441,222
4
W
Bastet
14,134
565
160
6
0
512,967
4
L
Cabrakan
11,035
441
92
4
0
432,828
3
W
Scylla
12,193
488
148
6
0
447,993
5
L
Thor
11,717
469
124
5
0
395,378
11
W
Geb
11,218
449
24
1
0
481,400
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role