Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Jirard
Shiva
Level 140
God Stats
18W - 9L
1,768 SR
Queue Stats
198W - 191L
1,592 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Minemixa
Ah Muzen Cab
Level 62
God Stats
1W - 4L
1,247 SR
Queue Stats
22W - 31L
1,424 Elo+
Solo
Lancelot
Lancelot
Nodokadark
Lancelot
Level 44
God Stats
5W - 3L
1,597 SR
Queue Stats
797W - 817L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
p30arman
Baron Samedi
Level 88
God Stats
3W - 1L
1,575 SR
Queue Stats
24W - 27L
1,472 Elo+
Solo
Team Averages
Level 88
1,538 SR
1,487 Elo+

VS

Team Averages
Level 95
1,505 SR
1,445 Elo+
Medusa
Medusa
DarkGodNecronyan
Medusa
Level 158
God Stats
1W - 1L
1,722 SR
Queue Stats
123W - 136L
1,477 Elo+
Solo
Cthulhu
Cthulhu
NoSkillPlay
Cthulhu
Level 148
God Stats
4W - 5L
1,474 SR
Queue Stats
58W - 70L
1,546 Elo+
Solo
Chiron
Chiron
Samaart
Chiron
Level 46
God Stats
29W - 41L
1,377 SR
Queue Stats
277W - 306L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
UPLAY747
Baron Samedi
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,322 Elo+
Solo
Anubis
Anubis
WhiplashWilhelm
Anubis
Level 65
God Stats
2W - 5L
1,451 SR
Queue Stats
35W - 36L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
8 / 2 / 22
13,597
1,133
29,084
8,258
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Jirard
Shiva
20
12 / 3 / 24
14,970
1,248
34,430
28,850
37,614
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Minemixa
Ah Muzen Cab
20
11 / 8 / 24
15,101
1,258
26,881
18,143
9,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Nodokadark
Lancelot
20
10 / 7 / 22
14,585
1,215
23,899
22,675
12,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
p30arman
Baron Samedi
20
5 / 1 / 26
13,210
1,101
25,212
14,644
8,673
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 6
14,512
1,209
21,410
31,275
16,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
NoSkillPlay
Cthulhu
19
2 / 9 / 16
13,399
1,117
23,654
33,893
58,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Samaart
Chiron
19
5 / 9 / 10
13,796
1,150
14,614
23,231
11,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
UPLAY747
Baron Samedi
18
4 / 7 / 13
13,258
1,105
20,807
25,385
13,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 15 / 8
11,839
987
5,906
30,235
15,955
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
74
46
Kills
21
21
Deaths
46
118
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
2
22
9.5
L
9
6
6
2
W
Shiva
Jirard
Shiva
12
3
24
8
W
Ah Muzen Cab
Minemixa
Ah Muzen Cab
11
8
24
2.88
L
Cthulhu
NoSkillPlay
Cthulhu
2
9
16
1.11
W
Lancelot
Nodokadark
Lancelot
10
7
22
3
L
Chiron
Samaart
Chiron
5
9
10
1.11
L
Baron Samedi
UPLAY747
Baron Samedi
4
7
13
1.5
L
1
15
8
0.33
W
Baron Samedi
p30arman
Baron Samedi
5
1
26
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,506
Damage
86,391
92,570
Taken
144,019
71,105
Mitigated
115,489
27,212
Healing
18,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
29,084
398
0
922
8,258
3,759
0
5,334
2,838
57,866
0
L
21,410
11,001
0
2,418
31,275
16,412
0
11,150
20,125
0
58,320
W
Shiva
Jirard
Shiva
34,430
3,601
829
7,374
28,850
37,614
0
13,646
14,697
0
59,139
W
Ah Muzen Cab
Minemixa
Ah Muzen Cab
26,881
12,391
0
2,508
18,143
9,005
0
9,748
8,235
0
52,572
L
Cthulhu
NoSkillPlay
Cthulhu
23,654
1,772
1,154
1,920
33,893
58,858
0
13,628
20,265
38,857
0
W
Lancelot
Nodokadark
Lancelot
23,899
4,983
0
5,342
22,675
12,054
0
10,088
12,357
0
42,537
L
Chiron
Samaart
Chiron
14,614
7,331
1,542
1,936
23,231
11,112
0
7,397
15,767
0
40,194
L
Baron Samedi
UPLAY747
Baron Samedi
20,807
1,202
4,058
4,470
25,385
13,152
0
10,575
14,810
29,200
0
L
5,906
106
0
666
30,235
15,955
0
11,546
18,689
28,972
0
W
Baron Samedi
p30arman
Baron Samedi
25,212
1,752
4,555
5,682
14,644
8,673
0
10,406
4,076
35,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,463
Gold Earned
66,804
240
Minions Killed
269
10
Camps Cleared
6
1,152,904
Distance Traveled
1,081,997
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,597
1,133
93
8
1
223,926
0
L
Medusa
14,512
1,209
71
6
4
229,832
0
W
Shiva
14,970
1,248
49
4
5
277,993
1
W
Ah Muzen Cab
15,101
1,258
40
3
0
202,057
1
L
Cthulhu
13,399
1,117
30
3
0
215,709
1
W
Lancelot
14,585
1,215
39
3
3
212,775
1
L
Chiron
13,796
1,150
82
7
2
236,294
0
L
Baron Samedi
13,258
1,105
29
2
0
238,185
1
L
Anubis
11,839
987
57
5
0
161,977
0
W
Baron Samedi
13,210
1,101
19
2
1
236,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role