Player Matchup

Ra
Ra
JakohFPS
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,337 Elo+
Party 1
Sol
Sol
Nerverbloom
Sol
Level 71
God Stats
2W - 3L
1,121 SR
Queue Stats
8W - 9L
1,322 Elo+
Party 1
Neith
Neith
WardYourBush
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,058 Elo+
Party 1
Pele
Pele
cringelordd
Pele
Level 25
God Stats
1W - 1L
1,435 SR
Queue Stats
5W - 4L
1,405 Elo+
Party 1
Bacchus
Bacchus
itsfizziks
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 27
1,411 SR
1,325 Elo+

VS

Team Averages
Level 24
1,432 SR
1,221 Elo+
Bellona
Bellona
BabyGravy3
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
BakedZitti
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
945 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RealitySmasher
Morgan Le Fay
Level 40
God Stats
6W - 3L
1,603 SR
Queue Stats
13W - 16L
1,293 Elo+
Party 2
Lancelot
Lancelot
joecus1
Lancelot
Level 28
God Stats
3W - 2L
1,279 SR
Queue Stats
9W - 12L
1,286 Elo+
Party 2
Atlas
Atlas
lthowes
Atlas
Level 19
God Stats
2W - 3L
1,279 SR
Queue Stats
6W - 14L
1,083 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
8,305
554
10,388
7,151
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
6,803
454
4,555
6,117
2,391
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 0 / 3
7,131
475
5,473
4,840
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

16
6 / 0 / 3
9,361
624
9,022
11,869
4,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
itsfizziks
Bacchus
11
1 / 1 / 4
7,431
495
2,554
4,393
4,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BabyGravy3
Bellona
10
0 / 2 / 0
6,327
422
623
7,103
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
BakedZitti
Xbalanque
10
1 / 3 / 1
6,301
420
2,915
7,223
2,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
RealitySmasher
Morgan Le Fay
11
1 / 3 / 1
6,623
442
5,143
10,189
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
joecus1
Lancelot
12
2 / 2 / 1
7,099
473
5,347
13,051
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
lthowes
Atlas
10
0 / 1 / 1
6,886
459
4,615
11,582
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
4
4
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
BabyGravy3
Bellona
0
2
0
0
L
Xbalanque
BakedZitti
Xbalanque
1
3
1
0.5
W
3
2
3
2.25
W
0
1
0
0
L
Morgan Le Fay
RealitySmasher
Morgan Le Fay
1
3
1
0.5
W
1
0
3
2.5
W
6
0
3
7.5
W
Bacchus
itsfizziks
Bacchus
1
1
4
3
L
Lancelot
joecus1
Lancelot
2
2
1
1.25
L
Atlas
lthowes
Atlas
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,992
Damage
18,643
34,370
Taken
49,148
16,854
Mitigated
25,591
8,708
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BabyGravy3
Bellona
623
329
0
1,044
7,103
5,222
64
824
6,187
0
28,398
L
Xbalanque
BakedZitti
Xbalanque
2,915
1,093
0
694
7,223
2,455
0
2,866
4,273
0
41,444
W
10,388
1,259
57
812
7,151
3,189
1,818
3,105
4,046
59,533
0
W
4,555
423
0
1,944
6,117
2,391
1,028
1,772
4,345
45,026
0
L
Morgan Le Fay
RealitySmasher
Morgan Le Fay
5,143
393
0
1,000
10,189
4,113
50
4,627
5,450
38,211
0
W
5,473
2,232
0
1,556
4,840
2,230
597
2,148
2,692
0
44,142
W
9,022
2,954
0
3,673
11,869
4,902
0
1,460
10,409
0
87,473
W
Bacchus
itsfizziks
Bacchus
2,554
398
0
666
4,393
4,142
569
1,439
2,954
13,673
0
L
Lancelot
joecus1
Lancelot
5,347
1,013
0
1,955
13,051
5,225
0
3,718
9,167
0
47,058
L
Atlas
lthowes
Atlas
4,615
1,844
545
3,264
11,582
8,576
0
4,828
6,574
24,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,031
Gold Earned
33,236
424
Minions Killed
298
0
Camps Cleared
0
1,521,669
Distance Traveled
1,505,150
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,327
422
60
4
0
328,616
0
L
Xbalanque
6,301
420
75
5
0
264,380
5
W
Ra
8,305
554
116
8
0
274,034
0
W
Sol
6,803
454
81
5
0
291,601
0
L
Morgan Le Fay
6,623
442
57
4
0
278,240
4
W
Neith
7,131
475
78
5
0
304,644
3
W
Pele
9,361
624
135
9
0
349,775
1
W
Bacchus
7,431
495
14
1
0
301,615
0
L
Lancelot
7,099
473
80
5
0
363,139
3
L
Atlas
6,886
459
26
2
0
270,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role