Player Matchup

Bastet
Bastet
DG xXBuckeyeXx
Bastet
Level 125
God Stats
1W - 1L
1,128 SR
Queue Stats
37W - 51L
1,228 Elo+
Solo
Fenrir
Fenrir
PhanEPacc
Fenrir
Level 66
God Stats
2W - 4L
1,134 SR
Queue Stats
118W - 146L
1,325 Elo+
Solo
Yu Huang
Yu Huang
THAT WAS ME 32
Yu Huang
Level 87
God Stats
1W - 6L
1,455 SR
Queue Stats
331W - 411L
1,367 Elo+
Solo
Lancelot
Lancelot
VoidDoomy
Lancelot
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,326 Elo+
Solo
Bakasura
Bakasura
WickDiggles
Bakasura
Level 106
God Stats
2W - 3L
1,799 SR
Queue Stats
288W - 313L
1,408 Elo+
Solo
Team Averages
Level 91
1,403 SR
1,331 Elo+

VS

Team Averages
Level 92
1,538 SR
1,299 Elo+
Bellona
Bellona
Alohalou
Bellona
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 74L
1,315 Elo+
Solo
Baba Yaga
Baba Yaga
BTGGFMami
Baba Yaga
Level 23
God Stats
6W - 8L
1,500 SR
Queue Stats
341W - 392L
1,241 Elo+
Party 1
Cernunnos
Cernunnos
BoisterousBoy
Cernunnos
Level 87
God Stats
11W - 9L
1,294 SR
Queue Stats
399W - 454L
1,296 Elo+
Party 1
Thanatos
Thanatos
Erosperbast
Thanatos
Level 125
God Stats
4W - 0L
1,813 SR
Queue Stats
154W - 198L
1,367 Elo+
Solo
Skadi
Skadi
Tommy 40 Hands
Skadi
Level 144
God Stats
6W - 4L
1,583 SR
Queue Stats
109W - 159L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 19
11,514
768
20,585
16,026
8,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Fenrir
PhanEPacc
Fenrir
16
8 / 7 / 7
10,707
714
12,633
18,491
9,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
19
3 / 6 / 15
11,183
746
16,670
15,042
9,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
VoidDoomy
Lancelot
18
2 / 9 / 9
10,688
713
4,892
18,845
9,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
WickDiggles
Bakasura
18
11 / 7 / 6
11,679
779
12,894
17,565
11,759
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alohalou
Bellona
19
3 / 3 / 17
12,314
821
9,545
18,831
16,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baba Yaga
BTGGFMami
Baba Yaga
20
4 / 3 / 19
12,166
811
15,877
13,422
6,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
BoisterousBoy
Cernunnos
19
6 / 6 / 13
11,798
787
12,776
15,474
6,855
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Erosperbast
Thanatos
19
9 / 10 / 12
12,844
856
12,951
22,131
9,828
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 9 / 14
12,926
862
21,988
20,713
9,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
108
27
Kills
33
33
Deaths
31
56
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alohalou
Bellona
3
3
17
3.83
W
Baba Yaga
BTGGFMami
Baba Yaga
4
3
19
4.5
W
Cernunnos
BoisterousBoy
Cernunnos
6
6
13
2.08
L
3
4
19
3.13
W
Thanatos
Erosperbast
Thanatos
9
10
12
1.5
L
Fenrir
PhanEPacc
Fenrir
8
7
7
1.64
L
Yu Huang
3
6
15
1.75
W
11
9
14
2
L
Lancelot
VoidDoomy
Lancelot
2
9
9
0.72
L
Bakasura
WickDiggles
Bakasura
11
7
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,674
Damage
73,137
85,969
Taken
90,571
48,448
Mitigated
49,860
22,415
Healing
31,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alohalou
Bellona
9,545
3,812
2,737
3,867
18,831
16,958
643
5,731
12,101
0
21,898
W
Baba Yaga
BTGGFMami
Baba Yaga
15,877
488
2,348
5,748
13,422
6,568
657
2,621
9,907
52,069
0
W
Cernunnos
BoisterousBoy
Cernunnos
12,776
6,958
0
1,901
15,474
6,855
2,227
1,580
13,344
0
22,157
L
20,585
3,884
2,653
4,893
16,026
8,338
1,095
3,589
12,437
0
33,986
W
Thanatos
Erosperbast
Thanatos
12,951
3,902
924
9,413
22,131
9,828
647
3,898
17,549
0
21,618
L
Fenrir
PhanEPacc
Fenrir
12,633
3,649
1,096
3,425
18,491
9,690
423
3,233
15,258
0
15,339
L
Yu Huang
16,670
1,224
1,121
3,138
15,042
9,229
24
2,290
12,752
34,604
0
W
21,988
11,573
1,949
3,048
20,713
9,651
2,696
2,840
17,649
0
40,458
L
Lancelot
VoidDoomy
Lancelot
4,892
1,032
410
1,280
18,845
9,432
1,147
3,334
15,511
0
16,715
L
Bakasura
WickDiggles
Bakasura
12,894
8,901
1,474
2,925
17,565
11,759
1,937
3,431
14,134
0
14,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,771
Gold Earned
62,048
116
Minions Killed
194
0
Camps Cleared
0
1,317,720
Distance Traveled
1,334,890
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,314
821
42
3
0
303,791
1
W
Baba Yaga
12,166
811
73
5
0
303,634
0
W
Cernunnos
11,798
787
30
2
0
244,643
0
L
Bastet
11,514
768
29
2
0
312,140
0
W
Thanatos
12,844
856
22
1
0
247,159
0
L
Fenrir
10,707
714
12
1
0
248,113
0
L
Yu Huang
11,183
746
33
2
0
261,805
4
W
Skadi
12,926
862
27
2
0
235,663
0
L
Lancelot
10,688
713
21
1
0
240,438
0
L
Bakasura
11,679
779
21
1
0
255,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role