Player Matchup

Cthulhu
Cthulhu
Frinkur
Cthulhu
Level 75
God Stats
1W - 3L
1,757 SR
Queue Stats
223W - 245L
1,489 Elo+
Solo
Freya
Freya
SuddenEnd0
Freya
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 291L
1,458 Elo+
Party 2
Izanami
Izanami
Vxxz
Izanami
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,324 Elo+
Party 2
Team Averages
Level 94
1,586 SR
1,424 Elo+

VS

Team Averages
Level 116
1,527 SR
1,427 Elo+
Shiva
Shiva
AncoraImparo420
Shiva
Level 158
God Stats
15W - 24L
1,440 SR
Queue Stats
127W - 154L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
Dandelion2304
Kukulkan
Level 84
God Stats
6W - 5L
1,595 SR
Queue Stats
69W - 79L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
OochGoochPetruch
Gilgamesh
Level 105
God Stats
51W - 38L
1,546 SR
Queue Stats
153W - 180L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frinkur
Cthulhu
12
0 / 6 / 1
9,774
575
10,256
28,091
25,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
14
1 / 3 / 0
9,598
565
12,467
14,713
7,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Vxxz
Izanami
14
0 / 4 / 0
9,566
563
9,094
17,823
7,652
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 10
11,280
664
14,517
15,553
16,281
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Dandelion2304
Kukulkan
16
6 / 1 / 3
11,851
697
17,821
11,464
5,852
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
17
7 / 0 / 5
12,268
722
16,803
19,745
12,122
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
13
13
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
0
10
5
W
Kukulkan
Dandelion2304
Kukulkan
6
1
3
7.5
L
Cthulhu
Frinkur
Cthulhu
0
6
1
0.08
W
Gilgamesh
7
0
5
9.5
L
Freya
1
3
0
0.33
L
Izanami
Vxxz
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,817
Damage
49,141
60,627
Taken
46,762
41,129
Mitigated
34,255
6,923
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,517
2,108
1,000
3,151
15,553
16,281
472
8,605
6,948
0
43,270
W
Kukulkan
Dandelion2304
Kukulkan
17,821
1,968
556
2,015
11,464
5,852
479
6,135
5,329
54,324
0
L
Cthulhu
Frinkur
Cthulhu
10,256
1,016
730
1,866
28,091
25,804
0
7,983
20,108
23,881
0
W
Gilgamesh
16,803
5,116
589
2,486
19,745
12,122
1,329
9,267
10,478
0
43,197
L
Freya
12,467
3,263
0
2,839
14,713
7,673
356
3,966
10,747
28,534
0
L
Izanami
Vxxz
Izanami
9,094
5,777
0
1,488
17,823
7,652
496
6,662
11,161
0
48,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,938
Gold Earned
35,399
152
Minions Killed
185
4
Camps Cleared
12
831,635
Distance Traveled
963,750
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,280
664
56
3
1
346,183
3
W
Kukulkan
11,851
697
84
5
7
270,365
3
L
Cthulhu
9,774
575
37
2
0
277,499
4
W
Gilgamesh
12,268
722
45
3
4
347,202
3
L
Freya
9,598
565
39
2
1
289,617
4
L
Izanami
9,566
563
76
4
3
264,519
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role