Player Matchup

Chaac
Chaac
Classi
Chaac
Level 29
God Stats
8W - 1L
1,705 SR
Queue Stats
551W - 57L
2,220 Elo+
Party 1
Nox
Nox
Mymikuu
Nox
Level 160
God Stats
15W - 1L
1,981 SR
Queue Stats
2,544W - 181L
2,089 Elo+
Party 1
Medusa
Medusa
TheArcticLotus
Medusa
Level 160
God Stats
12W - 2L
1,770 SR
Queue Stats
850W - 153L
1,957 Elo+
Party 1
Team Averages
Level 116
1,819 SR
2,089 Elo+

VS

Team Averages
Level 68
1,624 SR
1,452 Elo+
Merlin
Merlin
Danny7182954
Merlin
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
223W - 201L
1,465 Elo+
Party 2
Charybdis
Charybdis
Ducky4107
Charybdis
Level 65
God Stats
3W - 5L
1,571 SR
Queue Stats
29W - 32L
1,424 Elo+
Party 2
Guan Yu
Guan Yu
ElCompaFluffy
Guan Yu
Level 114
God Stats
3W - 1L
1,802 SR
Queue Stats
168W - 142L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Classi
Chaac
11
8 / 1 / 5
7,431
1,062
9,826
10,569
6,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Nox
11
5 / 0 / 9
7,078
1,011
9,823
2,449
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 1 / 8
6,094
871
5,295
5,102
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 6 / 0
4,845
692
2,938
8,230
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
Ducky4107
Charybdis
7
2 / 4 / 0
5,110
730
2,315
7,137
2,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
7
0 / 4 / 2
4,929
704
3,359
12,009
6,779
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
14
Kills
2
2
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
Classi
Chaac
8
1
5
10.5
L
Merlin
0
6
0
0
L
Charybdis
Ducky4107
Charybdis
2
4
0
0.5
L
Guan Yu
0
4
2
0.25
W
Nox
5
0
9
9.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,944
Damage
8,612
18,120
Taken
27,376
9,168
Mitigated
12,058
4,636
Healing
2,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Classi
Chaac
9,826
2,812
0
3,564
10,569
6,104
435
1,429
9,140
0
17,552
L
Merlin
2,938
189
0
260
8,230
2,659
0
1,626
6,154
12,025
0
L
Charybdis
Ducky4107
Charybdis
2,315
1,330
0
125
7,137
2,620
0
3,061
3,812
0
6,251
L
Guan Yu
3,359
811
1,064
1,024
12,009
6,779
0
4,593
6,997
0
7,898
W
Nox
9,823
752
0
559
2,449
947
795
379
2,070
23,756
0
W
5,295
2,032
0
513
5,102
2,117
1,027
1,562
3,540
0
22,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,603
Gold Earned
14,884
89
Minions Killed
41
5
Camps Cleared
2
448,643
Distance Traveled
323,018
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,431
1,062
16
2
0
156,926
4
L
Merlin
4,845
692
19
3
1
119,668
0
L
Charybdis
5,110
730
13
2
0
90,076
0
L
Guan Yu
4,929
704
9
1
1
113,274
1
W
Nox
7,078
1,011
31
4
1
150,530
2
W
Medusa
6,094
871
42
6
4
141,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role