Player Matchup

Poseidon
Poseidon
BajaYumm
Poseidon
Level 8
God Stats
4W - 4L
1,783 SR
Queue Stats
5W - 8L
1,235 Elo+
Party 2
Osiris
Osiris
BuzzYumm
Osiris
Level 60
God Stats
2W - 2L
1,638 SR
Queue Stats
83W - 94L
1,377 Elo+
Party 2
Da Ji
Da Ji
ClutchDylan
Da Ji
Level 128
God Stats
0W - 2L
1,287 SR
Queue Stats
117W - 122L
1,406 Elo+
Party 2
Bacchus
Bacchus
Doggi Inu
Bacchus
Level 18
God Stats
1W - 2L
1,504 SR
Queue Stats
5W - 12L
1,322 Elo+
Party 2
Apollo
Apollo
SosaYumm
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,329 Elo+
Party 2
Team Averages
Level 46
1,542 SR
1,334 Elo+

VS

Team Averages
Level 100
1,449 SR
1,402 Elo+
Hachiman
Hachiman
ChopOffmyDik
Hachiman
Level 25
God Stats
10W - 21L
1,307 SR
Queue Stats
18W - 30L
1,268 Elo+
Party 1
Awilix
Awilix
Segl8377
Awilix
Level 86
God Stats
2W - 5L
1,257 SR
Queue Stats
159W - 160L
1,390 Elo+
Solo
Eset
Eset
Trap_Mansion
Eset
Level 159
God Stats
3W - 3L
1,560 SR
Queue Stats
234W - 271L
1,397 Elo+
Party 1
Tiamat
Tiamat
emd2519
Tiamat
Level 107
God Stats
16W - 13L
1,622 SR
Queue Stats
293W - 251L
1,537 Elo+
Party 1
Ra
Ra
warrman500
Ra
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 195L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BajaYumm
Poseidon
17
1 / 6 / 1
10,864
418
11,594
18,047
7,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
BuzzYumm
Osiris
16
1 / 7 / 0
10,307
396
8,173
32,562
35,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 8 / 3
10,712
412
14,295
30,658
14,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Doggi Inu
Bacchus
14
1 / 6 / 0
8,383
322
7,228
20,338
22,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
SosaYumm
Apollo
14
1 / 9 / 2
9,119
351
5,619
20,718
8,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChopOffmyDik
Hachiman
18
3 / 2 / 10
12,782
492
11,256
21,169
12,476
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
Segl8377
Awilix
20
11 / 3 / 7
14,434
555
23,059
21,231
11,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 0 / 20
14,377
553
13,374
19,357
35,556
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
emd2519
Tiamat
20
12 / 0 / 7
15,004
577
24,725
12,175
12,655
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
4 / 2 / 11
14,566
560
15,332
20,278
12,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
91
7
Kills
36
36
Deaths
7
6
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BajaYumm
Poseidon
1
6
1
0.25
L
Osiris
BuzzYumm
Osiris
1
7
0
0.14
W
Hachiman
ChopOffmyDik
Hachiman
3
2
10
4
L
3
8
3
0.56
L
Bacchus
Doggi Inu
Bacchus
1
6
0
0.17
W
Awilix
Segl8377
Awilix
11
3
7
4.83
L
Apollo
SosaYumm
Apollo
1
9
2
0.22
W
6
0
20
16
W
Tiamat
emd2519
Tiamat
12
0
7
15.5
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,909
Damage
87,746
122,323
Taken
94,210
87,599
Mitigated
84,146
26,024
Healing
48,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BajaYumm
Poseidon
11,594
2,503
0
4,510
18,047
7,610
469
11,614
6,061
100,784
0
L
Osiris
BuzzYumm
Osiris
8,173
3,747
0
7,662
32,562
35,738
0
17,666
14,739
0
77,232
W
Hachiman
ChopOffmyDik
Hachiman
11,256
8,009
0
11,984
21,169
12,476
5,292
3,774
17,395
0
102,152
L
14,295
2,991
0
10,096
30,658
14,074
984
10,011
20,515
0
91,961
L
Bacchus
Doggi Inu
Bacchus
7,228
960
0
1,981
20,338
22,034
0
6,121
14,149
32,411
0
W
Awilix
Segl8377
Awilix
23,059
6,515
0
8,208
21,231
11,021
2,248
3,803
17,428
0
135,859
L
Apollo
SosaYumm
Apollo
5,619
3,877
0
1,775
20,718
8,143
0
7,487
13,159
0
58,529
W
13,374
2,182
3,072
6,761
19,357
35,556
322
4,424
14,933
54,862
0
W
Tiamat
emd2519
Tiamat
24,725
1,710
0
5,461
12,175
12,655
1,162
1,261
10,914
114,007
0
W
15,332
2,651
3,463
9,431
20,278
12,438
3,245
7,955
12,323
145,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,385
Gold Earned
71,163
532
Minions Killed
708
0
Camps Cleared
0
2,136,513
Distance Traveled
2,504,143
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,864
418
151
6
0
454,011
0
L
Osiris
10,307
396
133
5
0
434,421
1
W
Hachiman
12,782
492
140
5
0
482,106
1
L
Da Ji
10,712
412
133
5
0
412,840
2
L
Bacchus
8,383
322
39
2
0
444,823
1
W
Awilix
14,434
555
143
6
0
550,117
0
L
Apollo
9,119
351
76
3
0
390,418
0
W
Eset
14,377
553
42
2
0
501,344
1
W
Tiamat
15,004
577
172
7
0
473,969
1
W
Ra
14,566
560
211
8
0
496,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role