Player Matchup
Team Averages
Diamond IV
Average Tier
Level 120
1,500 SR
1,500
MMR
VS
Team Averages
Platinum V
Average Tier
Level 65
2,061 SR
1,959
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,494
899
2,899
7,290
2,406
Sands of Time
+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.
Y10 Book of Thoth
+70
Magical Power
+250
Mana
+20
Mp 5
PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Dorkguy53
Fenrir
11
4 / 0 / 0
5,708
1,142
5,845
4,869
3,096
Tainted Steel
+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection
PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.
Warded Shield
+15
Physical Power
+25
Magical Protection
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,494
899
37
7
1
105,474
3
W
5,708
1,142
42
8
5
122,065
3