Player Matchup

Danzaburou
Danzaburou
Masters
 
Danzaburou
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Diamond V
HhxSpeedBoat
Shiva
Diamond V
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 275L
2,228 MMR
Party 1
Sobek
Sobek
Diamond III
TheDirtyGrandpa
Sobek
Diamond III
Level 139
God Stats
11W - 10L
1,704 SR
Queue Stats
265W - 264L
2,268 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,568 SR
1,999 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,611 SR
2,341 MMR
Poseidon
Poseidon
Diamond IV
Captain-Moroni12
Poseidon
Diamond IV
Level 108
God Stats
2W - 10L
1,413 SR
Queue Stats
319W - 311L
1,992 MMR
Solo
Chaac
Chaac
Diamond I
shiqigami
Chaac
Diamond I
Level 155
God Stats
2W - 3L
1,732 SR
Queue Stats
54W - 34L
2,672 MMR
Party 2
Ares
Ares
Diamond III
xZ 1NSAN1TY Zx
Ares
Diamond III
Level 160
God Stats
14W - 9L
1,689 SR
Queue Stats
118W - 58L
2,358 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 0 / 3
9,687
745
15,656
16,453
9,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 2 / 3
9,061
697
10,851
14,304
13,569
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 3
9,952
766
11,146
21,802
31,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Baron SamediAtlasThothFenrirAh Muzen Cab

VS

Bans
AchillesPersephoneYu HuangBaba YagaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,606
585
6,808
7,659
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
shiqigami
Chaac
13
1 / 2 / 1
8,210
632
16,926
20,110
21,964
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 1
8,926
687
12,830
15,231
21,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
2
2
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
3
4.5
L
0
5
2
0.2
W
1
2
3
1.25
W
3
0
3
4.5
L
Chaac
shiqigami
Chaac
1
2
1
0.75
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,653
Damage
36,564
52,559
Taken
43,000
54,816
Mitigated
46,134
25,177
Healing
13,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,656
7,248
0
11,534
16,453
9,900
840
5,557
10,896
0
49,273
L
6,808
915
0
480
7,659
3,162
0
3,023
4,636
24,540
0
W
10,851
2,443
1,866
3,254
14,304
13,569
268
5,597
8,707
0
32,525
W
11,146
849
0
8,523
21,802
31,347
125
9,857
11,945
20,079
0
L
Chaac
shiqigami
Chaac
16,926
1,835
588
7,982
20,110
21,964
0
5,065
15,045
2,720
44,942
L
12,830
350
578
4,127
15,231
21,008
0
3,705
11,526
18,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,700
Gold Earned
24,742
145
Minions Killed
139
5
Camps Cleared
4
799,462
Distance Traveled
743,896
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,687
745
77
6
3
252,431
5
L
Poseidon
7,606
585
46
4
0
214,829
4
W
Shiva
9,061
697
58
4
1
261,998
1
W
Sobek
9,952
766
10
1
1
285,033
1
L
Chaac
8,210
632
75
6
3
270,813
3
L
Ares
8,926
687
18
1
1
258,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role