Player Matchup

Ganesha
Ganesha
Arkadius139094
Ganesha
Level 16
God Stats
4W - 1L
1,719 SR
Queue Stats
4W - 1L
1,693 Elo+
Party 2
Apollo
Apollo
CForeignFrmDaF
Apollo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,634 Elo+
Party 2
Bastet
Bastet
I missed aim
Bastet
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,521 Elo+
Party 2
Agni
Agni
KnightPlague123
Agni
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 61L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
at insinuin
Gilgamesh
Level 6
God Stats
1W - 0L
1,530 SR
Queue Stats
10W - 2L
1,818 Elo+
Party 2
Team Averages
Level 41
1,550 SR
1,623 Elo+

VS

Team Averages
Level 105
1,562 SR
1,519 Elo+
Nemesis
Nemesis
AssassinMario21
Nemesis
Level 149
God Stats
17W - 8L
1,694 SR
Queue Stats
466W - 412L
1,520 Elo+
Party 1
Ullr
Ullr
Swpxr_2
Ullr
Level 129
God Stats
1W - 7L
1,222 SR
Queue Stats
118W - 126L
1,535 Elo+
Party 1
Bellona
Bellona
Yt_LimitLess_Yt
Bellona
Level 48
God Stats
13W - 6L
1,727 SR
Queue Stats
179W - 146L
1,551 Elo+
Party 1
Persephone
Persephone
enlightened-lord
Persephone
Level 160
God Stats
15W - 10L
1,581 SR
Queue Stats
365W - 330L
1,490 Elo+
Party 1
Cu Chulainn
Cu Chulainn
gxvin_m
Cu Chulainn
Level 38
God Stats
36W - 32L
1,588 SR
Queue Stats
115W - 110L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 12
12,818
427
9,939
18,902
28,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 4 / 10
13,279
443
16,081
23,033
12,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
20
11 / 1 / 5
15,366
512
30,795
29,579
14,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 7 / 12
15,285
510
32,213
22,132
9,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
at insinuin
Gilgamesh
20
3 / 2 / 12
16,327
544
23,771
30,723
31,667
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 6
15,081
503
18,869
36,576
29,881
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
Swpxr_2
Ullr
20
1 / 5 / 4
14,289
476
9,698
24,412
14,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mace

Mace

+10
Physical Power

20
4 / 5 / 4
14,212
474
15,866
30,647
32,646
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
enlightened-lord
Persephone
20
3 / 3 / 5
14,750
492
21,775
23,864
10,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
gxvin_m
Cu Chulainn
18
1 / 8 / 3
11,232
374
13,478
35,717
39,742
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
25
Kills
15
16
Deaths
25
51
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
2
12
3
L
6
4
6
2.25
W
5
4
10
2.5
W
Bastet
11
1
5
13.5
W
6
7
12
1.71
L
Ullr
Swpxr_2
Ullr
1
5
4
0.6
L
4
5
4
1.2
W
Gilgamesh
at insinuin
Gilgamesh
3
2
12
4.5
L
Persephone
enlightened-lord
Persephone
3
3
5
1.83
L
Cu Chulainn
gxvin_m
Cu Chulainn
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,799
Damage
79,686
124,369
Taken
151,216
96,884
Mitigated
127,329
30,974
Healing
27,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,939
559
0
2,882
18,902
28,817
719
2,707
16,011
40,305
0
L
18,869
8,430
1
6,167
36,576
29,881
0
11,151
25,001
0
174,789
W
16,081
9,686
0
5,235
23,033
12,169
6,010
4,426
18,344
0
127,141
W
Bastet
30,795
11,122
0
12,694
29,579
14,739
8
4,927
24,484
0
138,583
W
32,213
1,553
0
936
22,132
9,492
651
6,722
14,928
109,849
0
L
Ullr
Swpxr_2
Ullr
9,698
2,690
2
4,135
24,412
14,473
1,769
5,447
18,744
0
161,584
L
15,866
3,728
0
6,852
30,647
32,646
0
4,282
26,256
0
94,537
W
Gilgamesh
at insinuin
Gilgamesh
23,771
6,469
918
8,309
30,723
31,667
1,956
1,998
28,625
4,703
123,660
L
Persephone
enlightened-lord
Persephone
21,775
486
0
5,193
23,864
10,587
333
7,323
16,047
119,235
0
L
Cu Chulainn
gxvin_m
Cu Chulainn
13,478
1,416
404
4,328
35,717
39,742
256
13,939
21,386
0
72,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,075
Gold Earned
69,564
714
Minions Killed
865
0
Camps Cleared
0
2,940,676
Distance Traveled
2,782,434
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,818
427
16
1
0
547,158
13
L
Nemesis
15,081
503
178
6
0
686,270
9
W
Apollo
13,279
443
171
6
0
542,006
2
W
Bastet
15,366
512
170
6
0
675,635
2
W
Agni
15,285
510
142
5
0
577,194
4
L
Ullr
14,289
476
249
8
0
507,697
9
L
Bellona
14,212
474
148
5
0
524,215
0
W
Gilgamesh
16,327
544
215
7
0
598,683
0
L
Persephone
14,750
492
193
6
0
553,457
8
L
Cu Chulainn
11,232
374
97
3
0
510,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role