Player Matchup

Bellona
Bellona
Britinho_Wag
Bellona
Level 80
God Stats
10W - 6L
1,434 SR
Queue Stats
244W - 328L
1,315 Elo+
Party 1
Khepri
Khepri
Guuh_Wag
Khepri
Level 87
God Stats
4W - 10L
1,086 SR
Queue Stats
90W - 144L
1,283 Elo+
Party 1
Hachiman
Hachiman
JockeyWar
Hachiman
Level 147
God Stats
5W - 2L
1,704 SR
Queue Stats
299W - 202L
1,735 Elo+
Party 3
Vulcan
Vulcan
Wiil0
Vulcan
Level 29
God Stats
7W - 2L
1,920 SR
Queue Stats
80W - 26L
1,794 Elo+
Party 3
Kali
Kali
pedromatts95
Kali
Level 81
God Stats
12W - 5L
1,597 SR
Queue Stats
161W - 219L
1,318 Elo+
Party 1
Team Averages
Level 85
1,548 SR
1,489 Elo+

VS

Team Averages
Level 38
1,550 SR
1,408 Elo+
Cthulhu
Cthulhu
Advance03
Cthulhu
Level 18
God Stats
1W - 1L
1,674 SR
Queue Stats
24W - 24L
1,403 Elo+
Party 2
Ao Kuang
Ao Kuang
Diavolo666
Ao Kuang
Level 44
God Stats
6W - 11L
1,657 SR
Queue Stats
75W - 89L
1,419 Elo+
Party 2
The Morrigan
The Morrigan
Duukiii
The Morrigan
Level 48
God Stats
1W - 3L
1,427 SR
Queue Stats
414W - 402L
1,518 Elo+
Solo
Loki
Loki
Infernape1
Loki
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 84L
1,279 Elo+
Party 2
Skadi
Skadi
TheEvilBoy2014
Skadi
Level 33
God Stats
4W - 2L
1,494 SR
Queue Stats
50W - 62L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Britinho_Wag
Bellona
16
0 / 4 / 2
9,792
490
6,325
13,134
10,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
Guuh_Wag
Khepri
14
0 / 1 / 8
10,083
504
4,131
7,959
6,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
JockeyWar
Hachiman
19
7 / 1 / 2
11,671
584
21,575
19,645
9,372
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
Wiil0
Vulcan
19
5 / 1 / 5
11,981
599
17,080
10,920
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

17
2 / 0 / 3
10,581
529
6,050
16,596
9,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Advance03
Cthulhu
13
0 / 2 / 2
8,315
416
9,245
17,284
19,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Diavolo666
Ao Kuang
17
5 / 3 / 0
10,855
543
15,994
23,548
10,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
Duukiii
The Morrigan
17
0 / 1 / 1
9,707
485
3,319
9,998
5,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 1
8,762
438
2,874
16,355
6,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 5 / 0
7,803
390
8,331
15,619
6,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
7
7
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Advance03
Cthulhu
0
2
2
0.5
W
Bellona
Britinho_Wag
Bellona
0
4
2
0.25
L
Ao Kuang
Diavolo666
Ao Kuang
5
3
0
1.67
L
The Morrigan
Duukiii
The Morrigan
0
1
1
0.5
W
Khepri
Guuh_Wag
Khepri
0
1
8
4
L
1
3
1
0.5
W
Hachiman
JockeyWar
Hachiman
7
1
2
8
L
1
5
0
0.2
W
Vulcan
Wiil0
Vulcan
5
1
5
7.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,161
Damage
39,763
68,254
Taken
82,804
42,225
Mitigated
48,364
34,448
Healing
24,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Advance03
Cthulhu
9,245
667
508
1,546
17,284
19,772
0
5,316
11,968
39,522
0
W
Bellona
Britinho_Wag
Bellona
6,325
3,093
0
3,739
13,134
10,664
789
9,317
3,817
0
69,582
L
Ao Kuang
Diavolo666
Ao Kuang
15,994
3,824
0
14,621
23,548
10,952
1,068
2,309
21,239
83,300
0
L
The Morrigan
Duukiii
The Morrigan
3,319
856
32
2,102
9,998
5,094
714
7,286
2,712
83,104
7,641
W
Khepri
Guuh_Wag
Khepri
4,131
261
3,861
3,306
7,959
6,526
100
3,126
4,833
31,605
0
L
2,874
683
0
4,542
16,355
6,475
0
4,464
11,891
0
72,996
W
Hachiman
JockeyWar
Hachiman
21,575
13,029
0
13,403
19,645
9,372
1,189
7,393
12,252
0
126,106
L
8,331
3,880
0
1,500
15,619
6,071
31
1,836
13,783
0
57,331
W
Vulcan
Wiil0
Vulcan
17,080
5,346
145
2,514
10,920
5,727
548
4,279
6,641
115,032
0
W
6,050
2,470
0
7,480
16,596
9,936
685
4,803
11,793
0
105,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,108
Gold Earned
45,442
649
Minions Killed
576
0
Camps Cleared
0
2,068,172
Distance Traveled
1,866,984
37
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,315
416
54
3
0
396,469
1
W
Bellona
9,792
490
115
6
0
376,189
11
L
Ao Kuang
10,855
543
141
7
0
347,822
6
L
The Morrigan
9,707
485
171
9
0
375,122
3
W
Khepri
10,083
504
38
2
0
424,873
1
L
Loki
8,762
438
103
5
0
420,549
0
W
Hachiman
11,671
584
170
9
0
374,180
8
L
Skadi
7,803
390
107
5
0
327,022
1
W
Vulcan
11,981
599
174
9
0
431,721
12
W
Kali
10,581
529
152
8
0
461,209
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role