Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
EzeFlaKo205st
Ravana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Geb
Geb
Hikourouki
Geb
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 35L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
ThatOneTurtle77
Cthulhu
Level 97
God Stats
1W - 1L
1,638 SR
Queue Stats
143W - 135L
1,507 Elo+
Solo
Ullr
Ullr
True_Gravity_God
Ullr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,529 Elo+
Party 1
Team Averages
Level 122
1,528 SR
1,495 Elo+

VS

Team Averages
Level 111
1,521 SR
1,431 Elo+
Yu Huang
Yu Huang
Amtrocious
Yu Huang
Level 109
God Stats
11W - 9L
1,458 SR
Queue Stats
384W - 383L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
Jerry Weathers
Sun Wukong
Level 121
God Stats
2W - 1L
1,715 SR
Queue Stats
126W - 150L
1,457 Elo+
Party 2
Sol
Sol
Tom Reynolds178
Sol
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 30L
1,399 Elo+
Party 2
Agni
Agni
Undeavines007
Agni
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,372 Elo+
Solo
Rama
Rama
Vestacular
Rama
Level 109
God Stats
7W - 4L
1,432 SR
Queue Stats
80W - 81L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 3 / 7
7,627
693
8,263
9,590
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 8 / 1
7,571
688
5,394
14,207
7,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
1 / 2 / 8
7,281
662
7,977
14,247
15,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 2 / 5
9,336
849
13,468
13,813
16,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
3 / 5 / 5
7,951
723
7,976
11,114
6,083
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Amtrocious
Yu Huang
16
4 / 2 / 10
9,128
830
11,226
9,292
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Jerry Weathers
Sun Wukong
17
4 / 0 / 13
8,913
810
7,989
17,478
10,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
8 / 3 / 5
9,246
841
13,083
9,010
4,070
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 4 / 9
7,687
699
7,595
7,643
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 3 / 13
9,071
825
14,537
11,611
5,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
12
Kills
20
20
Deaths
12
26
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
7
1.17
W
Yu Huang
Amtrocious
Yu Huang
4
2
10
4.5
L
3
8
1
0.44
L
1
2
8
2.5
W
Sun Wukong
Jerry Weathers
Sun Wukong
4
0
13
10.5
L
5
2
5
3.75
W
8
3
5
3.5
L
3
5
5
1.1
W
0
4
9
1.13
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,078
Damage
54,430
62,971
Taken
55,034
51,572
Mitigated
27,932
18,400
Healing
25,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,263
2,665
0
2,012
9,590
5,604
0
5,209
4,381
0
19,577
W
Yu Huang
Amtrocious
Yu Huang
11,226
332
1,477
2,094
9,292
4,676
738
4,900
4,080
25,118
0
L
5,394
933
357
2,412
14,207
7,987
0
7,016
7,191
0
9,238
L
7,977
288
1,070
3,841
14,247
15,255
0
7,823
6,424
11,407
0
W
Sun Wukong
Jerry Weathers
Sun Wukong
7,989
506
583
9,119
17,478
10,580
389
4,483
12,706
0
15,819
L
13,468
282
1,570
4,022
13,813
16,643
0
6,226
7,587
29,566
0
W
13,083
4,951
855
2,212
9,010
4,070
879
3,043
5,859
19,319
0
L
7,976
3,324
1,402
1,714
11,114
6,083
22
5,630
5,484
0
14,681
W
7,595
203
2,292
1,139
7,643
3,176
432
3,465
4,035
17,206
0
W
14,537
8,161
1,615
4,292
11,611
5,430
1,749
4,537
6,909
0
23,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,766
Gold Earned
44,045
96
Minions Killed
105
0
Camps Cleared
0
944,828
Distance Traveled
966,712
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,627
693
28
3
0
109,983
4
W
Yu Huang
9,128
830
31
3
0
199,062
4
L
Ravana
7,571
688
12
1
0
175,800
2
L
Geb
7,281
662
7
1
0
232,374
1
W
Sun Wukong
8,913
810
13
1
0
219,734
0
L
Cthulhu
9,336
849
37
3
0
233,318
0
W
Sol
9,246
841
26
2
0
174,644
1
L
Ullr
7,951
723
12
1
0
193,353
0
W
Agni
7,687
699
15
1
0
180,383
0
W
Rama
9,071
825
20
2
0
192,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role