Player Matchup

Cupid
Cupid
EnKieL
Cupid
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 206L
1,430 Elo+
Solo
Ra
Ra
HighBoostOctane
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,243 Elo+
Party 1
Da Ji
Da Ji
OctaneCrow
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,243 Elo+
Party 1
Bellona
Bellona
Octanes Rage
Bellona
Level 26
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 3L
1,243 Elo+
Party 1
Hel
Hel
TaariBlackthorn
Hel
Level 8
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 3L
1,243 Elo+
Party 1
Team Averages
Level 42
1,494 SR
1,280 Elo+

VS

Team Averages
Level 111
1,581 SR
1,427 Elo+
Mercury
Mercury
ElMegas
Mercury
Level 160
God Stats
48W - 74L
1,502 SR
Queue Stats
162W - 198L
1,530 Elo+
Party 2
Charybdis
Charybdis
Fuunoli
Charybdis
Level 87
God Stats
7W - 5L
1,592 SR
Queue Stats
36W - 45L
1,368 Elo+
Party 3
Ra
Ra
SpectralRicardo
Ra
Level 156
God Stats
12W - 8L
1,593 SR
Queue Stats
48W - 73L
1,397 Elo+
Party 2
Horus
Horus
Worgen11
Horus
Level 28
God Stats
9W - 4L
1,628 SR
Queue Stats
32W - 42L
1,363 Elo+
Party 3
Aphrodite
Aphrodite
lxBinixl
Aphrodite
Level 125
God Stats
2W - 3L
1,589 SR
Queue Stats
280W - 325L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
EnKieL
Cupid
20
7 / 3 / 6
13,651
758
25,124
21,967
12,145
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
2 / 7 / 13
12,542
697
20,341
25,617
14,403
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
19
4 / 8 / 8
12,434
691
18,069
25,182
14,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Octanes Rage
Bellona
19
5 / 7 / 12
12,463
692
18,606
44,373
40,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 9 / 10
11,506
639
7,317
18,022
8,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElMegas
Mercury
20
19 / 4 / 4
15,960
887
33,679
27,036
18,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Fuunoli
Charybdis
20
6 / 4 / 4
13,803
767
23,352
21,443
11,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 5 / 10
13,061
726
18,528
20,314
11,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Worgen11
Horus
20
3 / 6 / 19
13,353
742
17,713
29,468
34,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
lxBinixl
Aphrodite
20
3 / 2 / 15
13,702
761
16,809
22,030
16,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
86
21
Kills
34
34
Deaths
21
49
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Mercury
ElMegas
Mercury
19
4
4
5.25
L
Cupid
EnKieL
Cupid
7
3
6
3.33
W
Charybdis
Fuunoli
Charybdis
6
4
4
2
L
2
7
13
1.21
L
Da Ji
4
8
8
1
L
Bellona
Octanes Rage
Bellona
5
7
12
1.57
W
3
5
10
1.6
L
3
9
10
0.89
W
Horus
Worgen11
Horus
3
6
19
2.08
W
Aphrodite
lxBinixl
Aphrodite
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,457
Damage
110,081
135,161
Taken
120,291
89,272
Mitigated
92,129
34,563
Healing
56,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ElMegas
Mercury
33,679
22,973
0
6,093
27,036
18,366
2,928
4,636
21,566
0
82,280
L
Cupid
EnKieL
Cupid
25,124
14,420
2,901
3,421
21,967
12,145
0
5,106
16,547
0
69,100
W
Charybdis
Fuunoli
Charybdis
23,352
18,386
0
5,902
21,443
11,899
3,978
3,817
17,626
0
71,410
L
20,341
1,512
3,790
7,909
25,617
14,403
53
6,215
19,036
73,928
0
L
Da Ji
18,069
4,621
759
1,258
25,182
14,264
0
7,870
17,012
0
37,103
L
Bellona
Octanes Rage
Bellona
18,606
4,003
0
12,292
44,373
40,225
26
10,186
33,302
0
39,815
W
18,528
1,436
2,888
5,939
20,314
11,223
2,282
3,013
17,301
68,477
0
L
7,317
2,480
1,726
507
18,022
8,235
24
5,596
12,054
20,799
0
W
Horus
Worgen11
Horus
17,713
8,475
4,810
8,995
29,468
34,351
1,436
8,563
20,905
0
33,453
W
Aphrodite
lxBinixl
Aphrodite
16,809
2,522
9,323
12,742
22,030
16,290
1,017
7,629
14,401
55,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,596
Gold Earned
69,879
293
Minions Killed
361
0
Camps Cleared
0
1,564,330
Distance Traveled
1,794,573
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,960
887
70
4
0
420,353
1
L
Cupid
13,651
758
86
5
0
332,091
3
W
Charybdis
13,803
767
101
6
0
344,733
2
L
Ra
12,542
697
93
5
0
313,986
0
L
Da Ji
12,434
691
37
2
0
318,646
0
L
Bellona
12,463
692
58
3
0
341,371
0
W
Ra
13,061
726
89
5
0
342,645
2
L
Hel
11,506
639
19
1
0
258,236
0
W
Horus
13,353
742
26
1
0
345,056
0
W
Aphrodite
13,702
761
75
4
0
341,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role