Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
 
Tyr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
TacoDeMichi
Ullr
Level 103
God Stats
1W - 0L
1,805 SR
Queue Stats
37W - 26L
1,472 Elo+
Party 1
Fenrir
Fenrir
TacosDeYizy
Fenrir
Level 129
God Stats
1W - 0L
1,333 SR
Queue Stats
83W - 69L
1,527 Elo+
Party 1
Artio
Artio
xXOzzEXx
Artio
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,636 Elo+
Party 3
Team Averages
Level 116
1,528 SR
1,527 Elo+

VS

Team Averages
Level 107
1,507 SR
1,549 Elo+
Bakasura
Bakasura
Arathie
Bakasura
Level 98
God Stats
2W - 1L
1,789 SR
Queue Stats
83W - 78L
1,493 Elo+
Party 2
Chiron
Chiron
DrM ZeuSe
Chiron
Level 108
God Stats
1W - 2L
1,534 SR
Queue Stats
136W - 138L
1,502 Elo+
Party 2
Lancelot
Lancelot
SYkle38
Lancelot
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 12L
1,610 Elo+
Party 2
Vulcan
Vulcan
ZusHiro
Vulcan
Level 145
God Stats
0W - 2L
1,442 SR
Queue Stats
49W - 37L
1,627 Elo+
Solo
Scylla
Scylla
coolilo22561
Scylla
Level 109
God Stats
1W - 4L
1,267 SR
Queue Stats
141W - 145L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
16 / 3 / 19
15,542
818
26,433
37,419
33,942
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
 
Tyr
20
8 / 4 / 17
13,507
711
25,630
26,150
31,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
14 / 6 / 17
15,367
809
28,009
28,524
16,021
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fenrir
13
2 / 1 / 8
11,016
580
2,465
6,170
5,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
xXOzzEXx
Artio
20
3 / 3 / 29
14,499
763
11,961
29,251
41,358
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arathie
Bakasura
20
6 / 9 / 3
13,214
695
15,567
21,402
21,373
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
DrM ZeuSe
Chiron
19
4 / 8 / 6
12,477
657
16,530
21,211
11,136
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
SYkle38
Lancelot
20
3 / 9 / 10
12,593
663
16,060
27,268
14,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
ZusHiro
Vulcan
17
1 / 9 / 6
10,666
561
20,948
19,355
10,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
19
2 / 8 / 7
11,634
612
12,892
17,425
8,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
48
43
Kills
16
17
Deaths
43
90
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
16
3
19
8.5
W
Tyr
 
Tyr
8
4
17
4.13
L
Bakasura
Arathie
Bakasura
6
9
3
0.83
L
Chiron
DrM ZeuSe
Chiron
4
8
6
0.88
L
Lancelot
SYkle38
Lancelot
3
9
10
0.89
W
14
6
17
3.75
W
Fenrir
2
1
8
6
L
Vulcan
ZusHiro
Vulcan
1
9
6
0.44
L
Scylla
2
8
7
0.69
W
Artio
xXOzzEXx
Artio
3
3
29
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,498
Damage
81,997
127,514
Taken
106,661
127,899
Mitigated
65,181
53,240
Healing
23,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
26,433
10,027
4,141
16,066
37,419
33,942
1,168
9,737
24,833
4,010
40,470
W
Tyr
 
Tyr
25,630
326
1,870
7,756
26,150
31,046
1,103
7,336
16,498
0
45,892
L
Bakasura
Arathie
Bakasura
15,567
10,554
405
2,670
21,402
21,373
0
3,388
17,556
555
22,020
L
Chiron
DrM ZeuSe
Chiron
16,530
4,411
2,887
3,734
21,211
11,136
836
2,811
18,240
0
32,078
L
Lancelot
SYkle38
Lancelot
16,060
2,495
1,380
7,346
27,268
14,099
0
3,907
23,195
0
23,164
W
28,009
15,637
682
7,602
28,524
16,021
4,852
6,640
20,031
0
69,106
W
Fenrir
2,465
607
298
704
6,170
5,532
66
1,976
3,869
0
5,555
L
Vulcan
ZusHiro
Vulcan
20,948
6,329
857
1,846
19,355
10,482
206
1,667
17,520
41,823
0
L
Scylla
12,892
718
279
1,672
17,425
8,091
76
2,078
15,309
36,588
0
W
Artio
xXOzzEXx
Artio
11,961
1,600
6,613
7,508
29,251
41,358
1,245
8,636
18,897
20,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,931
Gold Earned
60,584
179
Minions Killed
162
0
Camps Cleared
0
1,636,914
Distance Traveled
1,507,026
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,542
818
23
1
0
419,589
0
W
Tyr
13,507
711
43
2
0
386,535
3
L
Bakasura
13,214
695
37
2
0
288,475
0
L
Chiron
12,477
657
44
2
0
282,136
0
L
Lancelot
12,593
663
20
1
0
348,101
0
W
Ullr
15,367
809
96
5
0
324,373
0
W
Fenrir
11,016
580
5
0
0
112,450
0
L
Vulcan
10,666
561
29
2
0
305,326
4
L
Scylla
11,634
612
32
2
0
282,988
0
W
Artio
14,499
763
12
1
0
393,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role