Player Matchup

Arachne
Arachne
 
Arachne
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
ClassyFacial
Eset
Level 55
God Stats
7W - 8L
1,352 SR
Queue Stats
79W - 113L
1,307 Elo+
Solo
Artemis
Artemis
CreepyRipper350
Artemis
Level 64
God Stats
2W - 0L
1,750 SR
Queue Stats
98W - 128L
1,309 Elo+
Solo
Ares
Ares
SWAGXD72
Ares
Level 75
God Stats
14W - 15L
1,347 SR
Queue Stats
153W - 187L
1,322 Elo+
Party 1
Freya
Freya
SwollenRaisins
Freya
Level 112
God Stats
12W - 13L
1,531 SR
Queue Stats
427W - 449L
1,415 Elo+
Party 1
Team Averages
Level 82
1,496 SR
1,371 Elo+

VS

Team Averages
Level 60
1,345 SR
1,253 Elo+
Khepri
Khepri
 
Khepri
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ElMadris
Neith
Level 48
God Stats
97W - 148L
1,259 SR
Queue Stats
130W - 251L
1,180 Elo+
Party 2
Fenrir
Fenrir
MrRedTori
Fenrir
Level 47
God Stats
2W - 4L
1,458 SR
Queue Stats
99W - 200L
1,190 Elo+
Party 2
Mulan
Mulan
SodyElement
Mulan
Level 35
God Stats
4W - 13L
1,215 SR
Queue Stats
41W - 107L
1,187 Elo+
Party 2
Anubis
Anubis
ToriSenpai
Anubis
Level 48
God Stats
77W - 142L
1,291 SR
Queue Stats
127W - 255L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
9 / 0 / 1
7,603
634
8,195
9,404
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 3
5,755
480
3,227
7,113
3,655
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 4
5,464
455
5,806
9,692
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
11
1 / 1 / 2
6,042
504
4,237
6,646
5,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
7 / 1 / 3
7,331
611
7,808
9,285
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 2 / 3
5,904
492
3,160
10,257
8,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
ElMadris
Neith
9
3 / 3 / 0
5,861
488
6,956
8,511
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
MrRedTori
Fenrir
8
1 / 5 / 1
5,707
476
6,397
10,575
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 3 / 0
6,129
511
4,605
10,379
4,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
ToriSenpai
Anubis
9
0 / 5 / 1
5,752
479
5,269
7,412
4,103
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
18
Kills
5
5
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
0
1
9.5
L
Khepri
 
Khepri
0
2
3
0.75
W
0
1
3
1.5
W
1
2
4
1.5
L
Neith
ElMadris
Neith
3
3
0
1
L
Fenrir
MrRedTori
Fenrir
1
5
1
0.3
W
Ares
1
1
2
2
L
1
3
0
0.33
W
7
1
3
8.5
L
Anubis
ToriSenpai
Anubis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,273
Damage
26,387
42,140
Taken
47,134
18,757
Mitigated
24,745
16,648
Healing
11,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,195
5,536
0
3,702
9,404
3,326
0
89
9,315
0
50,528
L
Khepri
 
Khepri
3,160
28
127
2,845
10,257
8,144
0
3,390
6,810
16,445
0
W
3,227
1,033
224
2,937
7,113
3,655
286
1,815
5,298
16,642
0
W
5,806
3,107
0
4,595
9,692
3,021
968
1,373
8,319
0
31,161
L
Neith
ElMadris
Neith
6,956
3,150
164
2,568
8,511
3,811
1,011
1,544
6,927
0
43,647
L
Fenrir
MrRedTori
Fenrir
6,397
3,612
0
1,966
10,575
3,715
0
854
9,629
0
17,995
W
Ares
4,237
120
0
492
6,646
5,693
396
0
6,646
25,074
0
L
4,605
942
0
2,815
10,379
4,972
0
4,597
5,128
0
33,784
W
7,808
2,709
0
4,698
9,285
3,062
0
5,152
4,133
41,282
0
L
Anubis
ToriSenpai
Anubis
5,269
683
0
922
7,412
4,103
228
3,727
3,368
32,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,195
Gold Earned
29,353
262
Minions Killed
232
0
Camps Cleared
0
1,146,364
Distance Traveled
1,089,174
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,603
634
82
7
0
295,927
4
L
Khepri
5,904
492
13
1
0
215,967
6
W
Eset
5,755
480
21
2
0
212,296
3
W
Artemis
5,464
455
50
4
0
187,002
0
L
Neith
5,861
488
68
6
0
199,869
0
L
Fenrir
5,707
476
31
3
0
250,372
1
W
Ares
6,042
504
37
3
0
227,913
0
L
Mulan
6,129
511
69
6
0
218,589
0
W
Freya
7,331
611
72
6
0
223,226
3
L
Anubis
5,752
479
51
4
0
204,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role