Player Matchup

Janus
Janus
DharokBomb
Janus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,462 Elo+
Party 2
Ah Puch
Ah Puch
IamBeato
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 2
Horus
Horus
JimmySparks
Horus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,553 Elo+
Party 2
Charybdis
Charybdis
flyround
Charybdis
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,577 Elo+
Party 2
Izanami
Izanami
itsDova
Izanami
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,365 Elo+
Party 2
Team Averages
Level 100
1,500 SR
1,451 Elo+

VS

Team Averages
Level 44
1,562 SR
1,564 Elo+
Guan Yu
Guan Yu
AoT RYu
Guan Yu
Level 18
God Stats
1W - 1L
1,728 SR
Queue Stats
41W - 16L
1,651 Elo+
Party 3
Artio
Artio
Cajm
Artio
Level 25
God Stats
5W - 1L
1,231 SR
Queue Stats
357W - 367L
1,475 Elo+
Party 1
Thor
Thor
FumetsuNoKami
Thor
Level 27
God Stats
6W - 5L
1,850 SR
Queue Stats
256W - 223L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
PooRooDoo4584
Cernunnos
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 68L
1,532 Elo+
Party 3
Thoth
Thoth
Rona Virus8537
Thoth
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 32L
1,654 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
4 / 6 / 7
10,724
766
12,631
10,970
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
IamBeato
Ah Puch
16
2 / 8 / 10
9,826
702
9,289
15,022
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 5 / 4
10,953
782
8,407
17,455
17,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
flyround
Charybdis
18
4 / 4 / 8
10,421
744
16,726
14,580
6,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
itsDova
Izanami
17
4 / 7 / 7
10,457
747
11,204
13,457
5,371
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AoT RYu
Guan Yu
13
1 / 3 / 11
9,047
646
912
9,516
8,153
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
Cajm
Artio
17
3 / 4 / 18
9,964
712
5,439
24,748
22,435
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 5 / 10
12,236
874
17,034
12,921
6,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
PooRooDoo4584
Cernunnos
20
10 / 3 / 13
12,344
882
17,984
14,861
7,516
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 4 / 22
11,250
804
21,983
9,655
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
104
19
Kills
30
30
Deaths
19
36
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AoT RYu
Guan Yu
1
3
11
2.17
W
Artio
Cajm
Artio
3
4
18
3
L
Janus
4
6
7
1.25
W
12
5
10
3.4
L
Ah Puch
IamBeato
Ah Puch
2
8
10
0.88
L
5
5
4
1.4
W
Cernunnos
PooRooDoo4584
Cernunnos
10
3
13
5.5
W
4
4
22
3.75
L
Charybdis
flyround
Charybdis
4
4
8
2
L
Izanami
itsDova
Izanami
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,257
Damage
63,352
71,484
Taken
71,701
38,416
Mitigated
48,704
16,655
Healing
26,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AoT RYu
Guan Yu
912
92
3,477
1,767
9,516
8,153
591
3,219
6,297
0
2,377
W
Artio
Cajm
Artio
5,439
290
2,385
9,283
24,748
22,435
264
6,862
17,886
11,292
0
L
Janus
12,631
144
1,559
284
10,970
3,804
320
4,022
6,948
17,183
0
W
17,034
977
2,356
1,218
12,921
6,988
1,258
5,266
7,655
0
28,863
L
Ah Puch
IamBeato
Ah Puch
9,289
949
244
959
15,022
5,699
0
6,632
8,390
21,560
0
L
8,407
2,888
2,735
4,250
17,455
17,281
102
5,125
12,330
0
13,942
W
Cernunnos
PooRooDoo4584
Cernunnos
17,984
8,892
1,283
4,183
14,861
7,516
3,040
4,471
10,390
0
50,628
W
21,983
393
614
260
9,655
3,612
2,290
2,102
7,553
41,604
0
L
Charybdis
flyround
Charybdis
16,726
7,154
851
3,769
14,580
6,261
708
5,886
8,694
0
29,660
L
Izanami
itsDova
Izanami
11,204
8,649
989
1,015
13,457
5,371
827
5,757
7,700
0
33,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,381
Gold Earned
54,841
138
Minions Killed
181
0
Camps Cleared
0
1,079,143
Distance Traveled
1,149,858
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,047
646
2
0
0
209,296
0
W
Artio
9,964
712
17
1
0
248,174
0
L
Janus
10,724
766
12
1
0
232,234
1
W
Thor
12,236
874
27
2
0
225,053
0
L
Ah Puch
9,826
702
20
1
0
206,330
1
L
Horus
10,953
782
6
0
0
240,405
0
W
Cernunnos
12,344
882
96
7
0
225,953
0
W
Thoth
11,250
804
39
3
0
241,382
1
L
Charybdis
10,421
744
46
3
0
201,062
0
L
Izanami
10,457
747
54
4
0
199,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role