Player Matchup

Horus
Horus
IIsantiagoII140
Horus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 80L
1,324 Elo+
Party 2
Achilles
Achilles
Third Kenpachi
Achilles
Level 113
God Stats
23W - 15L
1,468 SR
Queue Stats
272W - 186L
1,390 Elo+
Solo
Chaac
Chaac
XxChorsxX
Chaac
Level 145
God Stats
0W - 1L
1,424 SR
Queue Stats
18W - 28L
1,350 Elo+
Party 2
Team Averages
Level 106
1,464 SR
1,355 Elo+

VS

Team Averages
Level 105
1,769 SR
1,402 Elo+
Loki
Loki
Goodluck2142
Loki
Level 86
God Stats
6W - 0L
1,946 SR
Queue Stats
49W - 59L
1,402 Elo+
Solo
Anubis
Anubis
XxR3B0RNxX--
Anubis
Level 143
God Stats
7W - 3L
1,804 SR
Queue Stats
258W - 223L
1,463 Elo+
Party 1
Bellona
Bellona
fox-print
Bellona
Level 85
God Stats
13W - 14L
1,555 SR
Queue Stats
81W - 100L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
9,674
645
6,446
18,383
15,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
13
1 / 3 / 1
9,313
621
6,419
16,508
18,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
XxChorsxX
Chaac
14
2 / 5 / 1
9,631
642
13,566
17,877
11,674
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 8
9,929
662
16,086
13,337
5,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
17
5 / 1 / 8
11,057
737
20,141
11,525
7,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
fox-print
Bellona
15
6 / 2 / 9
10,847
723
9,392
12,660
22,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
15
15
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
1
7
3
0.36
L
Achilles
1
3
1
0.5
L
Chaac
XxChorsxX
Chaac
2
5
1
0.5
W
Anubis
5
1
8
9
W
Bellona
fox-print
Bellona
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,431
Damage
45,619
52,768
Taken
37,522
45,815
Mitigated
36,089
12,599
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,086
2,767
0
838
13,337
5,979
278
204
13,133
0
37,972
L
6,446
2,140
1,439
4,004
18,383
15,173
0
6,393
11,990
0
13,698
L
Achilles
6,419
730
0
3,602
16,508
18,968
0
7,803
8,705
0
28,725
L
Chaac
XxChorsxX
Chaac
13,566
2,749
0
3,554
17,877
11,674
0
6,805
11,072
16
42,232
W
Anubis
20,141
1,970
0
6,732
11,525
7,550
1,132
9
11,516
55,795
0
W
Bellona
fox-print
Bellona
9,392
3,278
0
1,234
12,660
22,560
0
0
12,660
0
19,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,618
Gold Earned
31,833
131
Minions Killed
164
4
Camps Cleared
9
758,846
Distance Traveled
793,549
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,929
662
49
3
4
288,429
0
L
Horus
9,674
645
20
1
0
240,824
1
L
Achilles
9,313
621
38
3
1
244,227
1
L
Chaac
9,631
642
73
5
3
273,795
2
W
Anubis
11,057
737
89
6
5
244,453
3
W
Bellona
10,847
723
26
2
0
260,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role