Player Matchup

Cerberus
Cerberus
Gerblo
Cerberus
Level 30
God Stats
0W - 2L
1,339 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 3
Artemis
Artemis
NotYourCrush
Artemis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,364 Elo+
Party 2
Mercury
Mercury
Zideo
Mercury
Level 23
God Stats
14W - 22L
1,477 SR
Queue Stats
30W - 45L
1,359 Elo+
Party 2
Ullr
Ullr
peakerbox
Ullr
Level 109
God Stats
1W - 1L
1,522 SR
Queue Stats
40W - 34L
1,665 Elo+
Party 3
Baron Samedi
Baron Samedi
shootblast5
Baron Samedi
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 38L
1,374 Elo+
Party 2
Team Averages
Level 42
1,468 SR
1,404 Elo+

VS

Team Averages
Level 75
1,728 SR
1,597 Elo+
Charybdis
Charybdis
Mapzzz8680
Charybdis
Level 21
God Stats
2W - 1L
1,709 SR
Queue Stats
82W - 39L
1,681 Elo+
Party 1
Lancelot
Lancelot
MyPiffStrong
Lancelot
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,146 Elo+
Solo
Baron Samedi
Baron Samedi
Stingbasş
Baron Samedi
Level 157
God Stats
2W - 1L
1,935 SR
Queue Stats
101W - 44L
1,733 Elo+
Party 1
Achilles
Achilles
jad3mc33
Achilles
Level 100
God Stats
9W - 1L
1,709 SR
Queue Stats
168W - 120L
1,717 Elo+
Party 1
Yu Huang
Yu Huang
skyline04
Yu Huang
Level 86
God Stats
1W - 0L
1,787 SR
Queue Stats
10W - 5L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gerblo
Cerberus
11
0 / 4 / 2
6,854
623
3,073
12,401
10,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
NotYourCrush
Artemis
13
1 / 8 / 1
7,360
669
6,758
13,233
6,170
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mercury
Zideo
Mercury
13
1 / 5 / 1
7,478
680
4,052
12,647
5,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
14
2 / 3 / 1
7,682
698
8,805
14,072
6,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
shootblast5
Baron Samedi
11
0 / 9 / 1
6,695
609
5,044
15,570
10,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mapzzz8680
Charybdis
17
10 / 1 / 11
9,710
883
15,390
10,383
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
MyPiffStrong
Lancelot
16
7 / 0 / 9
9,018
820
11,580
11,278
9,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Stingbasş
Baron Samedi
16
3 / 0 / 18
9,553
868
9,738
9,280
11,239
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
jad3mc33
Achilles
15
8 / 3 / 12
8,744
795
11,498
14,818
18,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
skyline04
Yu Huang
15
1 / 0 / 20
8,282
753
12,245
5,987
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
99
4
Kills
29
29
Deaths
4
6
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Gerblo
Cerberus
0
4
2
0.25
W
Charybdis
Mapzzz8680
Charybdis
10
1
11
15.5
W
Lancelot
MyPiffStrong
Lancelot
7
0
9
11.5
L
Artemis
NotYourCrush
Artemis
1
8
1
0.19
W
Baron Samedi
Stingbasş
Baron Samedi
3
0
18
12
L
Mercury
Zideo
Mercury
1
5
1
0.3
W
Achilles
jad3mc33
Achilles
8
3
12
4.67
L
Ullr
2
3
1
0.83
L
Baron Samedi
shootblast5
Baron Samedi
0
9
1
0.06
W
Yu Huang
skyline04
Yu Huang
1
0
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,732
Damage
60,451
67,923
Taken
51,746
39,574
Mitigated
46,156
3,569
Healing
19,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Gerblo
Cerberus
3,073
133
0
1,189
12,401
10,987
0
2,405
9,765
3,921
0
W
Charybdis
Mapzzz8680
Charybdis
15,390
7,697
0
3,194
10,383
4,805
2,714
1,319
9,064
0
42,587
W
Lancelot
MyPiffStrong
Lancelot
11,580
1,169
0
1,652
11,278
9,300
214
854
10,424
0
25,789
L
Artemis
NotYourCrush
Artemis
6,758
3,785
0
566
13,233
6,170
1,066
3,794
9,231
0
18,140
W
Baron Samedi
Stingbasş
Baron Samedi
9,738
616
4,182
5,503
9,280
11,239
652
2,139
7,141
34,889
0
L
Mercury
Zideo
Mercury
4,052
585
0
0
12,647
5,772
0
3,878
8,386
0
15,673
W
Achilles
jad3mc33
Achilles
11,498
1,684
0
2,575
14,818
18,151
1,617
2,469
12,349
0
20,352
L
Ullr
8,805
3,413
0
500
14,072
6,321
0
5,320
8,253
0
23,818
L
Baron Samedi
shootblast5
Baron Samedi
5,044
228
108
1,206
15,570
10,324
0
5,608
9,607
15,349
0
W
Yu Huang
skyline04
Yu Huang
12,245
1,188
72
2,461
5,987
2,661
449
1,336
4,651
26,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,069
Gold Earned
45,307
127
Minions Killed
214
0
Camps Cleared
0
901,262
Distance Traveled
1,146,752
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,854
623
6
1
0
117,662
0
W
Charybdis
9,710
883
62
6
0
218,803
1
W
Lancelot
9,018
820
30
3
0
277,937
3
L
Artemis
7,360
669
24
2
0
168,433
1
W
Baron Samedi
9,553
868
48
4
0
208,572
0
L
Mercury
7,478
680
30
3
0
229,208
2
W
Achilles
8,744
795
10
1
0
226,176
0
L
Ullr
7,682
698
48
4
0
208,841
0
L
Baron Samedi
6,695
609
19
2
0
177,118
1
W
Yu Huang
8,282
753
64
6
0
215,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role