Player Matchup

Bellona
Bellona
DankGanks710
Bellona
Level 134
God Stats
3W - 5L
1,373 SR
Queue Stats
133W - 83L
1,637 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jedi Kazzzz
Ah Muzen Cab
Level 28
God Stats
23W - 19L
1,450 SR
Queue Stats
174W - 227L
1,334 Elo+
Party 2
Cthulhu
Cthulhu
OG Anamoly
Cthulhu
Level 64
God Stats
5W - 3L
1,488 SR
Queue Stats
174W - 218L
1,372 Elo+
Party 2
Team Averages
Level 75
1,437 SR
1,448 Elo+

VS

Team Averages
Level 73
1,592 SR
1,349 Elo+
Danzaburou
Danzaburou
JustUnlucky05
Danzaburou
Level 127
God Stats
15W - 13L
1,527 SR
Queue Stats
224W - 297L
1,330 Elo+
Party 1
Chronos
Chronos
XayWrld422
Chronos
Level 23
God Stats
7W - 2L
1,770 SR
Queue Stats
42W - 64L
1,338 Elo+
Party 1
Thanatos
Thanatos
XbviceX123
Thanatos
Level 69
God Stats
0W - 1L
1,478 SR
Queue Stats
13W - 12L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DankGanks710
Bellona
14
6 / 0 / 8
8,790
879
10,592
9,024
7,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Jedi Kazzzz
Ah Muzen Cab
14
8 / 0 / 6
9,267
927
14,548
10,708
4,550
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
OG Anamoly
Cthulhu
11
2 / 3 / 8
7,971
797
6,462
9,053
8,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JustUnlucky05
Danzaburou
11
2 / 6 / 0
6,864
686
6,661
14,357
5,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
XayWrld422
Chronos
9
0 / 4 / 2
6,153
615
4,431
11,405
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
XbviceX123
Thanatos
10
1 / 6 / 1
6,316
632
5,408
11,246
4,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
16
Kills
3
3
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
DankGanks710
Bellona
6
0
8
10
W
Ah Muzen Cab
Jedi Kazzzz
Ah Muzen Cab
8
0
6
11
L
Danzaburou
JustUnlucky05
Danzaburou
2
6
0
0.33
W
Cthulhu
OG Anamoly
Cthulhu
2
3
8
2
L
Chronos
XayWrld422
Chronos
0
4
2
0.25
L
Thanatos
XbviceX123
Thanatos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,602
Damage
16,500
28,785
Taken
37,008
21,013
Mitigated
13,945
11,463
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DankGanks710
Bellona
10,592
3,144
0
2,736
9,024
7,927
392
1,137
7,887
0
33,065
W
Ah Muzen Cab
Jedi Kazzzz
Ah Muzen Cab
14,548
8,260
0
6,924
10,708
4,550
1,705
2,173
8,535
0
40,909
L
Danzaburou
JustUnlucky05
Danzaburou
6,661
2,457
0
2,063
14,357
5,300
0
1,754
12,603
0
18,382
W
Cthulhu
OG Anamoly
Cthulhu
6,462
191
732
1,071
9,053
8,536
78
1,692
7,361
16,732
0
L
Chronos
XayWrld422
Chronos
4,431
1,561
280
1,537
11,405
4,583
0
2,244
9,161
12,748
1,221
L
Thanatos
XbviceX123
Thanatos
5,408
849
0
3,305
11,246
4,062
0
2,464
8,782
0
11,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,028
Gold Earned
19,333
135
Minions Killed
79
9
Camps Cleared
0
651,472
Distance Traveled
478,961
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,790
879
49
5
6
243,186
2
W
Ah Muzen Cab
9,267
927
76
8
2
202,154
0
L
Danzaburou
6,864
686
39
4
0
171,185
2
W
Cthulhu
7,971
797
10
1
1
206,132
0
L
Chronos
6,153
615
24
2
0
133,160
0
L
Thanatos
6,316
632
16
2
0
174,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role