Player Matchup

Ganesha
Ganesha
Reusing
Ganesha
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 52L
1,500 Elo+
Party 2
Set
Set
SneezySoup
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,457 Elo+
Solo
Susano
Susano
Waifu4RealLaifu
Susano
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 339L
1,423 Elo+
Party 2
Nike
Nike
vlito212
Nike
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,175 Elo+
Solo
Chang'e
Chang'e
wgh203s
Chang'e
Level 16
God Stats
0W - 2L
1,310 SR
Queue Stats
5W - 18L
1,301 Elo+
Solo
Team Averages
Level 39
1,462 SR
1,371 Elo+

VS

Team Averages
Level 69
1,414 SR
1,377 Elo+
Scylla
Scylla
Nilvahlok
Scylla
Level 139
God Stats
2W - 0L
1,905 SR
Queue Stats
18W - 15L
1,442 Elo+
Party 1
Izanami
Izanami
Nuvpro49
Izanami
Level 63
God Stats
1W - 0L
1,226 SR
Queue Stats
27W - 18L
1,436 Elo+
Solo
Nemesis
Nemesis
P3rsonaBlue
Nemesis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,297 Elo+
Party 1
Khepri
Khepri
jjungle
Khepri
Level 18
God Stats
1W - 2L
1,164 SR
Queue Stats
12W - 31L
1,276 Elo+
Solo
Ra
Ra
tinaparty
Ra
Level 26
God Stats
1W - 1L
1,273 SR
Queue Stats
34W - 45L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Reusing
Ganesha
13
0 / 6 / 4
7,340
667
8,355
15,354
16,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 8 / 3
11,439
1,040
9,332
21,130
18,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 10 / 7
8,096
736
9,321
16,343
6,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
14
1 / 6 / 4
7,827
712
7,223
17,107
17,967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
wgh203s
Chang'e
15
2 / 7 / 3
8,548
777
10,092
16,001
8,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Nilvahlok
Scylla
17
13 / 2 / 18
10,699
973
21,262
9,738
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Nuvpro49
Izanami
17
13 / 3 / 17
10,777
980
22,959
11,383
6,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
P3rsonaBlue
Nemesis
17
7 / 2 / 19
9,840
895
9,516
12,927
11,673
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
jjungle
Khepri
15
0 / 2 / 29
9,463
860
5,467
21,518
23,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 3 / 21
9,448
859
17,976
12,215
6,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
141
12
Kills
37
37
Deaths
12
21
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Scylla
Nilvahlok
Scylla
13
2
18
11
W
Izanami
Nuvpro49
Izanami
13
3
17
7.17
W
Nemesis
P3rsonaBlue
Nemesis
7
2
19
8.25
L
Ganesha
Reusing
Ganesha
0
6
4
0.33
L
8
8
3
1.19
L
1
10
7
0.45
W
Khepri
jjungle
Khepri
0
2
29
7.25
W
4
3
21
4.83
L
Nike
1
6
4
0.5
L
Chang'e
wgh203s
Chang'e
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,323
Damage
77,180
85,935
Taken
67,781
67,941
Mitigated
53,582
13,845
Healing
25,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Nilvahlok
Scylla
21,262
3,235
1,073
598
9,738
5,287
2,012
3,485
6,253
41,156
0
W
Izanami
Nuvpro49
Izanami
22,959
13,492
2,006
1,057
11,383
6,721
3,624
3,149
8,234
0
36,824
W
Nemesis
P3rsonaBlue
Nemesis
9,516
4,470
283
1,820
12,927
11,673
1,315
3,348
9,579
0
15,008
L
Ganesha
Reusing
Ganesha
8,355
602
0
578
15,354
16,132
0
7,163
8,191
13,625
0
L
9,332
2,861
1,011
3,115
21,130
18,461
0
10,024
11,106
0
16,533
L
9,321
2,221
0
494
16,343
6,992
0
9,020
7,323
0
16,718
W
Khepri
jjungle
Khepri
5,467
547
1,399
6,511
21,518
23,109
656
4,989
16,529
8,610
0
W
17,976
1,443
5,582
4,804
12,215
6,792
335
3,476
8,739
28,952
0
L
Nike
7,223
984
603
890
17,107
17,967
0
8,569
8,538
0
12,913
L
Chang'e
wgh203s
Chang'e
10,092
832
4,166
2,988
16,001
8,389
0
9,929
6,072
25,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,250
Gold Earned
50,227
74
Minions Killed
114
0
Camps Cleared
0
794,156
Distance Traveled
994,174
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,699
973
49
4
0
202,062
1
W
Izanami
10,777
980
27
2
0
168,886
0
W
Nemesis
9,840
895
10
1
0
221,799
0
L
Ganesha
7,340
667
2
0
0
151,052
0
L
Set
11,439
1,040
10
1
0
161,277
0
L
Susano
8,096
736
24
2
0
132,042
1
W
Khepri
9,463
860
4
0
0
199,735
0
W
Ra
9,448
859
24
2
0
201,692
0
L
Nike
7,827
712
18
2
0
188,583
0
L
Chang'e
8,548
777
20
2
0
161,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role