Player Matchup

Nox
Nox
A1SAUCED
Nox
Level 148
God Stats
3W - 4L
1,564 SR
Queue Stats
301W - 256L
1,585 Elo+
Party 2
Neith
Neith
AngelDustx
Neith
Level 35
God Stats
1W - 1L
1,543 SR
Queue Stats
10W - 18L
1,386 Elo+
Party 3
Poseidon
Poseidon
DES5DNICE
Poseidon
Level 160
God Stats
26W - 20L
1,667 SR
Queue Stats
577W - 562L
1,558 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Scourgious
Kumbhakarna
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 14L
1,636 Elo+
Party 2
Da Ji
Da Ji
Wïzardly
Da Ji
Level 108
God Stats
5W - 9L
1,611 SR
Queue Stats
46W - 56L
1,501 Elo+
Party 3
Team Averages
Level 93
1,577 SR
1,533 Elo+

VS

Team Averages
Level 40
1,496 SR
1,431 Elo+
Janus
Janus
 
Janus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Moop522
Pele
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,482 Elo+
Party 1
Charybdis
Charybdis
Procure3
Charybdis
Level 3
God Stats
6W - 2L
1,500 SR
Queue Stats
514W - 476L
1,253 Elo+
Solo
Baron Samedi
Baron Samedi
joeysundling
Baron Samedi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,458 Elo+
Party 1
Nike
Nike
xXxchaotixXx
Nike
Level 62
God Stats
2W - 4L
1,481 SR
Queue Stats
28W - 36L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
6,448
806
3,785
4,800
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
1 / 0 / 3
6,378
797
4,169
4,430
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
DES5DNICE
Poseidon
15
5 / 0 / 5
7,705
963
8,447
5,163
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Scourgious
Kumbhakarna
11
0 / 1 / 4
6,037
755
2,321
7,587
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Da Ji
Wïzardly
Da Ji
13
4 / 1 / 4
6,907
863
4,482
5,712
2,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 1 / 2
6,237
780
7,327
2,892
1,006
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Moop522
Pele
10
0 / 5 / 1
5,616
702
3,067
8,741
3,374
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Procure3
Charybdis
12
0 / 1 / 2
6,134
767
6,309
6,172
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
joeysundling
Baron Samedi
11
1 / 3 / 1
6,047
756
2,827
4,544
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 1
6,285
786
3,381
9,645
9,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
11
Kills
3
3
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
2
1
W
1
1
5
3.5
W
Neith
1
0
3
2.5
W
Poseidon
DES5DNICE
Poseidon
5
0
5
7.5
L
Pele
Moop522
Pele
0
5
1
0.1
L
Charybdis
Procure3
Charybdis
0
1
2
1
W
Kumbhakarna
Scourgious
Kumbhakarna
0
1
4
2
W
Da Ji
Wïzardly
Da Ji
4
1
4
6
L
Baron Samedi
joeysundling
Baron Samedi
1
3
1
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,204
Damage
22,911
27,692
Taken
31,994
14,038
Mitigated
18,825
3,058
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,327
448
314
411
2,892
1,006
0
911
1,981
26,401
0
W
3,785
100
0
0
4,800
2,201
0
1,666
3,110
17,201
0
W
Neith
4,169
1,385
0
743
4,430
2,158
0
1,791
2,639
0
16,286
W
Poseidon
DES5DNICE
Poseidon
8,447
982
0
744
5,163
2,142
173
1,386
3,717
34,145
0
L
Pele
Moop522
Pele
3,067
433
0
591
8,741
3,374
0
4,571
4,170
0
12,957
L
Charybdis
Procure3
Charybdis
6,309
1,602
0
2,081
6,172
2,671
0
2,320
3,852
0
21,937
W
Kumbhakarna
Scourgious
Kumbhakarna
2,321
300
116
715
7,587
4,706
0
3,963
3,448
7,889
0
W
Da Ji
Wïzardly
Da Ji
4,482
1,081
0
740
5,712
2,831
914
1,088
4,624
0
9,845
L
Baron Samedi
joeysundling
Baron Samedi
2,827
561
322
357
4,544
2,621
0
2,679
1,865
14,555
0
L
3,381
124
133
180
9,645
9,153
0
4,072
5,573
0
11,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,475
Gold Earned
30,319
158
Minions Killed
154
0
Camps Cleared
0
881,393
Distance Traveled
799,088
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,237
780
50
6
0
178,017
2
W
Nox
6,448
806
38
5
0
202,292
1
W
Neith
6,378
797
22
3
0
157,386
3
W
Poseidon
7,705
963
68
9
0
183,503
2
L
Pele
5,616
702
14
2
0
175,189
0
L
Charybdis
6,134
767
38
5
0
161,080
0
W
Kumbhakarna
6,037
755
14
2
0
172,398
0
W
Da Ji
6,907
863
16
2
0
165,814
0
L
Baron Samedi
6,047
756
34
4
0
118,886
0
L
Nike
6,285
786
18
2
0
165,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role